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* ra: Pull the body of a loop out to a helper function.Eric Anholt2017-07-251-12/+19
* broadcom/vc4: Scissor blits performed using the rendering engine.Eric Anholt2017-07-251-0/+9
* broadcom/vc4: Prefer blit via rendering to the software fallback.Eric Anholt2017-07-251-6/+8
* broadcom/vc4: Switch the Viewport Center fields to a fixed-point representation.Eric Anholt2017-07-252-4/+4
* broadcom/vc4: Use the XML decoder for CL dumping.Eric Anholt2017-07-253-443/+32
* broadcom/genxml: Introduce a V3D packet/struct decoder.Eric Anholt2017-07-259-0/+1066
* broadcom: add editorconfigEric Anholt2017-07-251-0/+3
* intel/decoder: Reuse the gen_make_gen() helper.Eric Anholt2017-07-251-3/+1
* intel/decoder: Reuse the MAX2 macro instead of defining another one.Eric Anholt2017-07-251-3/+1
* svga: implement MSAA alpha_to_one featureBrian Paul2017-07-255-1/+57
* svga: rework the FS white fragments codeBrian Paul2017-07-252-33/+21
* gallium/util: s/unsigned/enum tgsi_texture_type/Brian Paul2017-07-254-21/+24
* drirc: whitelist glthread for Overlord 1+2, Oil Rush, War Thunder, Saints Row 2Kamil Páral2017-07-251-2/+17
* i965: perf: flush batchbuffers at the beginning of queriesLionel Landwerlin2017-07-251-8/+8
* st/dri2: Return invalid modifier when no driver supportDaniel Stone2017-07-251-0/+6
* st/dri: Check get-handle return value in queryImageDaniel Stone2017-07-251-12/+18
* r600: Add support for B5G5R5A1.Michal Srb2017-07-251-0/+6
* radeon/vcn: move message buffer to vram for nowLeo Liu2017-07-251-1/+2
* trace: Correct transfer box size calculation.Jose Fonseca2017-07-251-9/+8
* mesa: add active_shader_program() helperSamuel Pitoiset2017-07-251-31/+32
* mesa: add bind_program_pipeline() helperSamuel Pitoiset2017-07-251-34/+21
* egl: fix whitespace issues from eglimage codeTapani Pälli2017-07-251-10/+10
* util: fix warning/error on 32bit buildTapani Pälli2017-07-251-2/+2
* r600g: constify some args at r600_asm.cConstantine Charlamov2017-07-251-5/+6
* r600g: remove unused "bc" args, and one unneeded forward declarationConstantine Charlamov2017-07-251-45/+40
* radv: only report external semaphore info for opaque fd.Dave Airlie2017-07-251-5/+10
* i965: Simplify HiZ clears a bitJason Ekstrand2017-07-241-17/+8
* i965: Use {} to initialize GENX_* structs.Rafael Antognolli2017-07-241-1/+1
* st/mesa: create framebuffer iface hash table per st managerCharmaine Lee2017-07-248-27/+113
* radv: fix buffer views on SI/CIK.Dave Airlie2017-07-241-0/+5
* egl/wayland: Ignore invalid modifiersDaniel Stone2017-07-241-0/+4
* mesa: return GL_OUT_OF_MEMORY if NewSamplerObject failsSamuel Pitoiset2017-07-241-4/+12
* mesa: pass the 'caller' function to create_samplers()Samuel Pitoiset2017-07-241-4/+5
* mesa: add compressed_tex_sub_image_{error,no_error} helpersSamuel Pitoiset2017-07-241-36/+65
* intel/blorp: ship blorp_genX_exec.h within the tarballEmil Velikov2017-07-241-0/+1
* docs: add 17.3.0-devel release notes templateEmil Velikov2017-07-241-0/+64
* mesa: bump version to 17.2.0-develEmil Velikov2017-07-241-1/+1
* egl: guard wayland header dep. tracking behind HAVE_PLATFORM_WAYLAND17.2-branchpointEmil Velikov2017-07-241-1/+1
* swrast: add dri2ConfigQueryExtension to the correct extension listEmil Velikov2017-07-241-0/+1
* wayland-egl: update the SHA1 of the commit introducing v3Emil Velikov2017-07-241-1/+1
* wayland-egl: Update ABI checkerMiguel A. Vico2017-07-241-15/+75
* wayland-egl: Make wl_egl_window a versioned structMiguel A. Vico2017-07-243-2/+24
* egl: Fix _eglPointerIsDereferencable() to ignore page residencyMiguel A. Vico2017-07-241-1/+12
* egl: Move _eglPointerIsDereferencable() to eglglobals.[ch]Miguel A. Vico2017-07-243-33/+37
* wayland-egl: Add wl_egl_window ABI checkerMiguel A. Vico2017-07-242-1/+180
* swr: use the correct variable for no undefined symbolsEmil Velikov2017-07-241-1/+1
* swr: don't forget to link KNL/SKX against pthreadsEmil Velikov2017-07-241-0/+8
* swr: don't forget to link AVX/AVX2 against pthreadsEmil Velikov2017-07-241-0/+8
* configure.ac: rework wayland-protocols handlingEmil Velikov2017-07-242-9/+17
* radv: enable sample shadingDave Airlie2017-07-242-2/+4