| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Otherwise packing may fail.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Fixes: 5f8dd413bcc ("pan/mdg: Handle 16-bit ld_vary")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5339>
|
|
|
|
|
|
|
|
|
|
| |
The FETCH_CNT field isn't actually the FETCH count. We don't have a
lot of data where it's different from DECODE_CNT, so there's not much
to go by. It could be number of VFD_DEST_CNTL or maybe DECODE_CNT for
binning. For now, setting both to number of DEST_CNTL gets Google
Earth working again.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5324>
|
|
|
|
|
|
|
|
|
|
|
| |
DOOM Eternal expects this type, but RADV doesn't expose it when the VRAM
is entirely host-visible, in my case on Fiji. Matches AMDVLK behavior.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/3054
Cc: <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5308>
|
|
|
|
|
|
|
|
|
|
| |
We need to force src_invert to be in the right place even if we flip
when lowering an embedded->inline constant.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Fixes: 449e5ded934 ("pan/mdg: Treat inot as a modifier")
Reported-by: Icecream95 <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5299>
|
|
|
|
|
|
|
|
|
|
| |
For shaders where there's already a psiz-variable, we should rather
reuse it than create a second one. This can happen if a shader writes
gl_PointSize, but disables GL_PROGRAM_POINT_SIZE.
Fixes: 878c94288a8 ("nir: add lowering-pass for point-size mov")
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5328>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We reuse DRM file descriptors internally. Therefore when we export a
GEM handle we must do so in the file descriptor used externally.
v2: Fix dmabuf leak
Fix GEM handle leaks by tracking exported handles
v3: Check os_same_file_description error (Michel)
Don't create multiple exports for a given GEM table
v4: Add WARN_ONCE (Ken)
v5: Remove blank line (Ian)
Remove unused field (Ian)
Signed-off-by: Lionel Landwerlin <[email protected]>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2882
Fixes: 4094558e8643 ("i965: share buffer managers across screens")
Tested-by: Eric Engestrom <[email protected]>
Tested-by: Tapani Pälli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We reuse DRM file descriptors internally. Therefore when we export a
GEM handle we must do so in the file descriptor used externally.
This change also fixes a file descriptor leak of the FD given at
screen creation.
v2: Don't bother checking fd equals, they're always different
Fix dmabuf leak
Fix GEM handle leaks by tracking exported handles
v3: Check os_same_file_description error (Michel)
Don't create multiple exports for a given GEM table
v4: Add WARN_ONCE (Ken)
Rename external_fd to winsys_fd
v5: Remove export lock in favor of bufmgr's
Signed-off-by: Lionel Landwerlin <[email protected]>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2882
Fixes: 7557f1605968 ("iris: share buffer managers accross screens")
Tested-by: Eric Engestrom <[email protected]>
Tested-by: Tapani Pälli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
|
|
|
|
|
|
|
|
|
|
| |
We'll start using this field more for querying image properties.
Without it we run into a crash.
Signed-off-by: Lionel Landwerlin <[email protected]>
Cc: <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
|
|
|
|
|
|
|
|
|
| |
Signed-off-by: Lionel Landwerlin <[email protected]>
Cc: <[email protected]>
Tested-by: Tapani Pälli <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
|
|
|
|
|
|
|
|
|
| |
Reported-by: Rafał Mikrut <[email protected]>
Fixes: a63b90712aad ("mesa: also check for __NetBSD__")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3015
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5191>
|
|
|
|
|
|
|
|
|
| |
Looks like we don't have CI coverage for this (since deqp==GLES) but
alpha test is conceptually the same as frag shaders with discard, and
should be handled as such.
Signed-off-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Now that we are doing a better job of managing LRZ, add support for the
EARLY_LRZ_LATE_Z mode. Since we properly disable LRZ write in cases
where we don't know a fragment's z value during the binning pass (or
when blend is enabled in a later draw, meaning we will need the earlier
fragment's color), we can enable a mode that keeps the early-lrz test
when the frag shader has kill/discard. This will only discard geometry
that is definitely not visible.
This is a pretty big win for games/benchmarks that have a lot of frag
shaders with kill/discard. More than 10% gain for gfxbench trex/mh and
40% gain for mh31.
Signed-off-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
|
|
|
|
|
|
|
|
|
|
| |
In particular, properly detect reversal of depth-test direction.
With that we can remove a lot of cases where we were unnecessarily
invalidating LRZ, which was simply papering over the direction-
reversal issue in deqp.
Signed-off-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
|
|
|
|
|
|
|
|
|
|
|
| |
And document the early-lrz-late-z mode.
Initially I thought this would be two bits to control early-lrz vs
early-z. But having early-z without early-lrz does not make sense,
and the way the values line up makes an enum fit better.
Signed-off-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
|
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
|
|
|
|
|
|
|
|
|
| |
Unlike other conditions which prevent early-discard of fragments, kill
does not prevent early LRZ test. Split `has_kill` from `no_earlyz` so
we can take advantage of this.
