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* ci: set ACO_DEBUG=validateir,validatera global for RADV testingSamuel Pitoiset2020-05-071-3/+4
* ci: remove unused .test-radv-fossilize ruleSamuel Pitoiset2020-05-071-8/+0
* anv: increase minUniformBufferOffsetAlignment to 64Arcady Goldmints-Orlov2020-05-061-2/+4
* freedreno/a6xx: enable tiled compressed texturesRob Clark2020-05-061-0/+3
* freedreno/a6xx: compressed blit fixesRob Clark2020-05-061-4/+15
* freedreno/a6xx: Set tfetch correctly for compressed formatsKristian H. Kristensen2020-05-061-4/+1
* freedreno/fdl: Align after dividing by block sizeKristian H. Kristensen2020-05-061-13/+9
* docs: update calendar for 20.1.0-rc2Eric Engestrom2020-05-061-7/+1
* ci: Fix the nick used in IRC reporting.Eric Anholt2020-05-062-1/+11
* ci: Improve the flakes reports on IRC.Eric Anholt2020-05-062-1/+5
* ci: Enable IRC flake reporting on freedreno baremetal boards.Eric Anholt2020-05-064-1/+11
* ci: Clean up setup of the job-specific env vars in baremetal testing.Eric Anholt2020-05-062-10/+16
* radeonsi: fix compilation of monolithic PSMarek Olšák2020-05-061-1/+2
* tgsi_to_nir: translate non-vec4 image stores correctlyMarek Olšák2020-05-061-2/+5
* i965: Fix out-of-bounds access to brw_stage_state::surf_offsetDanylo Piliaiev2020-05-061-23/+29
* zink: lower b2b to b2iErik Faye-Lund2020-05-064-1/+67
* radv/winsys: do not count visible VRAM buffers twice in the budgetSamuel Pitoiset2020-05-062-17/+33
* radv: display an error message if the winsys init failedSamuel Pitoiset2020-05-061-1/+2
* radv: use a linked list for physical devicesSamuel Pitoiset2020-05-062-52/+69
* radv: don't report error with other vendor DRM devicesSamuel Pitoiset2020-05-061-9/+15
* radv: report INITIALIZATION_FAILED when the amdgpu winsys init failedSamuel Pitoiset2020-05-061-1/+1
* radv: fix a memleak if the physical device initialization failedSamuel Pitoiset2020-05-061-6/+8
* radv: rename radv_devices() to radv_enumerate_physical_devices()Samuel Pitoiset2020-05-061-3/+3
* radv: cleanup radv_CreateInstance()Samuel Pitoiset2020-05-061-35/+22
* llvmpipe: enable ARB_sample_shadingDave Airlie2020-05-068-53/+103
* llvmpipe: add min samples support to the fragment shader.Dave Airlie2020-05-062-27/+82
* llvmpipe: enable GL_ARB_shader_texture_image_samplesDave Airlie2020-05-064-37/+63
* gallivm/nir: hooks up texture samples queriesDave Airlie2020-05-061-3/+21
* gallivm/sample: add num samples query for txqs (v2)Dave Airlie2020-05-064-0/+9
* llvmpipe: enable 4x sample MSAA + texture multisampleDave Airlie2020-05-064-385/+37
* drisw: add multisample support to sw dri layer.Dave Airlie2020-05-061-1/+31
* llvmpipe: don't choose pixel centers for multisampleDave Airlie2020-05-062-2/+4
* llvmpipe: choose correct position for multisampleDave Airlie2020-05-061-7/+8
* llvmpipe: choose multisample rasterizer functions per triangle (v2)Dave Airlie2020-05-061-21/+41
* llvmpipe: generate multisample triangle rasterizer functions (v2)Dave Airlie2020-05-064-3/+142
* llvmpipe: fixup multisample coverage masks for covered tilesDave Airlie2020-05-062-2/+10
* llvmpipe: build 64-bit coverage mask in rasterizerDave Airlie2020-05-061-2/+23
* llvmpipe: add fixed point sample positions to scene.Dave Airlie2020-05-062-0/+9
* llvmpipe: add new rast api to pass full 64-bit mask.Dave Airlie2020-05-062-7/+21
* llvmpipe: disable opaque variant for multisampleDave Airlie2020-05-061-0/+1
* llvmpipe: fix multisample occlusion queries.Dave Airlie2020-05-061-7/+8
* llvmpipe: move color storing earlier in frag shaderDave Airlie2020-05-061-23/+24
* llvmpipe: pass mask store into interp for centroid interpolationDave Airlie2020-05-061-1/+1
* llvmpipe: don't allow branch to end for early Z with multisampleDave Airlie2020-05-061-1/+1
* llvmpipe: handle gl_SampleMask writing.Dave Airlie2020-05-061-6/+25
* llvmpipe: add multisample alpha to one supportDave Airlie2020-05-061-1/+10
* llvmpipe: add multisample alpha to coverage support.Dave Airlie2020-05-061-3/+35
* llvmpipe: hook up sample position system valueDave Airlie2020-05-061-1/+26
* llvmpipe: handle multisample color stores.Dave Airlie2020-05-061-12/+35
* llvmpipe: interpolate Z at sample points for early depth test.Dave Airlie2020-05-063-7/+14