Commit message (Collapse) | Author | Age | Files | Lines | |
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* | added Mesa 6.1 release info | Brian Paul | 2004-08-18 | 1 | -1/+56 |
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* | check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enables | Brian Paul | 2004-08-18 | 1 | -12/+13 |
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* | updates from Jouk | Brian Paul | 2004-08-18 | 3 | -9/+11 |
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* | set release date for 6.1 | Brian Paul | 2004-08-17 | 2 | -4/+4 |
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* | Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in the | Eric Anholt | 2004-08-17 | 4 | -28/+45 |
| | | | | | | | | | | last commit. I've been convinced by keithw that it's sufficient, and put a note in the code about it. Close another race for state in the Clear functions. I made the situation worse in my last commit, but this should fix things. Might be a slight performance hit, which could be regained by splitting the R*_FIREVERTICES calls in r*Clear up so that the EmitState doesn't happen in a separate new cmdbuf. | ||||
* | don't enable the float texture and GLhalf pixel extensions yet | Brian Paul | 2004-08-17 | 1 | -4/+7 |
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* | Fixed an assembler warning / error (depending on the version of GAS used). | Ian Romanick | 2004-08-17 | 2 | -22/+6 |
| | | | | Fixed a crash in the optimized pthreads dispatch path. | ||||
* | some updated info about adding new extensions | Brian Paul | 2004-08-17 | 1 | -23/+33 |
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* | Close some races with locking on R100 and R200 which could manifest as rendering | Eric Anholt | 2004-08-17 | 15 | -30/+118 |
| | | | | | | | | | | | | | | | | | | | | errors on r100 and rendering errors and hangs on r200 (same for R100 without OLD_PACKETS). If a command buffer filled after some state (EmitState or a VBPNTR write) was emitted, the lock was grabbed, the buffer flushed, a new buffer prepared, and the lock dropped. Another client could come in, set its own state as part of rendering, and when the first client flushed the rendering commands depending on the previous state, it got the 2nd client's state. This is fixed by checking for enough space before beginning a set of state emits and rendering, and flushing the buffer first if so. This guarantees that the buffer won't wrap. Also, move the "lost_context = 1" from the end of cmdbuf flushing to UNLOCK_HARDWARE for clarity (at a minimum) that any time the lock is dropped, state may get overwritten. We don't have enough information at the point of the LOCK_HARDWARE to reset our state to the last UNLOCK_HARDWARE point in the case that we did lose our context, but saving the information to rebuild that state may be a useful optimization (ipers data suggests up to 5%). | ||||
* | whitespace clean-up, new 'clean' commands | Brian Paul | 2004-08-16 | 1 | -5/+5 |
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* | prepared for release | Daniel Borca | 2004-08-16 | 1 | -1/+1 |
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* | Add glutGetProcAddress(). Not all GLUT version 5 APIs are supported yet, ↵ | Philippe Houdoin | 2004-08-16 | 3 | -40/+204 |
| | | | | | | thought. -> #define GLUT_API_VERSION 4.5 ? ;-) | ||||
* | make clean at root now clean the glu/$(GLU_DIRS) too. | Philippe Houdoin | 2004-08-16 | 1 | -3/+3 |
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* | Stupid me. I don't know why I moved the GLView.h here at first, but now I ↵ | Philippe Houdoin | 2004-08-16 | 2 | -1/+1 |
| | | | | | | | | | | | know why I shouldn't: Official BeOS GLView.h defines a virtual ErrorCallback(GLenum) method, assuming a unsigned long GLenum. But under Mesa, GLenum is unsigned int. To keep binary compatibility, BeOS apps including Mesa GL/gl.h MUST include *our* GLView.h, or linker will report a missing ErrorCallback(unsigned int) symbol. Glup. | ||||
* | cleanup | Daniel Borca | 2004-08-16 | 5 | -37/+14 |
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* | fixed texture fetchers, fixed automatic mipmap generation, some cleanup | Daniel Borca | 2004-08-16 | 1 | -22/+71 |
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* | fixed pixel drawing routines, some cleanup | Daniel Borca | 2004-08-16 | 1 | -8/+142 |
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* | disabled stereo checking in wglChoosePixelFormat | Daniel Borca | 2004-08-16 | 1 | -0/+5 |
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* | Clearer guard message text. | Philippe Houdoin | 2004-08-16 | 2 | -2/+2 |
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* | Remove unused HAVE_INDEX define. | Eric Anholt | 2004-08-16 | 2 | -2/+0 |
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* | GLInfo now show GLU and GLUT infos too. Fix the includes paths | Philippe Houdoin | 2004-08-15 | 2 | -9/+40 |
