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* etnaviv: Set shader instruction area correctly for GC3000Wladimir J. van der Laan2017-02-121-5/+21
* etnaviv: Update hw header filesWladimir J. van der Laan2017-02-125-48/+160
* radv: reduce CPU overhead merging bo lists.Dave Airlie2017-02-121-1/+11
* nvc0: set the render condition in the compute objectIlia Mirkin2017-02-111-2/+10
* gm107/ir: fix address offset bitfield for ATOMSIlia Mirkin2017-02-111-1/+1
* nv50/ir: convert an ATOM.EXCH without a destination into a storeIlia Mirkin2017-02-111-0/+5
* nvc0: fix 64-bit integer query buffer writesIlia Mirkin2017-02-113-20/+37
* nv50/ir: return a register when retrieving thread id sysvalIlia Mirkin2017-02-111-1/+1
* nv50/ir: add missing break after DSSGIlia Mirkin2017-02-111-0/+1
* etnaviv: shader-db tracesChristian Gmeiner2017-02-114-1/+47
* etnaviv: keep track of emitted loopsChristian Gmeiner2017-02-112-0/+7
* etnaviv: wire up core pipe_debug_callbackChristian Gmeiner2017-02-112-0/+15
* glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1Jose Maria Casanova Crespo2017-02-101-4/+7
* vc4: Enable glSampleMask() even when !rasterizer->multisample.Eric Anholt2017-02-101-2/+1
* vc4: Respect glSampleMask() even when we're not writing color.Eric Anholt2017-02-101-3/+13
* vc4: Use the nir_builder helper for loading sample mask.Eric Anholt2017-02-101-10/+1
* vc4: Use accurate 1/w in coordinate shader as well as vert shader.Eric Anholt2017-02-101-1/+1
* vc4: Drop VS inputs to 8.Eric Anholt2017-02-101-4/+1
* vc4: Avoid emitting small immediates for UBO indirect load address guards.Eric Anholt2017-02-105-4/+20
* util/disk_cache: use stat() to check if entry is a directoryTimothy Arceri2017-02-101-9/+24
* st/nine: update configure options in the READMEEmil Velikov2017-02-101-2/+1
* configure.ac: supersede --enable-gallium-llvm over --enable-llvmEmil Velikov2017-02-104-21/+33
* configure.ac: remove dummy radeon_gallium_llvm_check()Emil Velikov2017-02-101-9/+2
* configure.ac: correctly manage llvm auto-detectionEmil Velikov2017-02-101-4/+8
* configure.ac: disable enable_gallium_llvm in the !x86 caseEmil Velikov2017-02-101-0/+1
* configure.ac: set LLVM_{C, CXX, LD}FLAGS only as neededEmil Velikov2017-02-101-5/+6
* Revert "configure.ac: Create correct LLVM_VERSION_INT with minor >= 10"Emil Velikov2017-02-101-5/+1
* configure.ac: don't use == with testEmil Velikov2017-02-101-2/+2
* configure.ac: remove unused LLVM variablesEmil Velikov2017-02-101-5/+0
* configure.ac: Only define HAVE_LLVM if LLVM is usedTobias Droste2017-02-101-8/+11
* configure.ac: Rework MESA_LLVM and LLVM detectionTobias Droste2017-02-101-12/+15
* configure.ac: move enable-gallium-llvm dependency with-gallium-driversEmil Velikov2017-02-101-4/+1
* configure.ac: Mandate --enable-gallium-llvm when checking LLVM versionEmil Velikov2017-02-101-6/+6
* configure.ac: Rename the gallium_require_llvm helperEmil Velikov2017-02-101-11/+8
* configure.ac: Don't check LLVM version in require_llvmTobias Droste2017-02-101-3/+1
* configure.ac: move AC_ARG_ENABLE([gallium-llvm] hunk further upEmil Velikov2017-02-101-18/+18
* configure.ac: remove unused AC_SUBST([MESA_LLVM])Emil Velikov2017-02-101-1/+0
* loader: unconditionally include unistd.h and stdlib.hNicolai Hähnle2017-02-101-2/+2
* intel/blorp: do not return const data by get_px_size_sa()Emil Velikov2017-02-101-1/+1
* gallium/radeon: use staging for texture read mappings from GTT WCMarek Olšák2017-02-101-4/+5
* gallium/radeon: ignore the level parameter in buffer_transfer_mapMarek Olšák2017-02-101-5/+4
* gallium/radeon: fix performance of buffer readbacksMarek Olšák2017-02-101-8/+9
* radeonsi: align vertex buffer descriptor list size for optimal prefetchMarek Olšák2017-02-104-2/+7
* radeonsi: align shader binaries to CP DMA alignment for optimal prefetchMarek Olšák2017-02-101-1/+2
* radeonsi: move CP_DMA_ALIGNMENT definitionMarek Olšák2017-02-102-10/+10
* radeonsi: remove SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFERMarek Olšák2017-02-103-6/+6
* radeonsi: remove separate CB/DB_META flush flagsMarek Olšák2017-02-103-17/+8
* radeonsi: reduce the number of FMASK input coordinatesMarek Olšák2017-02-101-7/+3
* radeonsi: write shader asm annotated with wave info into GPU hang reportsMarek Olšák2017-02-103-3/+252
* radeonsi: write wave information into GPU hang reportsMarek Olšák2017-02-101-0/+20