Signed-off-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
|
|
|
|
|
|
|
|
|
|
| |
We've had GL_OES_texture_cube_map_array for a while for a4xx+ and
support for geometry and tessellation for a6xx+.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Acked-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5319>
|
|
|
|
|
|
|
|
|
|
|
|
| |
With UBO access going through LDC, all memory access uses buffer based
io primitives. We can then advertise
PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR and
PIPE_CAP_DEVICE_RESET_STATUS_QUERY, which turn on GL_EXT_robustness,
GL_KHR_robust_buffer_access_behavior and GL_KHR_robustness.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5319>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fix warning reported by Coverity Scan.
Wrong sizeof argument (SIZEOF_MISMATCH)
suspicious_sizeof: Passing argument 3544UL (sizeof
(vlVdpPresentationQueue)) to function calloc that returns a pointer of
type vlVdpPresentationQueueTarget * is suspicious because a multiple of
sizeof (vlVdpPresentationQueueTarget) /*16*/ is expected.
Fixes: 65fe0866aec7 ("vl: implemented a few functions and made stubs to get mplayer running")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3026
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5182>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The iris_blorp_exec() hook needs to be executed under a single
indivisible sync region, which means that in cases where we need to
emit a PIPE_CONTROL for a buffer barrier we won't be able to track the
subsequent commands separately from the previous commands, which will
prevent us from optimizing out subsequent PIPE_CONTROLs if we
encounter the same buffers again. In particular I've encountered this
situation in some SynMark test-cases which perform lots of BLORP
operations with the same buffer bound as both source and destination
(in order to generate mipmaps): In such a scenario if the source
requires flushing we'd also end up flushing for the destination
redundantly, even though a single PIPE_CONTROL would have been
sufficient.
This avoids a 4.5% FPS regression in SynMark OglHdrBloom and a 3.5%
FPS regression in SynMark OglMultithread.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
| |
This helper is unused now.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
| |
The big-hammer iris_flush_depth_and_render_caches() is largely
redundant whenever a format mismatch is detected from
iris_cache_flush_for_render(). There is no need to kick the depth,
sampler nor constant caches in that case.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
| |
These have become one-liners now so they can be easily inlined.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
| |
The render cache hash table is now *mostly* redundant with the more
general seqno matrix-based cache tracking mechanism. Most hash table
operations are now gone except for the format mismatch checks done in
iris_cache_flush_for_render(). Redundant code removed as a separate
patch for bisectability.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
| |
The depth cache set is now redundant with the more general seqno
matrix-based cache tracking mechanism. Removed as a separate patch
for bisectability.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
| |
Whenever iris_predraw_resolve_inputs() ends up doing a flush or
invalidate, we really want it to be on the same batch which is going
to consume the result. Any resolves should still be performed from
the render batch thanks to the previous patch.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
| |
The resolves performed by this function are only expected to work from
the render batch, so make sure we use it independently of the batch
the caller wants to use. This function provides no synchronization
guarantees anyway, the caller is expected to insert any cache flushing
and synchronization required for the resolved surface to be visible to
the target batch.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
| |
As a first step to phasing out the current hashtable-based depth and
render cache tracking mechanisms.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This takes advantage of the previously introduced cache tracking
infrastructure in order to define a multi-purpose barrier operation
that allows the caller to order memory operations with respect to
previous operations performed on the same buffer from any other cache
domain.
v2: Assorted CPU overhead micro-optimizations (Francisco).
v3: Use C99 designated initializers (Ken).
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
| |
This introduces a batch synchronization boundary at every PIPE_CONTROL
command, and updates the cache coherency status tracked during batch
construction according to the specified control bits.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This introduces a representation of the cache coherency status of the
GPU at any point in the batch. This is done by defining a matrix C of
synchronization sequence numbers such that at any point of batch
construction, a memory operation from domain i introduced into the
batch is guaranteed to be ordered after any memory operation from
domain j in a previous batch section with seqno n if the following
condition holds:
C_i_j >= n
This allows us to efficiently determine whether additional flushing
and/or invalidation is required in order to access a buffer object
from some arbitrary domain.
Except for batch buffer reset which requires clearing the whole
matrix, all operations on the matrix are either O(n) or O(1) on the
number of caching domains (which is basically constant).
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
boundary.
This is the main performance trade-off of this cache tracking
mechanism: In order for the seqno vector of buffer objects to be
accurate, they need to be marked as used again every time the batch is
split into a new synchronization section if they remain bound to the
pipeline. This can be achieved easily by re-using
iris_restore_render_saved_bos() and iris_restore_compute_saved_bos(),
which currently serve a similar purpose across batch buffer
boundaries.
The impact on Piglit drawoverhead results seems to be within a
standard deviation of the current results.
