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* intel: Introduce a new intel_context::gt field to go along with gen.Kenneth Graunke2011-09-263-3/+11
* intel: Remove intel_context::has_xrgb_textures/has_luminance_srgb.Kenneth Graunke2011-09-262-28/+13
* i965: Fix incorrect maximum PS thread count shift on Ivybridge.Kenneth Graunke2011-09-261-1/+1
* r600g: add index_bias to index buffer boundsMarek Olšák2011-09-261-0/+5
* u_vbuf_mgr: fix uploading with a non-zero index biasMarek Olšák2011-09-261-4/+11
* u_vbuf_mgr: dereference some pointers only once etc.Marek Olšák2011-09-261-10/+13
* u_vbuf_mgr: rework user buffer uploadsMarek Olšák2011-09-261-36/+58
* u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHEDMarek Olšák2011-09-262-21/+6
* u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_Marek Olšák2011-09-269-82/+81
* u_vbuf_mgr: fix max_index computation for large src_offsetMarek Olšák2011-09-261-8/+8
* u_vbuf_mgr: don't take per-instance attribs into acc. when computing max indexMarek Olšák2011-09-261-1/+2
* u_vbuf_mgr: cleanup original vs real vertex buffer arraysMarek Olšák2011-09-265-47/+45
* intel: fix potential segfault error at intel_(un)map_texture_imageYuanhan Liu2011-09-261-2/+3
* nouveau: fix crash during fence emissionMarcin Slusarz2011-09-251-2/+2
* mesa: Also set the remaining draw buffers to GL_NONE when updating just the f...Henri Verbeet2011-09-251-15/+14
* postprocess: Portability fixes.José Fonseca2011-09-253-24/+27
* noop: Always use memory allocation macros.José Fonseca2011-09-251-2/+2
* llvmpipe: Always use memory allocation macros.José Fonseca2011-09-251-2/+3
* softpipe: Use memory allocation macros.José Fonseca2011-09-252-3/+3
* st/vdpau: Link vdpau targets with librt to avoid unresolved symbols error rel...Emeric Grange2011-09-251-1/+1
* g3dvl: Don't use SCALED types for iDCTChristian König2011-09-251-4/+4
* draw: Never allocate duplicate extra vertex attribs.José Fonseca2011-09-255-46/+54
* draw: Make copy of the TGSI tokens.José Fonseca2011-09-252-2/+6
* glsl: Fix Android buildChad Versace2011-09-241-0/+1
* intel: Remove pointless boolean return value from *_miptree_layout.Kenneth Graunke2011-09-234-24/+11
* glsl: Free all S-Expressions immediately after reading IR.Kenneth Graunke2011-09-231-2/+3
* glsl: Defer initialization of built-in functions until they're needed.Kenneth Graunke2011-09-234-3/+7
* i965: Increase MaxClipPlanes to 8 for gen6+.Paul Berry2011-09-231-0/+3
* i965: Allow clip distances to be read back in fragment shaders.Paul Berry2011-09-232-6/+2
* i965: Set up clip distance VUE slots appropriately for gl_ClipDistance.Paul Berry2011-09-234-27/+32
* i965: Don't upload clip planes when gl_ClipDistance is in use.Paul Berry2011-09-234-7/+12
* i965: Enable lower_clip_distance.Paul Berry2011-09-231-0/+1
* mesa: Decode GL_CLIP_DISTANCE[67] properly in _mesa_set_enable().Paul Berry2011-09-231-6/+8
* mesa: set up gl_vert_result and gl_frag_attrib values for gl_ClipDistance.Paul Berry2011-09-232-10/+14
* mesa: Add a flag to indicate whether a program uses gl_ClipDistance.Paul Berry2011-09-233-1/+12
* glsl: Implement a lowering pass for gl_ClipDistance.Paul Berry2011-09-236-0/+351
* glsl hierarchical visitor: Do not overwrite base_ir for parameter lists.Paul Berry2011-09-232-7/+17
* mesa: Add missing includes to meta.hChad Versace2011-09-231-0/+2
* docs: mention VMware svga driver updates in 7.12 release notesBrian Paul2011-09-231-0/+1
* svga: indentation/formatting fixesBrian Paul2011-09-231-16/+16
* svga: remove emit_consts() offset parameterBrian Paul2011-09-231-3/+7
* svga: s/int/unsigned/ in svga_state_constants.cBrian Paul2011-09-231-3/+7
* svga: s/unit/shader/ and related clean-upsBrian Paul2011-09-231-19/+23
* svga: clean up return values and error codesBrian Paul2011-09-2315-97/+92
* svga: add format translation for DXT/sRGB formatsBrian Paul2011-09-231-2/+8
* svga: test register W component in emit_kil()Brian Paul2011-09-231-16/+44
* svga: fix depth/shadow compare for non-projected texcoordsBrian Paul2011-09-231-16/+24
* svga: implement texture swizzlingBrian Paul2011-09-234-9/+128
* svga: check that we don't exceed input/ouput register limitsBrian Paul2011-09-233-2/+13
* svga: implement point sprite suppportBrian Paul2011-09-238-4/+119