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* | Obsoleted as demos programs build on BeOS with standard Makefile system. | Philippe Houdoin | 2004-08-15 | 1 | -99/+0 |
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* | fix swrast/shader typo | Brian Paul | 2004-08-14 | 1 | -1/+1 |
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* | add shader.dsp and descrip.mms to tarball list for relatively new shader dir. | Karl Schultz | 2004-08-14 | 1 | -0/+2 |
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* | updated tarball list for BeOS changes | Brian Paul | 2004-08-14 | 1 | -3/+5 |
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* | Update Visual Studio Project file for src tree updates. | Karl Schultz | 2004-08-14 | 5 | -59/+62 |
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* | New Visual Studio project file for this directory. | Karl Schultz | 2004-08-14 | 1 | -0/+197 |
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* | Minor tweaks to deal with vsnprintf and __FUNCTION__ on WIN32 | Karl Schultz | 2004-08-14 | 1 | -1/+8 |
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* | minor update to intro, and some word wrapping | Brian Paul | 2004-08-14 | 1 | -11/+14 |
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* | BeOS updates, memory leak fix, updated release notes | Brian Paul | 2004-08-14 | 2 | -10/+6 |
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* | indentation fixes | Brian Paul | 2004-08-14 | 1 | -7/+7 |
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* | Turn gcc optimization up to -O3. | Philippe Houdoin | 2004-08-14 | 1 | -2/+2 |
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* | fix some memory leaks (bug #1002030) | Brian Paul | 2004-08-14 | 6 | -42/+101 |
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* | Remove obsoleted BeOS-specific makefiles. | Philippe Houdoin | 2004-08-14 | 3 | -148/+56 |
| | | | | | Add a makefile to build old Mesa GLU, whatever it worth. Add a guard to stop building libGLU.so on BeOS, as it's build into libGL.so. | ||||
* | Add a guard to stop building libGLU.so under BeOS, as it's build into libGL.so. | Philippe Houdoin | 2004-08-14 | 1 | -2/+10 |
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* | Forgot to commit this valuable file! :-) | Philippe Houdoin | 2004-08-14 | 1 | -0/+195 |
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* | Remove obsoleted BeOS-specific makefile as the main Makefile system now | Philippe Houdoin | 2004-08-14 | 1 | -453/+0 |
| | | | | support BeOS platform too. | ||||
* | Replaced the .cpp-ized (for build issue) common GLUT source files by their | Philippe Houdoin | 2004-08-14 | 2 | -1874/+0 |
| | | | | | standard .c version. Remove unused libglut.def. | ||||
* | Replaced the .cpp-ized (for build issue) common GLUT source files by their | Philippe Houdoin | 2004-08-14 | 18 | -233/+2135 |
| | | | | | standard .c version. Remove outdated Makefile.orig. | ||||
* | Update to Jake Hamby's BeOS GLUT 3.7 port. | Philippe Houdoin | 2004-08-14 | 19 | -169/+1103 |
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* | Move to $(TOP)/configs/default-based makefile. | Philippe Houdoin | 2004-08-14 | 1 | -113/+84 |
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* | Update BeOS mklib to set mimetype and version. | Philippe Houdoin | 2004-08-14 | 1 | -4/+12 |
| | | | | Static lib build support added. | ||||
* | BeOS now officially moved to main Makefiles chain. To build under BeOS: ↵ | Philippe Houdoin | 2004-08-14 | 1 | -0/+1 |
| | | | | "make beos" | ||||
* | Updated according to new way to build under BeOS. | Philippe Houdoin | 2004-08-14 | 1 | -15/+22 |
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* | Obsolete the BeOS-specific makefile as we now build using standard Makefiles ↵ | Philippe Houdoin | 2004-08-14 | 1 | -59/+0 |
| | | | | chain. | ||||
* | Obsolete BeOS-specific makefile. | Philippe Houdoin | 2004-08-14 | 2 | -64/+6 |
| | | | | Removed the oglinfo target from samples from BeOS build, as it depends on X. | ||||
* | Fix demo.cpp, which wasn't working as expected. | Philippe Houdoin | 2004-08-14 | 4 | -100/+207 |
| | | | | | | Add a GLInfo app, a graphical tool displaying GL Info as a treeview. Usefull to see which OpenGL renderer you use and which extension(s) is supported. Convert the Makefile to be $(TOP)/configs/default-based. | ||||
* | Obsoleted. Now, the BeOS targets build by main Makefiles chain. | Philippe Houdoin | 2004-08-14 | 1 | -303/+0 |
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* | Silent compiler "variable may be used uninitialized" warnings. | Philippe Houdoin | 2004-08-14 | 1 | -5/+6 |
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* | BeOS's _glthread_DECLARE_STATIC_MUTEX() couldn't be used outside a function | Philippe Houdoin | 2004-08-14 | 1 | -6/+9 |
| | | | | | because she called create_sem(). Now the semaphore creation is made at first _glthread_LOCK_MUTEX() call. |