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* r300: Improved the r300EmitVec debugging information.Oliver McFadden2007-05-251-10/+6
* r300: Use #if 0 for disabled code.Oliver McFadden2007-05-251-5/+10
* r300: Added a TODO note and some tiny cleanups to r300_emit.c.Oliver McFadden2007-05-251-2/+3
* add glxtokens.h to xmesa_xf86.h as discussed on mailing listDave Airlie2007-05-261-0/+1
* remove #include "GL/glxtokens.h"Brian2007-05-251-1/+0
* r300: Use GL_TRUE rather than 1 for the GLboolean type.Oliver McFadden2007-05-251-1/+2
* r300: Removed unused vpucount macro from r300_state.c.Oliver McFadden2007-05-251-2/+0
* fix logic for calling _swrast_update_deferred_texture()Brian2007-05-241-7/+5
* doxygen-ize some commentsBrian2007-05-231-6/+18
* restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049Brian2007-05-231-0/+1
* incr/decr 1D/2DArray texture refcounts like other targetsBrian2007-05-231-1/+5
* r300: Call the r300Fogfv function directly within r300_state.c.Oliver McFadden2007-05-231-101/+99
* Fix problem w/ two-sided lighting and fragment programs (depth-peel regression)Brian2007-05-233-23/+62
* r300: Use switch statements in r300ResetHwState, etc.Oliver McFadden2007-05-231-33/+38
* r300: Minor indenting corrections in the texture format table.Oliver McFadden2007-05-231-2/+2
* r300: Use a single texture format table; reduces duplication.Oliver McFadden2007-05-231-64/+19
* r300: Corrected the RGB888 texture format entry.Oliver McFadden2007-05-231-1/+1
* r300: Removed the R300_RS_INTERP_[0-9]_UNKNOWN (magic) defines.Oliver McFadden2007-05-232-19/+1
* Fix point attentuation problem (bug 11042)Brian2007-05-232-10/+11
* Replace initInitState() with _mesa_init_driver_state().Brian2007-05-2210-304/+12
* added _mesa_init_driver_state() to replace duplicated code in intel driversBrian2007-05-222-2/+101
* include swrast_setup/swrast_setup.h to silence warningBrian2007-05-221-0/+1
* don't treat FRAG_BIT_WPOS as a generic attribute (fixes depth peel regression)Brian2007-05-221-0/+1
* i915tex: Implement SetTexOffset hook.Michel Dänzer2007-05-228-28/+103
* r300: Implement SetTexOffset hook.Michel Dänzer2007-05-225-12/+74
* Add interfaces for overriding texture images with driver specific 'offsets'.Michel Dänzer2007-05-223-0/+21
* Fix xserver build after recent XMesa changes.Michel Dänzer2007-05-225-20/+41
* get rid of GenTexturesLock, used ctx->Shared->MutexBrian2007-05-211-15/+7
* remove the unused texobj Mutex fieldBrian2007-05-212-6/+0
* remove a VMS-ism that doesn't seem needed elsewhereBrian2007-05-211-4/+0
* improve some comments, clean-up formattingBrian2007-05-213-11/+23
* remove some whitespaceBrian2007-05-211-5/+0
* set texcoords depending on GLX_Y_INVERTED_EXTBrian2007-05-211-5/+7
* return True for GLX_Y_INVERTED_EXT queryBrian2007-05-211-1/+1
* fog: fix potential issues with generated vp using fogRoland Scheidegger2007-05-222-16/+29
* fog: fix issues with negative fog coords (may fix #10529)Roland Scheidegger2007-05-221-7/+22
* make sure optimized fog params get updatedRoland Scheidegger2007-05-221-0/+2
* i915/i915tex: minor cleanup (remove unneeded function callRoland Scheidegger2007-05-222-16/+0
* unbreak 3d textures (typo when setting tex layout)Roland Scheidegger2007-05-221-1/+1
* if light position is local, treat it as a homogeneous coord and divide by W (...Brian2007-05-211-2/+9
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-2034-2131/+1273
* add missing right-parenBrian2007-05-201-1/+1
* r300: Added TODO comment regarding immediate mode implementation.Oliver McFadden2007-05-201-0/+3
* r300: Just use "inline" rather than "__inline__".Oliver McFadden2007-05-205-13/+13
* need to copy new 1D/2D array texture objects in _mesa_PushAttrib()Brian2007-05-191-0/+4
* Disable (at least for now) PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC typedef.Brian2007-05-191-0/+5
* added GL_EXT_texture_from_pixmapBrian2007-05-191-0/+1
* GLX_EXT_texture_from_pixmap testBrian2007-05-192-0/+382
* added texture_from_pixmap functionsBrian2007-05-191-2/+21
* Implement GLX_EXT_texture_from_pixmap.Brian2007-05-195-25/+454