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* more r500 vs r300 kickinDave Airlie2008-03-193-45/+56
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* some basic r500 portageDave Airlie2008-03-176-20/+742
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* r500: fragprogDave Airlie2008-03-173-0/+2581
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* intel: fix the error in commit 7ed1fd5d8438e55fe24091844cdfccb0881306bcXiang, Haihao2008-03-171-1/+1
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* intel: It is needed to allocating texture memory to accommodateXiang, Haihao2008-03-172-25/+35
| | | | a texture when calling TexImage with pixels set to NULL pointer.
* intel: Remove an assertion from intel_miptree_create. TexImageXiang, Haihao2008-03-171-2/+4
| | | | call with zero width/height/depth matches GL spec.
* mesa: avoid to unlock an unlocked array in _mesa_PopClientAttribXiang, Haihao2008-03-171-1/+1
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* mesa: Follow GL spec to draw DEPTH_COMPONENT pixels whenXiang, Haihao2008-03-171-2/+1
| | | | there's no depth buffer. Fix bug #11580
* [i965] fix wpos height 1 pixel higherZou Nan hai2008-03-172-2/+2
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* Test createNewScreen for NULL, not createNewScreenName in driCreateScreen().Kristian Høgsberg2008-03-151-1/+1
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* init tmpNode to zerosBrian2008-03-141-0/+1
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* mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian2008-03-141-3/+12
| | | | | | IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs).
* glx: fix rotation regression. bug #14963Xiang, Haihao2008-03-141-2/+4
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* intel: fix abort issue with shadowtex demo when useXiang, Haihao2008-03-143-24/+45
| | | | DEPTH_STENCIL texture. (bug#14952).
* fix state.lightprod ambient/specular w value (bug #14983)Roland Scheidegger2008-03-131-2/+2
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* [i965] multiple rendering target supportZou Nan hai2008-03-1315-98/+135
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* libGL: Pull the drawable hash back out in the generic code.Kristian Høgsberg2008-03-124-18/+29
| | | | This will be shared between dri and dri2 code.
* Add another missing check for uninitialized DRI.Kristian Høgsberg2008-03-121-1/+2
| | | | Spotted by Chris Taylor.
* Fix include path for rain demo so glut.h is foundDan Nicholson2008-03-111-2/+2
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* autoconf: Enable xdemos by default when we build libGLDan Nicholson2008-03-101-6/+7
| | | | | Since the xdemos only link to libGL now, we can enable them for all but the osmesa driver target.
* Darwin: Fixed small error in darwin config filesJeremy Huddleston2008-03-102-2/+2
| | | | (cherry picked from commit a21c61ee8bc86a8843024cbf8e9daf4b39a7571a)
* Move make install logic for libGL back into src/mesa/Makefile.Kristian Høgsberg2008-03-103-17/+24
| | | | | | | | | This makes make install work again for non-glx libGL implementations. The make install logic is split into three sub-targets: install-libgl, install-osmesa, install-drivers. The install target in src/glx/x11 is then implemented using the src/mesa make install-libgl rule. Thanks to Dan Nicholson for pointing out the breakage.
* Only try to call DRI function if DRI got initialized properly.Kristian Høgsberg2008-03-102-4/+7
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* Darwin: Config/source fixes to now build glxdemo apps and OSMesaJeremy Huddleston2008-03-106-44/+22
| | | | | Also added darwin-fat-32bit darwin-fat-all configs and deleted old darwin-x86ppc config (cherry picked from commit 7120c0089d663a2b7e7b0c97da38f9bc233fbdd7)
* autoconf: Add autogen.sh from Xorg for easier setup from gitDan Nicholson2008-03-102-3/+22
| | | | | | | The defacto method to rebuild the autotools and run the generated configure is an autogen.sh script. It is much more discoverable than the custom `make configure' used here. The Makefile targets are still useful for creating tarballs, though. This autogen.sh is copied from Xorg.
* Ignore more demo programsDan Nicholson2008-03-102-1/+3
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* remove extra #include of assert.h (bug 14932)Brian2008-03-101-1/+0
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* fix parsing of state.texenv.color (bug 14931)Brian2008-03-102-2/+4
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* dri: fix function call to add new parameter.Dave Airlie2008-03-101-0/+1
| | | | This may not be correct but it should get the build going.
