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* i965/vs: Add support for pull constant loads for uniform arrays.Eric Anholt2011-08-306-5/+195
* i965/vs: Restructure emit() functions around a vec4_instruction constructor.Eric Anholt2011-08-302-16/+33
* i965: Make the old VS backend record pull constant references in pull_params[].Eric Anholt2011-08-303-9/+25
* mesa: Fix glGetUniform() type conversions.Eric Anholt2011-08-301-58/+79
* mesa: Make the gl_constant_value's bool occupy the same space as float/int.Eric Anholt2011-08-301-1/+1
* i965: Use native integer uniforms when the new VS backend is in use.Eric Anholt2011-08-306-31/+13
* i965/vs: Move the flag for whether to use the new backend to the context.Eric Anholt2011-08-303-5/+4
* i965: Build i965_dri.so for AndroidChad Versace2011-08-303-2/+98
* i965: Fix Android build by removing relative includesChad Versace2011-08-3024-40/+40
* dri: Build libmesa_dri_common for AndroidChad Versace2011-08-303-1/+71
* make: Document imported variablesChad Versace2011-08-301-0/+6
* mesa: Build libmesa_dricore.a for AndroidChad Versace2011-08-301-0/+29
* tnl: fix regression in bind_indices()Brian Paul2011-08-301-1/+2
* tnl: add const qualifier to silence warningBrian Paul2011-08-301-1/+1
* tnl: use buffer helper functions to improve readbilityBrian Paul2011-08-301-1/+3
* make: Factor out source lists from drivers/dri/common into Makefile.sourcesChad Versace2011-08-302-13/+26
* make: Remove duplicate occurence of driverfuncs.cChad Versace2011-08-302-2/+0
* make: Remove duplicate defintion of COMMON_SOURCES in Radeon makefilesChad Versace2011-08-302-18/+0
* r600g: Make unaligned 3D textures work on +evergreenChristian König2011-08-301-1/+5
* nouveau: use PRIu64 for printing uint64_tChristoph Bumiller2011-08-303-2/+6
* nouveau/mm: move slabs to correct list on memory releaseChristoph Bumiller2011-08-301-5/+5
* winsys/radeon: Create async thread only onceMaarten Lankhorst2011-08-302-21/+50
* nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR defineChristoph Bumiller2011-08-308-15/+16
* nv50: add support for linear textures and render targetsChristoph Bumiller2011-08-307-14/+63
* nv50: align pitch of linear surfaces correctlyChristoph Bumiller2011-08-301-1/+2
* nv50: handle TGSI_OPCODE_ROUNDChristoph Bumiller2011-08-305-3/+10
* nv50,nvc0: add states mask to state validation functionChristoph Bumiller2011-08-308-24/+31
* nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample surfacesChristoph Bumiller2011-08-302-2/+17
* mesa: update multisample state on _NEW_BUFFERSChristoph Bumiller2011-08-301-1/+1
* glu: Avoid defining conflicting DEBUG NDEBUG macros.José Fonseca2011-08-301-1/+0
* glu: Fix build on mingw-w64.José Fonseca2011-08-301-0/+6
* Remove dead Makefiles.José Fonseca2011-08-302-188/+0
* docs: Update scons info regarding mingw.José Fonseca2011-08-301-5/+2
* Remote *.mgw stuff.José Fonseca2011-08-305-641/+2
* libgl-gdi: Fix mingw-w64 build.José Fonseca2011-08-301-1/+3
* st/wgl: Fix build on mingw-w64José Fonseca2011-08-301-2/+2
* gdi: Remove mesa_wgl.hJosé Fonseca2011-08-303-150/+0
* scons: Prefer x86_64-w64-mingw32- prefix.José Fonseca2011-08-301-1/+1
* xorg/xvmc: Only set decode buffer when availableMaarten Lankhorst2011-08-291-3/+6
* glsl_to_tgsi: fix a reference leak on an error pathMarek Olšák2011-08-291-0/+1
* i965: Avoid generating MOVs for most ir_assignment handling.Kenneth Graunke2011-08-292-0/+48
* i965/fs: Revert "Avoid generating MOVs for assignments for expressions."Kenneth Graunke2011-08-292-77/+10
* mesa: Remove all mention of MESA_FORMAT_CI8Ian Romanick2011-08-2911-160/+5
* dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted texturesIan Romanick2011-08-2912-32/+0
* scons: add swrast/s_texture.c to the buildBrian Paul2011-08-291-0/+1
* intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.Eric Anholt2011-08-291-84/+65
* mesa: Convert texture debug dump function to using MapTextureImage().Brian Paul2011-08-292-44/+52
* intel: Remove our custom _mesa_store_compressed_texsubimage2d().Eric Anholt2011-08-291-83/+33
* mesa: Convert texstore.c to accessing textures using MapTextureImage.Brian Paul2011-08-291-107/+231
* nouveau: Add MapTextureImage() implementation.Eric Anholt2011-08-291-0/+81