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* Add vsync swapbuffers. This waits on the irq so gears run in this modeKeith Whitwell2004-12-217-50/+215
* added GL_EXT_stencil_two_side (yes, it works)Daniel Borca2004-12-214-20/+263
* missing `or' in preprocessor conditionalDaniel Borca2004-12-211-1/+1
* Add a -fullscreen optionKeith Whitwell2004-12-201-1/+12
* Remove #ifdef DEBUG's in code, but still allow compiler to remove debugKeith Whitwell2004-12-2019-597/+27
* put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...Daniel Borca2004-12-201-15/+15
* use float constants.Daniel Borca2004-12-201-13/+13
* removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...Daniel Borca2004-12-201-395/+1
* removed detritus (ncc).Daniel Borca2004-12-201-42/+2
* comment reorg.Daniel Borca2004-12-201-57/+5
* made some functions static.Daniel Borca2004-12-201-12/+15
* comment reorg.Daniel Borca2004-12-201-30/+42
* allow greater swappendingcount for older hw (v1/v2)Daniel Borca2004-12-201-3/+3
* misc cleanupDaniel Borca2004-12-201-5/+9
* allow ARB vp/fp query program errorsDaniel Borca2004-12-201-7/+10
* really protect against npot compressed textures (logbase2 never returns -1).Daniel Borca2004-12-201-3/+3
* Use GLX protocol code generated by glX_proto_send.py.Ian Romanick2004-12-2012-2556/+6245
* No GLX protocol for GL_ATI_fragment_shader.Ian Romanick2004-12-201-5/+20
* Fix cut and paste error (reported by Jerome Glisse)Vladimir Dergachev2004-12-191-2/+2
* Implement software ATI_fragment_shaderDave Airlie2004-12-1924-182/+2035
* Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul2004-12-1810-372/+118
* added GL_ARB_pixel_buffer_object extension stringBrian Paul2004-12-181-0/+1
* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-185-15/+107
* Unichrome DRI driver:Thomas Hellström2004-12-181-1/+1
* Made debugging output controllable via environment variableFelix Kuehling2004-12-174-55/+60
* VMS updateBrian Paul2004-12-171-3/+3
* fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca2004-12-171-16/+15
* fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca2004-12-171-16/+15
* Added a TNL pipeline stage that normalizes texture coordinates as aFelix Kuehling2004-12-172-1/+203
* Import s3virge and trident drivers. Not functional yet; no Makefile, no DRI-...Adam Jackson2004-12-1630-0/+10403
* fix typos in texcoord setup - fixes perspective correction bugBrian Paul2004-12-161-7/+7
* The types uint32_t and uint8_t are not used in Mesa tree.Vladimir Dergachev2004-12-161-0/+3
* Experimental PRINT instruction for NV_vertex_program.Brian Paul2004-12-165-8/+149
* don't divide texcoords by q if using a fragment programBrian Paul2004-12-161-8/+19
* Also PUBLICize the config option tableAdam Jackson2004-12-1612-12/+12
* Mark __driCreateNewScreen PUBLICAdam Jackson2004-12-1512-0/+12
* _glapi_* is effectively PUBLIC API for the DRI drivers.Adam Jackson2004-12-151-21/+21
* Mark the XF86DRI client-side extension API as PUBLIC.Adam Jackson2004-12-151-16/+18
* fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.Adam Jackson2004-12-151-2/+2
* Unichrome DRI:Thomas Hellström2004-12-159-1135/+419
* Unichrome DRI:Thomas Hellström2004-12-151-6/+6
* Unichrome DRI:Thomas Hellström2004-12-151-9/+1
* Unichrome DRI driver:Thomas Hellström2004-12-151-7/+5
* Added configuration support to the Savage driver. Three options areFelix Kuehling2004-12-155-5/+63
* Fix up glx/x11 to work when built with -fvisibility=hidden.Adam Jackson2004-12-155-116/+173
* Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMPFelix Kuehling2004-12-151-4/+8
* Fixed initialization of some stencil-related S4 registers, which wasFelix Kuehling2004-12-151-9/+10
* Moved some code from savageCreateContext to savageInitDriver, where itFelix Kuehling2004-12-151-69/+43
* Fixed some missing uint8_t -> u_int8_t.Felix Kuehling2004-12-152-4/+4
* Add _mesa_delete_texture_object() call to viaDeleteTextureKeith Whitwell2004-12-151-0/+3