XXX - It might be possible to completely remove the current
iris_batch::contains_draw flag at a small additional performance
cost.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
| |
The write flag is redundant since it can be inferred easily from the
iris_address::access domain. This allows the iris_address struct to
be laid out more efficiently in memory, leading to a measurable
improvement in several Piglit Drawoverhead test-cases.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Probably the most annoying patch to review from the whole series --
Mark every buffer object use as accessed through some caching domain
with the sequence number of the current synchronization section of the
batch. The additional argument of iris_use_pinned_bo() makes sure I'd
have gotten a compile error if I had missed any buffer added to the
batch validation list.
There are only a few exceptions where a buffer is left untracked while
adding it to the validation list, justified below:
- Batch buffers: These are strictly read-only for the moment.
- BLORP buffer objects: Their seqnos are bumped manually at the end
of iris_blorp_exec() instead, in order to avoid plumbing domain
information through BLORP address combining.
- Scratch buffers: The contents of these are strictly thread-local.
- Shader images and SSBOs: Accesses of these buffers are explicitly
synchronized at the API level.
v2: Opt out of tracking more aggressively (Ken): In addition to the
above, surface states, binding tables, instructions and most
dynamic states are now left untracked, which means a *lot* more BO
uses marked IRIS_DOMAIN_NONE which need to be reviewed extremely
carefully, since the cache tracker won't be able to provide any
coherency guarantees for them.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This delimits all batch operations which access memory between
iris_batch_sync_region_start() and iris_batch_sync_region_end() calls.
This makes sure that any buffer objects accessed within the region are
considered in use through the same caching domain until the end of the
region.
Adding any buffer to the batch validation list outside of a sync
region will lead to an assertion failure in a future commit, unless
the caller explicitly opted out of the cache tracking mechanism.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This introduces some minimalistic infrastructure which will be used in
order to partition the batch into a series of sections, each one with
a unique, monotonically-increasing sequence number. Section
boundaries will typically lie at points in the batch where the
execution and memory coherency status of some previous commands are
known, e.g. at batch buffer boundaries or PIPE_CONTROL commands.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The purpose of this is to represent the cache coherency state of a
buffer as a vector of integers (AKA seqnos), one for each incoherent
caching domain of the GPU. A seqno will identify a single section of
a batch buffer uniquely across the whole pipe_screen (which means that
there will be no ambiguity about what context a given seqno belongs to
even if there are multiple threads accessing the same buffer in
parallel), and is guaranteed to be allocated in monotonically
increasing order within any given context. The iris_bo_bump_seqno()
helper is provided for marking the last update of a buffer from a
given caching domain in a lockless manner.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
|
|
|
|
|
|
|
|
|
| |
Emulating them will be a rather annoying dance. Let's not worry about
this until further down the line when we have a better sence of how to
do handle them efficiently.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In this case, vs->writes_point_size is true as the VS writes
gl_PointSize, but panfrost_writes_points_size() is false as we are not
drawing points so the hardware doesn't process it. Thus the varying
descriptor is emitted but elements is never written. When the VS runs,
it will attempt to write to elements, a NULL pointer.
The behaviour is architecture-independent. On Midgard, the write
silently fails, hence why this bug was never noticed before. On Bifrost,
this raises an MMU fault.
The fix is to set the format to VARYING_DISCARD to ignore the write.
Noticed on Neverball.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
|
|
|
|
|
|
|
|
| |
It's like gl_FragCoord. Still not implemented. This unfortunately makes
point sprites a lot more complicated.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
|
|
|
|
|
| |
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
|
|
|
|
|
|
|
| |
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reported-by: Icecream95 <[email protected]>
Fixes: 19b4e586f62 ("panfrost: Switch to pan_lower_framebuffer")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5289>
|
|
|
|
|
|
|
| |
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reported-by: Icecream95 <[email protected]>
Fixes: e53d27de61b ("panfrost: Add quirks for blend shader types")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5289>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We're nearly out of dirty bits, and some patches pending review on
GitLab no longer apply due to that. Make room for them by splitting
off shader stage-specific bits into a separate stage_dirty mask.
An alternative would be to split compute-related bits into a separate
mask, but that would prevent the '<< stage' indexing done in various
parts of the driver from working.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5279>
|
|
|
|
|
|
|
|
|
| |
This makes iris_batch_prepare_noop() return a boolean instead of
passing through the relevant set of dirty flags. It will make it
easier to change the representation of dirty flags.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5279>
|
|
|
|
|
|
|
|
|
| |
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3079
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
|
|
|
|
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
|
|
|
|
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
|
|
|
|
|
|
|
|
|
|
|
| |
Needed by the next patch, for c++ code which is more strict about
conversions between integers and enums.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
|
|
|
|
|
|
|
|
| |
We need to pass it thru to EARLY_Z and WRITES_GLOBAL instead of ignoring
and assuming respectively. Nontrivial performance fix.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5300>
|