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* st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz2009-06-301-0/+27
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* st/gl: Add support for glCompressedTexSubImageJakob Bornecrantz2009-06-301-0/+58
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* progs/tests: Add tests for glCompressedTexSubImageJakob Bornecrantz2009-06-306-9/+4269
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* util: Increase OutputDebugStringA to 4k.José Fonseca2009-07-011-4/+2
| | | | | | | According to http://unixwiz.net/techtips/outputdebugstring.html that's how big the buffer is. The 512bytes limitation is in kernel mode.
* mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.José Fonseca2009-07-011-0/+2
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* st/wgl: dummy implementation of wgl swapinterval extensionKeith Whitwell2009-07-014-0/+63
| | | | | | | Required as some applications retrieve and call these functions regardless of the fact that we don't advertise the extension and further more the results of wglGetProcAddress are NULL.
* gallium: fix the front face semanticsZack Rusin2009-07-016-20/+60
| | | | | | | | mesa allocates both frontface and pointcoord registers within the fog coordinate register, by using swizzling. to make it cleaner and easier for drivers we want each of them in its own register. so when doing compilation from the mesa IR to tgsi allocate new registers for both and add new semantics to the respective declarations.
* wgl: Optimize wglGetProcAddress.José Fonseca2009-07-011-6/+6
| | | | Do linear search only if prefix matches.
* i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt2009-06-301-1/+4
| | | | | | Failure to set the obj->Pointer back to null tripped up the assertion. Bug #22428. (cherry picked from commit 57a06d3a48c9af1067ec05e3ad96c58f4b9b99be)
* xdemos: Fix xdemos which default to using display :0.0 to default to $DISPLAYJon TURNEY2009-06-304-5/+6
| | | | | | | Fix xdemos which default to using display :0.0 to default to $DISPLAY, this is kind of irritating when testing on a display other than :0.0 Signed-off-by: Jon TURNEY <[email protected]>
* mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell2009-06-303-13/+187
| | | | | | | | | | | | | | | | | Where vbo save nodes are terminated with a call to DO_FALLBACK(), as in the case of a recursive CallList which is itself within a Begin/End pair, there two problems: 1) The display list node's primitive information was incorrect, stating the cut-off prim had zero vertices 2) On replay, we would get confused by a primitive that started in a node, but was terminated by individual opcodes. This change fixes the first problem by correctly terminating the last primitive on fallback, and the second by forcing the display list to use the Loopback path, converting all nodes into immediate-mode rendering. The loopback fix is a performance hit, but avoiding this would require a fairly large rework of this code.
* progs/trivial: add test case for lighting plus per-vertex materialsKeith Whitwell2009-06-302-0/+150
| | | | Exercise material-within-begin/end case.
* progs/isosurf: add materials mode for glVertex + TRISTRIPKeith Whitwell2009-06-301-5/+20
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* mesa: remove whitespaceKeith Whitwell2009-06-301-108/+108
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* mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell2009-06-301-17/+0
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* mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell2009-06-301-84/+3
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* mesa: fix material inputs in ffvertex_prog.cKeith Whitwell2009-06-301-39/+15
| | | | | | Varying material inputs were not being picked up from the same slots where the VBO code is currently placing them (GENERIC0 and above). Most often they were just being ignored.
* mesa: fix transform_points_3d_no_rot using undefined values in %xmm0Arthur HUILLET2009-06-302-0/+2
| | | | Signed-off-by: Arthur HUILLET <[email protected]>
* glx: plug a leakKristof Ralovich2009-06-301-0/+2
| | | | | | | | | Swrast was missing a free for the culmination of driConcatConfigs. Use free(), not _mesa_free() since we shouldn't be calling any Mesa functions from the GLX code. driConcatConfigs() should probably use regular malloc/free to be consistant but the Mesa functions just wrap the libc functions anyway.
* glx: fix null pointer dereference segfault (bug 22546)Brian Paul2009-06-301-1/+1
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* progs/util: make sure function pointers are initializedKeith Whitwell2009-06-301-1/+6
| | | | | Call Init() from CompileShaderFile, was previously only called for the Text version of this function.
* mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.José Fonseca2009-06-302-9/+22
| | | | As prescribed by ARB_map_buffer_range.
* util: Set PIPE_BUFFER_USAGE_FLUSH_EXPLICIT when calling ↵José Fonseca2009-06-301-1/+3
| | | | buffer_flush_mapped_range.
* gallium: New PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag for ↵José Fonseca2009-06-303-7/+18
| | | | | | | | | | | | | | | | buffer_flush_mapped_range. When a buffer was mapped for write and no explicit flush range was provided the existing semantics were that the whole buffer would be flushed, mostly for backwards compatability with non map-buffer-range aware code. However if the buffer was mapped/unmapped with nothing really written -- something that often happens with the vbo -- we were unnecessarily assuming that the whole buffer was written. The new PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag (based from ARB_map_buffer_range 's GL_MAP_FLUSH_EXPLICIT_BIT flag) allows to clearly distinguish the legacy usage from the nothing written usage.
