Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove unnecessary setting of GetBufferSize to NULL. | Ian Romanick | 2006-11-09 | 2 | -2/+0 |
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* | Fix some && (logical) that should clearly have been & (bitwise). | Adam Jackson | 2006-11-09 | 1 | -4/+4 |
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* | remove drm stuff from libGL, this is now in libdrm 2.3.0 | Dave Airlie | 2006-11-08 | 1 | -62/+0 |
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* | fix vp lockups due to incorrectly set up / emitted attrib inputs. | Roland Scheidegger | 2006-11-05 | 1 | -1/+2 |
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* | fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp ↵ | Roland Scheidegger | 2006-11-05 | 1 | -1/+1 |
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* | reindent | Brian Paul | 2006-11-05 | 2 | -1771/+1822 |
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* | Add sin instruction to fragment program. | Jerome Glisse | 2006-11-05 | 1 | -2/+64 |
| | | | | | | | There is a bug somewhere in fragment program. tri-cos and tri-sin show the bug. Also we should not emit multiple time the same constant. for sin,cos,lit have to fix that. | ||||
* | Add cos instruction and remove left over debug. | Jerome Glisse | 2006-11-04 | 2 | -45/+64 |
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* | Fix for glGetVertexAttribfvNV, bug 8883 | Brian Paul | 2006-11-04 | 1 | -3/+18 |
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* | fix error msg | Brian Paul | 2006-11-04 | 1 | -1/+1 |
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* | fix for glGetVertexAttribfvARB, bug 8883 | Brian Paul | 2006-11-04 | 1 | -1/+6 |
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* | #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set. | Brian Paul | 2006-11-03 | 4 | -8/+4 |
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* | Fix _mesa_IsProgram() and _mesa_IsShader() | Brian Paul | 2006-11-03 | 1 | -4/+16 |
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* | check for USE_MGL_NAMESPACE | Brian Paul | 2006-11-03 | 3 | -1/+15 |
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* | implement _mesa_GetShaderiv() | Brian Paul | 2006-11-03 | 1 | -2/+30 |
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* | implement _mesa_GetProgramiv() | Brian Paul | 2006-11-03 | 1 | -3/+40 |
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* | Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code. | Brian Paul | 2006-11-03 | 1 | -34/+29 |
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* | Use inlined uniform() helper function in all the glUniform*() function to | Brian Paul | 2006-11-03 | 3 | -270/+193 |
| | | | | | | | reduce duplicated code. Finish up _program_ReadUniform() for non-float types. Implement _mesa_GetUniformivARB(). Simplify the _program_WriteUniform() function a bit. | ||||
* | plug in 2.0, 2.1 functions | Brian Paul | 2006-11-03 | 1 | -0/+26 |
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* | Added OpenGL 2.1 entrypoints. | Brian Paul | 2006-11-03 | 11 | -5509/+6098 |
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* | Set DO_DEBUG=0 | Brian Paul | 2006-11-03 | 1 | -1/+1 |
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* | only enabled memcpy timing if DO_DEBUG=1 | Brian Paul | 2006-11-03 | 1 | -23/+28 |
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* | replace CONFIG_H with MESA_CONFIG_H_INCLUDED | Brian Paul | 2006-11-03 | 1 | -4/+4 |
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* | added 1.3/1.4 function mangling | Brian Paul | 2006-11-03 | 1 | -16/+42 |
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* | assorted updates for 6.5.2 | Brian Paul | 2006-11-03 | 1 | -4/+27 |
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* | Added OpenGL 2.1 glUniformMatrix* functions. | Brian Paul | 2006-11-03 | 3 | -127/+199 |
| | | | | | Refactor the _mesa_UniformMatrix() functions to use a helper function. Implement GetUniformfv function (might need more work someday). | ||||
* | reformat comments in Doxygen style | Brian Paul | 2006-11-03 | 1 | -44/+71 |
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* | reindent | Brian Paul | 2006-11-03 | 1 | -1225/+1264 |
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* | Minor changes to get ready for OpenGL 2.1. | Brian Paul | 2006-11-03 | 3 | -1/+11 |
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* | enable generic arrays for r200 hw vertex programs by assigning unused color ↵ | Roland Scheidegger | 2006-11-03 | 4 | -27/+143 |
| | | | | and texture inputs to them. Not widely tested yet. This should eliminate all fallbacks due to vertex programs, except writes to back facing colors, or when exceeding a hw limit (12 temps, 12 attribs etc.). | ||||
* | remove setting some driver funcs explicitly to NULL, as they are no longer ↵ | Roland Scheidegger | 2006-11-03 | 1 | -4/+0 |
| | | | | set up later. Thix fixes a segfault in _mesa_Bitmap(). | ||||
* | added fsligght | Brian Paul | 2006-11-03 | 1 | -0/+1 |
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* | yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language | Brian Paul | 2006-11-03 | 1 | -0/+334 |
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* | Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files. | Brian Paul | 2006-11-02 | 13 | -6416/+8925 |
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* | minor change in _mesa_ResizeBuffersMESA() | Brian Paul | 2006-11-02 | 1 | -1/+2 |
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* | include utils.h to silence warning | Brian Paul | 2006-11-02 | 1 | -0/+1 |
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* | s/GLuint/int/ to silence warnings | Brian Paul | 2006-11-02 | 1 | -2/+2 |
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* | casting, type changes to silence warnings | Brian Paul | 2006-11-02 | 2 | -5/+5 |
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* | s/GLint/GLuint/ to fix sign warnings | Brian Paul | 2006-11-02 | 1 | -4/+4 |
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* | fix typo, silence warnings | Brian Paul | 2006-11-02 | 1 | -2/+3 |
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* | Fix GL_EXT_packed_depth_stencil crash, but shadowtex still broken | Brian Paul | 2006-11-02 | 2 | -1/+5 |
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* | comment about a valgrind error | Brian Paul | 2006-11-02 | 1 | -0/+1 |
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* | s/GLchan/GLubyte/ in debug code | Brian Paul | 2006-11-02 | 1 | -3/+3 |
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* | init SecondaryRasterColor | Brian Paul | 2006-11-02 | 1 | -0/+1 |
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* | Added GL_STENCIL_BACK_WRITEMASK | Brian Paul | 2006-11-02 | 2 | -0/+10 |
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* | check for shader extensions for OpenGL 2.0 | Brian Paul | 2006-11-02 | 1 | -2/+4 |
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* | Undo some of yesterday's ATI_separate_stencil changes. The ATI extension | Brian Paul | 2006-11-02 | 3 | -51/+51 |
| | | | | doesn't exactly match OpenGL 2.0. | ||||
* | Fix fragment program fog problems found with Glean. | Brian Paul | 2006-11-02 | 2 | -2/+24 |
| | | | | | | 1. add PROGRAM_CONSTANT to switch() in src_vector(). 2. use _mesa_append_fog_code() to handle fog options in i915ProgramStringNotify(). 3. Re-enable some vertex attribute emit code that was previously disabled in i915ValidateFragmentProgram(). | ||||
* | Call _mesa_problem() from i915_program_error() so we get a nice error message. | Brian Paul | 2006-11-02 | 2 | -9/+3 |
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* | Add requested size to r300RefillCurrentDmaRegion. | Jerome Glisse | 2006-11-02 | 4 | -11/+14 |
| | | | | | | This way we no longuer have the fixed RADEON_BUFFER_SIZE. Anyway function calling AllocDmaRegion should check if this succeed and fail gracefuly if not (see bug 8348). |