aboutsummaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* gallium: refuse to create buffers larger than UINT32_MAXPierre-Eric Pelloux-Prayer2019-12-161-0/+9
* radeonsi: disable dcc for 2x MSAA surface and bpe < 4Pierre-Eric Pelloux-Prayer2019-12-161-1/+3
* v3d: expose OES_geometry_shaderIago Toral Quiroga2019-12-161-5/+26
* v3d: support precompiling geometry shadersIago Toral Quiroga2019-12-161-16/+48
* v3d: disable lowering of indirect inputsIago Toral Quiroga2019-12-161-0/+1
* v3d: fix primitive queries for geometry shadersIago Toral Quiroga2019-12-166-11/+33
* v3d: handle writes to gl_Layer from geometry shadersIago Toral Quiroga2019-12-165-0/+65
* v3d: move layer rendering to a separate helperIago Toral Quiroga2019-12-161-115/+119
* v3d: support rendering to multi-layered framebuffersIago Toral Quiroga2019-12-163-109/+147
* v3d: do not limit new CL space allocations with branch to 4096 bytesIago Toral Quiroga2019-12-161-1/+1
* v3d: remove obsolete assertionIago Toral Quiroga2019-12-161-2/+0
* v3d: support transform feedback with geometry shadersIago Toral Quiroga2019-12-162-9/+21
* v3d: save geometry shader state for blittingIago Toral Quiroga2019-12-161-0/+1
* v3d: predicate geometry shader outputs inside non-uniform control flowIago Toral Quiroga2019-12-161-0/+15
* v3d: don't try to render if shaders failed to compileIago Toral Quiroga2019-12-161-0/+29
* v3d: add support for adjacency primitivesIago Toral Quiroga2019-12-161-10/+32
* v3d: we always have at least one output segmentIago Toral Quiroga2019-12-161-1/+1
* v3d: compute appropriate VPM memory configuration for geometry shader workloadsIago Toral Quiroga2019-12-163-24/+259
* v3d: add 1-way SIMD packing definitionIago Toral Quiroga2019-12-161-0/+1
* v3d: implement geometry shader instancingIago Toral Quiroga2019-12-164-3/+15
* v3d: emit geometry shader state commandsIago Toral Quiroga2019-12-164-4/+188
* v3d: fix packet descriptions for geometry and tessellation shadersIago Toral Quiroga2019-12-161-10/+30
* v3d: add initial compiler plumbing for geometry shadersIago Toral Quiroga2019-12-167-110/+778
* v3d: remove unused variableIago Toral Quiroga2019-12-161-4/+1
* v3d: enable debug options for geometry shader dumpsIago Toral Quiroga2019-12-162-10/+12
* v3d: add debug assertIago Toral Quiroga2019-12-161-0/+1
* v3d: add missing plumbing for VPM load instructionsIago Toral Quiroga2019-12-162-0/+7
* turnip: Lower usub_borrow.Eric Anholt2019-12-161-0/+2
* intel/fs: Lower 64-bit MOVs after lower_load_payload()Caio Marcelo de Oliveira Filho2019-12-141-0/+5
* amd/common: Always use addrlib for HTILE tc-compat.Bas Nieuwenhuizen2019-12-141-11/+4
* amd/common: Fix tcCompatible degradation on Stoney.Bas Nieuwenhuizen2019-12-141-1/+1
* docs/features: mark GL_ARB_texture_compression_bptc as done for llvmpipe, sof...Denis Pauk2019-12-141-1/+1
* gallium/swr: Enable support bptc format.Denis Pauk2019-12-141-2/+1
* freedreno/a6xx: fix OUT_REG() vs growable cmdstreamRob Clark2019-12-141-1/+1
* lima: split draw calls on 64k verticesErico Nunes2019-12-141-48/+97
* vc4: move the draw splitting routine to shared codeErico Nunes2019-12-145-33/+122
* lima: refactor indexed draw indices uploadErico Nunes2019-12-142-15/+19
* lima: allocate separate bo to store varyingsErico Nunes2019-12-142-9/+18
* gallium/util: add alignment parameter to util_upload_index_bufferErico Nunes2019-12-146-7/+7
* drirc: Final Fantasy VIII: Remastered needs allow_higher_compat_versionKenneth Graunke2019-12-131-0/+4
* st/glsl_to_nir: fix SSO validation regressionTimothy Arceri2019-12-131-3/+11
* ci: Remove T760/T860 from CI temporarilyAlyssa Rosenzweig2019-12-131-2/+2
* iris: Implement WA for push constants.Rafael Antognolli2019-12-131-1/+12
* lima/parser: Add texture descriptor parserAndreas Baierl2019-12-135-0/+131
* lima/parser: Add RSW parsingAndreas Baierl2019-12-135-0/+185
* lima/parser: Some fixes and cleanupsAndreas Baierl2019-12-132-46/+36
* vulkan/overlay: Update docs.Rafael Antognolli2019-12-131-0/+35
* vulkan/overlay: Add basic overlay control script.Rafael Antognolli2019-12-132-0/+210
* vulkan/overlay: Add a command to start capturing data to a file.Rafael Antognolli2019-12-131-3/+44
* vulkan/overlay: Add support for a control socket.Rafael Antognolli2019-12-131-0/+198