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* glsl_to_tgsi: remove code for fixing up TGSI labelsMarek Olšák2016-10-191-90/+2
* glsl_to_tgsi: remove subroutine supportMarek Olšák2016-10-192-205/+5
* mesa_to_tgsi: remove remnants of flow control and subroutine supportMarek Olšák2016-10-191-92/+1
* mesa_to_tgsi: drop support for instructions that can't occur hereMarek Olšák2016-10-191-72/+0
* glsl_to_tgsi: allocate glsl_to_tgsi_instruction::tex_offsets on demandMarek Olšák2016-10-191-1/+4
* glsl_to_tgsi: merge buffer and sampler fields in glsl_to_tgsi_instructionMarek Olšák2016-10-191-32/+31
* glsl_to_tgsi: reduce the size of glsl_to_tgsi_instruction using bitfieldsMarek Olšák2016-10-191-17/+19
* glsl_to_tgsi: reduce the size of st_dst_reg and st_src_regMarek Olšák2016-10-191-31/+40
* glsl_to_tgsi: remove unused st_translate::tex_offsetsMarek Olšák2016-10-191-1/+0
* glsl_to_tgsi: remove unused parameters from calc_deref_offsetsMarek Olšák2016-10-191-9/+5
* glsl_to_tgsi: use array_id for temp arrays instead of hacking high bitsMarek Olšák2016-10-191-13/+19
* reviewers: Throw myself on the GLX grenadeAdam Jackson2016-10-191-0/+4
* egl: bring back the default glapi.so nameEric Engestrom2016-10-191-3/+1
* i965: fix subnr overflow in suboffset()Iago Toral Quiroga2016-10-191-8/+5
* radv: decompress fmask before reading using texture unitDave Airlie2016-10-193-6/+5
* radv: fix samples_identical return value.Dave Airlie2016-10-191-0/+3
* radv: fix wsi porting regression in swapchain destroy.Dave Airlie2016-10-191-3/+10
* radv: fix fmask ptr issueDave Airlie2016-10-191-4/+18
* radv: simplify fast clear shadersDave Airlie2016-10-191-46/+2
* vulkan/wsi: fix out of tree build.Dave Airlie2016-10-191-1/+1
* radv: start using defines for the user sgpr offsetsDave Airlie2016-10-193-14/+34
* radv: port to common wsi codebaseDave Airlie2016-10-197-1860/+216
* anv: move to using shared wsi codeDave Airlie2016-10-1911-10/+78
* anv/wsi: remove all anv references from WSI common codeDave Airlie2016-10-199-99/+98
* anv: move common wsi code to x11/wayland common files.Dave Airlie2016-10-1910-1656/+1851
* anv/wsi/wayland: add callback to get device format properties.Dave Airlie2016-10-193-7/+27
* anv/wsi/wl: stop using device in more placesDave Airlie2016-10-193-20/+28
* anv/wsi: split out surface creation to avoid instance APIDave Airlie2016-10-192-29/+64
* anv/wsi: move further away from passing anv displays aroundDave Airlie2016-10-194-39/+35
* anv/wsi: split image alloc/free out to separate fns.Dave Airlie2016-10-194-219/+180
* anv/wsi: switch to using VkDevice in swapchainDave Airlie2016-10-194-14/+14
* anv/wsi/x11: more refactoring to use generic handlesDave Airlie2016-10-191-27/+43
* anv/wsi/x11: start refactoring out the image allocation/free functionalityDave Airlie2016-10-191-22/+52
* anv/wsi: drop device from get formatDave Airlie2016-10-194-5/+5
* anv/wsi: remove device from get_support interfaceDave Airlie2016-10-194-5/+10
* anv/wsi/x11: abstract WSI interface from internals.Dave Airlie2016-10-191-9/+24
* anv/wsi/x11: push anv_device out of the init/finish routinesDave Airlie2016-10-193-15/+19
* anv/wsi: abstract wsi interfaces away from device a bit more.Dave Airlie2016-10-194-24/+28
* anv/wsi/x11: push device out of x11 connection fns.Dave Airlie2016-10-191-11/+12
* anv/wsi: drop device from get capsDave Airlie2016-10-194-4/+1
* anv/wsi: drop get present modes device argDave Airlie2016-10-194-4/+1
* radv/anv/wsi: drop unneeded parameterDave Airlie2016-10-198-8/+2
* draw: improve vertex fetch (v2)Roland Scheidegger2016-10-193-86/+134
* draw: improved handling of undefined inputsRoland Scheidegger2016-10-191-21/+32
* gallivm: print out time for jitting functions with GALLIVM_DEBUG=perfRoland Scheidegger2016-10-191-0/+11
* gallivm: Use native packs and unpacks for the lerpsRoland Scheidegger2016-10-193-13/+156
* anv: drop pointless struct decl.Dave Airlie2016-10-191-2/+0
* radv: drop pointless struct decl.Dave Airlie2016-10-191-2/+0
* radv: move to using shared vk_alloc inlines.Dave Airlie2016-10-1912-131/+88
* anv: move to using vk_alloc helpers.Dave Airlie2016-10-1918-147/+103