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* cso: propogate one easy error - many moreKeith Whitwell2008-04-211-0/+2
* translate: fail on x86 rtasm failKeith Whitwell2008-04-211-0/+5
* rtasm: propogate errors in x86 emitKeith Whitwell2008-04-212-5/+30
* gallium: Use CSO cache for shaders.Michel Dänzer2008-04-216-30/+20
* actually write the resultsZack Rusin2008-04-211-8/+9
* draw: more propogation -- pstipple stage.Keith Whitwell2008-04-212-11/+33
* draw: propogate lots of errorsKeith Whitwell2008-04-2117-35/+120
* draw: propogate errors out of aapoint stageKeith Whitwell2008-04-213-12/+38
* draw: propogate errors out of aaline stageKeith Whitwell2008-04-212-12/+48
* draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell2008-04-2116-241/+177
* gallium: Hash the fragment shader tokens, instead of pipe_shader_state.José Fonseca2008-04-221-6/+18
* gallium: Include dependent header.José Fonseca2008-04-221-0/+2
* gallium: Set all state via cso_context in blit/gen_mipmap utils.José Fonseca2008-04-212-7/+15
* gallium: Do not mistake pipe state objects for state tracker state objects.José Fonseca2008-04-211-2/+5
* util: work around freaky win32 math.hKeith Whitwell2008-04-211-1/+3
* tgsi: use new float math funcs, drop local disassembly codeKeith Whitwell2008-04-212-501/+178
* util: add wrappers for float math functions on windowsKeith Whitwell2008-04-211-0/+46
* rtasm: add dump facility for x86 (from tgsi_sse2.c)Keith Whitwell2008-04-211-24/+243
* make llvm draw paths compile with the latest changesZack Rusin2008-04-217-582/+199
* gallium: Centralize SSE usage logic.José Fonseca2008-04-215-19/+10
* gallium: Refcount textures.José Fonseca2008-04-201-9/+28
* draw: rearrange debug codeKeith Whitwell2008-04-194-57/+70
* translate: fix several bugsKeith Whitwell2008-04-192-25/+28
* draw: add missing translate->set_buffer for fetch emit pathKeith Whitwell2008-04-191-0/+8
* translate: don't crash on failure to create sse versionKeith Whitwell2008-04-192-7/+17
* rtasm: include yet another i386 define varientKeith Whitwell2008-04-191-2/+2
* draw: fix scons buildKeith Whitwell2008-04-191-1/+2
* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-1910-71/+63
* draw: make draw_reset_vertex_ids private to the draw_pipe_* codeKeith Whitwell2008-04-193-2/+3
* draw: make room for extra_vs_outputsKeith Whitwell2008-04-191-1/+5
* draw: put pipeline flushing behind a new interfaceKeith Whitwell2008-04-193-6/+15
* draw: move pt_pipeline code to draw_pipe.cKeith Whitwell2008-04-196-175/+140
* draw: always emit header in draw_pt_fetch.cKeith Whitwell2008-04-193-8/+2
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-1928-262/+377
* draw: remove dead file pipe_wide_prims.cKeith Whitwell2008-04-191-366/+0
* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-195-65/+35
* draw: remove dead codeKeith Whitwell2008-04-191-27/+0
* draw: rename pipeline files to draw_pipe_*Keith Whitwell2008-04-1917-31/+31
* cell: don't need to trim primsKeith Whitwell2008-04-191-11/+0
* softpipe: don't need to trim primsKeith Whitwell2008-04-191-11/+0
* draw: sort makefile sourcesKeith Whitwell2008-04-191-10/+10
* draw: rename draw_vertex_shader.c -> draw_vs.cKeith Whitwell2008-04-193-2/+2
* draw: remove draw_debug.cKeith Whitwell2008-04-193-115/+0
* draw: make draw_pt_fetch_emit use translate facilityKeith Whitwell2008-04-192-118/+72
* draw: remove more dead data structuresKeith Whitwell2008-04-191-25/+0
* draw: remove dead data structuresKeith Whitwell2008-04-192-79/+0
* draw: remove draw_vertex_fetch.cKeith Whitwell2008-04-185-533/+0
* draw: remove old draw_vertex_shader_queue_flush functionKeith Whitwell2008-04-183-51/+0
* draw: remove old vertex_shader->run() functionsKeith Whitwell2008-04-185-379/+1
* draw: remove draw_vertex_cache.cKeith Whitwell2008-04-184-722/+18