| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Based on Vladislav Egorovs work on the preprocessor, but split
out to a util functionality that should be universal. Setup, teardown,
memory handling and general layout is modeled around the hash_table
and the set, to make it familiar for everyone.
A notable change is that this implementation is always null terminated.
The rationale is that it will be less error-prone, as one might
access the buffer directly, thereby reading a non-terminated string.
Also, vsnprintf and friends prints the null-terminator.
Signed-off-by: Thomas Helland <[email protected]>
Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
V2: Address review feedback from Timothy and Grazvydas
- Fix MINGW preprocessor check
- Changed len from uint to int
- Make string argument const in append function
- Move to header and inline append function
- Add crimp_to_fit function for resizing buffer
V3: Move include of ralloc to string_buffer.h
V4: Use u_string.h for a cross-platform working vsnprintf
V5: Remember to cast to char * in crimp function
V6: Address review feedback from Nicolai
- Handle !str->buf in buffer_create
- Ensure va_end is always called in buffer_append_all
- Add overflow check in buffer_append_len
- Do not expose buffer_space_left, just remove it
- Clarify why a loop is used in vprintf, change to for-loop
- Add a va_copy to buffer_vprintf to fix failure to append arguments
when having to resize the buffer for vsnprintf.
V7: Address more review feedback from Nicolai
- Add missing va_end corresponding to va_copy
- Error check failure to allocate in crimp_to_fit
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
For now linking is just removing unused varyings between stages.
shader-db results BDW:
total instructions in shared programs: 13198288 -> 13191693 (-0.05%)
instructions in affected programs: 48325 -> 41730 (-13.65%)
helped: 473
HURT: 0
total cycles in shared programs: 541184926 -> 541159260 (-0.00%)
cycles in affected programs: 213238 -> 187572 (-12.04%)
helped: 435
HURT: 8
V2:
- lower indirects on demoted inputs as well as outputs.
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
|
|
|
|
|
|
|
| |
This will allow us to insert a nir linking step in brw_link_shader().
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
|
|
|
|
|
|
|
|
| |
This will help us call gather info at a later point and allow us
to do some linking in nir.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The initial helpers add support for removing unused varyings between
stages.
V2:
- Moved the io mask helper function into this file rather than
nir.h so it's not used elsewhere considering it doesn't handle
all corner cases.
- Use bitmask rather than hash table to handle tcs outputs (Ken)
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
| |
This will be used by the nir linking pass so that we don't remove
otherwise unused varyings.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
|
|
|
|
|
|
|
|
| |
Will be used in nir link pass to decided if we can remove a varying
or not.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
This marks the end of code sharing between r600 and radeonsi.
It's getting difficult to work on radeonsi without breaking r600.
A lot of functions had to be renamed to prevent linker conflicts.
There are also minor cleanups.
Acked-by: Dave Airlie <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
| |
do_flush_locked isn't a great name - especially given that there's no
locking going on in our code relating to execbuf.
Reviewed-by: Chris Wilson <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We have a nice utility function for this, which eliminates the need for
locking stuff. This isn't really performance critical, but it's less
code to use the atomic.
p_atomic_inc_return does pre-increment rather than post-increment, so we
change screen->program_id to be initialized to 0 instead of 1. At which
point, we can just delete the initialization because intel_screen is
rzalloc'd.
Reviewed-by: Chris Wilson <[email protected]>
|
|
|
|
|
|
|
| |
There's no real advantage or disadvantage here, it's just for stylistic
consistency with the rest of the codebase.
Reviewed-by: Chris Wilson <[email protected]>
|
|
|
|
| |
These have been unused for a while now.
|
|
|
|
|
|
|
|
|
|
| |
Supported in JitGatherVertices(); FetchJit::JitLoadVertices() may require
similar changes, will need address this if it is determined that this
path is still in use.
Handle Force Sequential Access in FetchJit::Create.
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
|
| |
Move structure, as the size is significantly reduced due to dynamic
allocation of the GS buffers.
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
|
| |
Add ForceSequentialAccessEnable and InstanceIDOffsetEnable bools to
FETCH_COMPILE_STATE.
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
|
| |
One piglit regression, which was a false pass:
[email protected]@execution@geometry@dynamic_input_array_index
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is needed since we don't update the number of viewports/scissors
when they are set dynamically (according to the spec). In the following
scenario:
* vkCmdSetViewport()
* vkCmdClearColorImage() (or any other meta operations)
The viewports/scissors weren't saved correctly because no pipeline
was bound before, and thus the number of viewports/scissors were 0.
This fixes a regression with:
dEQP-VK.draw.negative_viewport_height.front_ccw_cull_back
Fixes: 60878dd00c ("radv: do not update the number of viewports in vkCmdSetViewport()")
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
| |
Signed-off-by: Juan A. Suarez Romero <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 60df95c6bd8c8cc0d440f3940bbbe936d490c67d)
|
|
|
|
|
| |
Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 834d6c60db266c7d7dfd973729f20379dd3da287)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
String handling has changed on python3.
Before this patch, on python3:
#define MESA_GIT_SHA1 "git-b'b99dcbfeb3'"
After:
#define MESA_GIT_SHA1 "git-b99dcbfeb3"
(No change on python2, it always looked ok)
Cc: Jose Fonseca <[email protected]>
Fixes: b99dcbfeb344390fea99 "build: Convert git_sha1_gen script to Python."
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
| |
Acked-by: Christian König <[email protected]>
|
|
|
|
| |
Acked-by: Christian König <[email protected]>
|
|
|
|
| |
Acked-by: Christian König <[email protected]>
|
|
|
|
| |
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Scaling between interlaced buffers, esp. for scale-up, because
blit will scale up top filed and bottom field separately. it'll
result in the weaving for these buffer with lack of accuracy.
So use shader deint for the case.
Acked-by: Christian König <[email protected]>
|
|
|
|
| |
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Before it's impossible to transcode an interlaced video, becasue if
in order for encoder to work, we have to force buffer to progessive,
but the deint with buffer from I to P is missing. Now along With
the new YUV deint full function, it works with weave and bob deint.
Also this will benefit transcoding video with scaling parameters.
Acked-by: Christian König <[email protected]>
|
|
|
|
| |
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
No longer used.
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
We also set src rectangle explicitly just in case of the mismatch
of size between interlaced buffer and progressive buffer
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
v2: add dst rect to make sure no scale
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
It will replace previous deint function with abilities of
scaling and field deinterlacing
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
It will add Bob deint ability to interlaced video for HW encoder
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
So that it can be re-used
Acked-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
Otherwise the aligned size will make video scaled
Cc: [email protected]
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
Spec adding corner cases ...
Fixes: 969537d9358 "radv: Add support for more DCC compression with VK_KHR_image_format_list."
Reviewed-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
is provided""
I tested this 10 times with
./deqp-vk --deqp-case=dEQP-VK.texture.filtering.3d.formats.r4g4b4a4*
and one full run of CTS, seems the issue is gone.
Also reduces CTS runtime by 30% or so.
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
|
| |
These changes were generated using python's `2to3` tool.
Signed-off-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
| |
These changes were generated using python's `2to3` tool.
Suggested-by: Ilia Mirkin <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
| |
These changes were generated using python's `2to3` tool.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
| |
These changes were generated using python's `2to3` tool.
Signed-off-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
| |
These changes were generated using python's `2to3` tool.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102852
Reported-by: Alex Granni <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
| |
Otherwise, the disasm string is NULL for meta shaders.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|