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*
i965/meta: Split conversion of color and setting it
Topi Pohjolainen
2016-11-23
3
-19
/
+36
*
intel/blorp: Fix rectangle size for level-not-zero resolves
Topi Pohjolainen
2016-11-23
1
-2
/
+2
*
i965/miptree: Don't shrink textures when augmenting for more levels
Topi Pohjolainen
2016-11-23
1
-4
/
+25
*
main/getteximage: Use the height argument to calculate memcpy copy size
Eduardo Lima Mitev
2016-11-23
1
-1
/
+1
*
nir/spirv: implement ordered / unordered floating point comparisons properly
Iago Toral Quiroga
2016-11-23
1
-1
/
+52
*
anv: fix segfault in anv_BindImageMemory
Dave Airlie
2016-11-23
1
-1
/
+1
*
swr: [rasterizer core] fix cast for stencil clear value
Tim Rowley
2016-11-22
1
-3
/
+2
*
swr: color interpolation is also supposed to get perspective division
Ilia Mirkin
2016-11-22
1
-2
/
+4
*
swr: add sprite coord enable mask to fs key
Ilia Mirkin
2016-11-22
2
-1
/
+3
*
swr: rework vert <-> frag shader linkage logic
Ilia Mirkin
2016-11-22
1
-43
/
+50
*
swr: flatshading makes color outputs flat, it doesn't affect others
Ilia Mirkin
2016-11-22
1
-4
/
+2
*
swr: only broadcast color0 value, not all color values
Ilia Mirkin
2016-11-22
1
-1
/
+2
*
swr: report a reasonable max lod bias
Ilia Mirkin
2016-11-22
1
-1
/
+1
*
swr: avoid using exceptions for expected condition handling
Ilia Mirkin
2016-11-22
1
-5
/
+4
*
swr: remove formats from mapping table that don't have StoreTile impls
Ilia Mirkin
2016-11-22
1
-38
/
+48
*
swr: remove unnecessary -1 entries in format mapping table
Ilia Mirkin
2016-11-22
1
-126
/
+0
*
swr: rework resource layout and surface setup
Ilia Mirkin
2016-11-22
6
-160
/
+352
*
util: fix missing swizzle components in the SINT <-> UINT conversion string
Charmaine Lee
2016-11-23
1
-2
/
+2
*
vc4: Don't conditionalize the src1 mov of qir_SEL().
Eric Anholt
2016-11-22
1
-4
/
+2
*
vc4: Re-add R4 to the "any" register class.
Eric Anholt
2016-11-22
1
-0
/
+2
*
vc4: Disable MSAA rasterization when the job binning is single-sampled.
Eric Anholt
2016-11-22
1
-2
/
+13
*
vc4: Make sure we don't overflow texture input/output FIFOs when threaded.
Eric Anholt
2016-11-22
1
-2
/
+3
*
radv: move pipeline barrier image transitions after src flushing
Dave Airlie
2016-11-23
1
-8
/
+12
*
anv: Enable fast clears on gen7-8
Jason Ekstrand
2016-11-22
2
-13
/
+36
*
anv: Add support for fast clears on gen9
Jason Ekstrand
2016-11-22
3
-29
/
+176
*
anv/blorp: Rework flushing around resolves
Jason Ekstrand
2016-11-22
1
-14
/
+18
*
anv/cmd_buffer: Apply remaining flushes in EndCommandBuffer
Jason Ekstrand
2016-11-22
1
-0
/
+2
*
anv/blorp: Use regular blorp clears for subpass clears
Jason Ekstrand
2016-11-22
1
-10
/
+19
*
anv: Add a vk_to_isl_color helper
Jason Ekstrand
2016-11-22
2
-7
/
+16
*
anv/cmd_buffer: Make setup_attachments take a RenderPassBeginInfo
Jason Ekstrand
2016-11-22
1
-7
/
+6
*
anv: Set up binding tables and surface states for input attachments
Jason Ekstrand
2016-11-22
5
-6
/
+85
*
anv/pipeline: Handle depth/stencil self-dependencies
Jason Ekstrand
2016-11-22
3
-6
/
+31
*
anv: Use pass attachment information to insert flushes
Jason Ekstrand
2016-11-22
1
-0
/
+88
*
anv/cmd_buffer: Fix pipeline barriers for input attachments
Jason Ekstrand
2016-11-22
1
-1
/
+1
*
anv/pipeline: Add a input_attachment_index to the bindings
Jason Ekstrand
2016-11-22
2
-0
/
+30
*
anv/pass: Calculate the combined image usage of attachments
Jason Ekstrand
2016-11-22
2
-1
/
+12
*
anv: Add an input attachment lowering pass
Jason Ekstrand
2016-11-22
4
-0
/
+147
*
i965/fs: Implement load_layer_id for fragment shaders
Jason Ekstrand
2016-11-22
1
-0
/
+5
*
nir: Add a layer_id system value intrinsic
Jason Ekstrand
2016-11-22
1
-0
/
+1
*
spirv: Stop warning about input attachments
Jason Ekstrand
2016-11-22
1
-1
/
+1
*
spirv: Handle the InputAttachmentIndex decoration
Jason Ekstrand
2016-11-22
2
-0
/
+5
*
compiler: Add the rest of the subpassInput types
Jason Ekstrand
2016-11-22
4
-6
/
+23
*
anv/cmd_buffer: Emit CS push constants after binding tables
Jason Ekstrand
2016-11-22
1
-8
/
+8
*
gallium: fix more occurences of u_hash.h
Marek Olšák
2016-11-22
5
-5
/
+5
*
mesa: use special checksums for unset checksums and fixed-func shaders
Marek Olšák
2016-11-22
2
-0
/
+6
*
glsl: add gl_linked_shader::SourceChecksum
Marek Olšák
2016-11-22
4
-1
/
+27
*
mesa: use util_hash_crc32 instead of _mesa_str_checksum
Marek Olšák
2016-11-22
3
-26
/
+2
*
util: import CRC32 implementation from gallium
Marek Olšák
2016-11-22
5
-11
/
+11
*
anv/cmd_buffer: Add an assert on emit_binding_table failure
Jason Ekstrand
2016-11-22
1
-0
/
+1
*
gbm: request correct version of the DRI2_FENCE extension
Lucas Stach
2016-11-22
1
-1
/
+1
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