* DRI2: Make setTexBuffer take a __DRIdrawable instead of a BO handle.Kristian Høgsberg2008-03-093-25/+21
| | | | | | | | | | | | | | | | | This fixes a problem where texturing from the same Pixmap more than once per batchbuffer would hang the DRI driver. We just use the region associated with the front left renderbuffer of the __DRIdrawable for texturing, which avoids creating different regions for the same BO. This change also make GLX_EXT_texture_from_pixmap work for direct rendering, since tracking the __DRIdrawable -> BO handle now uses the standard DRI2 event buffer. Of course, DRI2 direct rendering doesn't exist yet. Finally, this commit bumps the DRI interface version again, accounting for the change in the DRI_TEX_BUFFER extension and the change in commit 0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 to pass in the event buffer head index on drawable creation.
* DRI2: Drop DriverAPI.UpdateBuffer.Kristian Høgsberg2008-03-093-27/+23
| | | | | | | __dri2ParseEvents() would determine the kind of event, but then call UpdateBuffer() in either case, and UpdateBuffer() would then have to figure that out again to dispatch to HandleBufferAttach() or HandleDrawableConfig(). Pretty pointless.
* DRI2: Pass the context instead of the screen to __dri2ParseEvents().Kristian Høgsberg2008-03-093-9/+6
| | | | | | Makes a lot more sense, since the screen is always implicit in the DRI drawable, but it may not be possible to track down a context from just a drawable.
* DRI2: Add event buffer head as an argument to driCreateNewDrawable().Kristian Høgsberg2008-03-092-2/+4
| | | | The DRI driver needs to know where in the buffer to start reading.
* fix botched test for clearing color buffers (should fix depth peeling ↵Brian2008-03-091-3/+4
| | | | regression)
* Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler2008-03-091-1/+2
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* init vertex weight attrib to (1,0,0,0)Markus Amsler2008-03-091-1/+1
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* fix __builtin_expect() definition test for IBM XLC (sf bug 1909832)Brian2008-03-091-1/+1
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* Properly revert the libGL loader path breakage.Kristian Høgsberg2008-03-091-0/+1
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* libGL: Fall back to DEFAULT_DRIVER_DIR properly.Kristian Høgsberg2008-03-091-1/+2
| | | | | | | | After commit 6fd82f6fbd208dc7b1839ea408a5fb28589ee622, we would overwrite the libPath default value with NULL if libGL was running non-setuid and none of the env vars were set. Thanks to Magnus Kessler <[email protected]> for spotting it.
* replace // comment with /* */ (bug 14916)Brian2008-03-091-1/+1
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* added info about checking out gallium-0.1 for cell codeBrian2008-03-091-0/+6
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* Use _X_HIDDEN to hide a bunch of leaked symbols.Kristian Høgsberg2008-03-085-37/+43
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* Move DRI context functions into dri_glx.c.Kristian Høgsberg2008-03-087-129/+153
| | | | Also drop isDirect flag; if gc->driContext is non-NULL, it's direct.
* Move DRI drawable creation into dri_glx.c.Kristian Høgsberg2008-03-084-56/+68
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* Introduce __GLXDRIscreen so we can start moving function pointers in there.Kristian Høgsberg2008-03-085-48/+58
| | | | | Temporarily rename the __DRIscreen member to __driScreen. Eventually, we'll move that into __GLXDRIscreen and only access it in dri_glx.c.
* Move DRI specific parts of CreateContext into dri_glx.c.Kristian Høgsberg2008-03-083-29/+43
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* Convert driCreateScreen and driDestroyScreen to function pointers.Kristian Høgsberg2008-03-083-19/+23
| | | | | We avoid leaking the symbols and will be able to replace them with DRI2 implementation later on.
* Abstract __DRIdisplayPrivateRec away in dri_glx.c.Kristian Høgsberg2008-03-085-101/+37
| | | | | | | | This patch moves __DRIdisplayPrivateRec definition into dri_glx.c and let's dri_glx.c allocate the __DRIdisplay struct pointer to from __GLXdisplayPrivate. A small step towards moving more of the dri functionality into dri_glx.c.
* Make __glXCloseDisplay static instead of prototyping it to avoid warning.Kristian Høgsberg2008-03-081-9/+1
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* Move libGL install target to the libGL Makefile.Kristian Høgsberg2008-03-083-17/+16
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