* intel: added null ptr checkBrian Paul2009-06-291-1/+1
| | | | This fixes a segfault seen with piglit's fdo20701 test.
* progs/glsl: link with GLEW libraryBrian Paul2009-06-291-1/+1
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* progs/glsl: compile with scons and glewKeith Whitwell2009-06-2927-1/+106
| | | | Get most of these working with scons.
* scons: Don't raise an exception when DXSDK is not found.José Fonseca2009-06-291-5/+3
| | | | | Unfortunately scons does not check if a tool exists before it invokes its generate function.
* scons: Disable optimizations only for gcc-4.2José Fonseca2009-06-281-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | gcc-4.2's optimizer has a strange bug where it looses code from inner loops in certain situations. For example, if the appearently innocent looking code below is compiled with gcc-4.2 -S -O1, the inner loop's code is missing from the outputed assembly. struct Size { unsigned width; }; struct Command { unsigned length; struct Size sizes[32]; }; extern void emit_command(void *command, unsigned length); void create_surface( struct Size size, unsigned faces, unsigned levels) { struct Command cmd; unsigned face; unsigned level; cmd.length = faces*levels*sizeof(cmd.sizes[0]); for(face = 0; face < faces; ++face) { for(level = 0; level < levels; ++level) { cmd.sizes[face*levels + level] = size; // This should generate a shrl statement, but the whole for body // disappears in gcc-4.2 -O1/-O2/-O3! size.width >>= 1; } } emit(&cmd, sizeof cmd.length + cmd.length); } Note that this is not specific to MinGW's gcc-4.2 crosscompiler (the version typically found in debian/ubuntu's mingw32 packages). gcc-4.2 on Linux also displays the same error. gcc-4.3 and above gets this correctly though. Updated MinGW debian packages with gcc-4.3 are available from http://people.freedesktop.org/~jrfonseca/debian/pool/main/m/
* scons: Use -Bsymbolic linker option.José Fonseca2009-06-281-0/+5
| | | | | | | | This prevents the error relocation R_X86_64_PC32 against symbol `_gl_DispatchTSD' can not be used when making a shared object; recompile with -fPIC when building on x86_64 architecture.
* docs: detect when too many varying vars are usedmesa_7_5_rc4Brian Paul2009-06-261-0/+1
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* glsl: check number of varying variables against the limitBrian Paul2009-06-261-4/+9
| | | | | | Link fails if too many varying vars. (cherry picked from master, commit cc58fbcf2c5c88f406818db60910f537e03610d6)
* docs: fix typos, remove old text from relnotes fileBrian Paul2009-06-261-9/+2
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* docs: bring over news updates from 7.4 branchBrian Paul2009-06-261-0/+15
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* docs: bring in 7.4.3 and 7.4.4 release notes, newsBrian Paul2009-06-263-0/+149
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* docs: increase max varying vars to 16Brian Paul2009-06-261-0/+1
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* mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul2009-06-261-1/+1
| | | | | | 16 is the limit for now because of various 32-bit bitfields. (cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45)
* intel / DRI2: Additional flush of fake front-buffer to real front-bufferIan Romanick2009-06-261-0/+11
| | | | | | | | | | | To maintain correctness, the server will copy the real front-buffer to a newly allocated fake front-buffer in DRI2GetBuffersWithFormat. However, if the DRI2GetBuffersWithFormat is triggered by glViewport, this will copy stale data into the new buffer. Fix this by flushing the current fake front-buffer to the real front-buffer in intel_viewport. Fixes bug #22288.
* mesa: bump version to 7.5-rc4Brian Paul2009-06-262-2/+2
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* docs: document for/continue bug fixBrian Paul2009-06-261-0/+1
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* cell: PIPE_CAP_TGSI_CONT_SUPPORTED queryBrian Paul2009-06-261-0/+2
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* softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED queryBrian Paul2009-06-261-0/+2
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* gallium: added PIPE_CAP_TGSI_CONT_SUPPORTEDBrian Paul2009-06-261-0/+1
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* glsl: move/simplify error checking for 'return' statementsBrian Paul2009-06-261-22/+14
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* glsl: overhaul 'return' statement handlingBrian Paul2009-06-263-215/+212
| | | | | | | A new node type (SLANG_OPER_RETURN_INLINED) is used to denote 'return' statements inside inlined functions which need special handling. All glean glsl1 tests pass for EmitContReturn=FALSE and TRUE.
* glsl: predicate assignments according to __returnFlagBrian Paul2009-06-261-4/+29
| | | | Fixes glean "function with early return (3)" case (when EmitContReturn=FALSE).
* glsl: added slang_variable::is_global fieldBrian Paul2009-06-261-0/+1
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* glsl: silence a problem warningBrian Paul2009-06-261-1/+2
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* glsl: code refactoring for return statementsBrian Paul2009-06-261-70/+88
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* glsl: fix assorted regressions related to early-return-removalBrian Paul2009-06-262-14/+35
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