Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: add/update VERBOSE_API logging | Brian Paul | 2011-02-08 | 8 | -6/+113 |
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* | st/mesa: fix shader deletion regression | Brian Paul | 2011-02-08 | 1 | -3/+4 |
| | | | | | | | | | Fixes a regression from commit 5cbff0932e498f49b57cbb71037b93416bfe30e0. The problem is *some* glDrawPixels fragment programs need to be deleted, but not all. Use an explicit flag to indicate whether or not the program needs to be deleted. This should fix http://bugs.freedesktop.org/show_bug.cgi?id=34049 | ||||
* | i965: Add missing DEFINE_BITS for brw dirty bits. | Kenneth Graunke | 2011-02-08 | 1 | -0/+4 |
| | | | | | These are only used for debugging, but should be there. Found by inspection. | ||||
* | i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits. | Kenneth Graunke | 2011-02-08 | 1 | -1/+1 |
| | | | | | These were incorrectly defined to the same value - likely due to a cut and paste error. Found by inspection. | ||||
* | i965: Rename a few more commands to match the documentation. | Kenneth Graunke | 2011-02-08 | 2 | -5/+5 |
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* | st/egl: Fix platform selection | Benjamin Franzke | 2011-02-08 | 1 | -0/+1 |
| | | | | | A break for case _EGL_PLATFORM_X11 is missing. introduced by: 381ea0d67a6d84a34d23571c49bbf4339ffda364 | ||||
* | i965: Remove pointless keying of WM state on VUE size. | Eric Anholt | 2011-02-08 | 1 | -4/+0 |
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* | mesa: Fix the Mesa IR copy propagation to not read past writes to the reg. | Eric Anholt | 2011-02-08 | 1 | -7/+40 |
| | | | | | | Fixes glsl-vs-post-increment-01. Reviewed-by: José Fonseca <[email protected]> | ||||
* | glsl: Disable the new copy propagation pass until it gets fixed. | Eric Anholt | 2011-02-08 | 1 | -1/+1 |
| | | | | It apparently regressed a bunch of ES2 cases. | ||||
* | glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30 | Chad Versace | 2011-02-08 | 1 | -0/+7 |
| | | | | | | | | | | | | | | | | | | | | | | | From section 5.9 of the GLSL 1.20 spec: The operator modulus (%) is reserved for future use. From section 5.8 of the GLSL 1.20 spec: The assignments modulus into (%=), left shift by (<<=), right shift by (>>=), inclusive or into ( |=), and exclusive or into ( ^=). These operators are reserved for future use. The GLSL ES 1.00 spec and GLSL 1.10 spec have similiar language. Fixes bug: https://bugs.freedesktop.org//show_bug.cgi?id=33916 Fixes Piglit tests: spec/glsl-1.00/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.00/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.10/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.10/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.20/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.20/compiler/assignment-operators/modulus-assign-00.frag | ||||
* | r600g: fixup assertion | Marek Olšák | 2011-02-08 | 1 | -1/+1 |
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* | r600g: add a faster implementation of transfer_inline_write | Marek Olšák | 2011-02-08 | 1 | -1/+25 |
| | | | | u_default_transfer_inline_write uses util_copy_rect, which is kinda slow. | ||||
* | r600g: slab-allocate buffer and transfer structures | Marek Olšák | 2011-02-08 | 3 | -10/+85 |
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* | r300g: use the same upload buffer for vertices and indices | Marek Olšák | 2011-02-08 | 4 | -18/+7 |
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* | r600g: use the same upload buffer for vertices, indices, and constants | Marek Olšák | 2011-02-08 | 4 | -28/+10 |
| | | | | This should reduce memory consumption. | ||||
* | mesa/st: Plug a fragment program variant parameter leak | Thomas Hellstrom | 2011-02-08 | 1 | -0/+2 |
| | | | | | | | Fixes a minor memory leak with the "engine" mesa demo. Signed-off-by: Thomas Hellstrom <[email protected]> Signed-off-by: Brian Paul <[email protected]> | ||||
* | st/mesa: free the temporary bitmap/drawpix shader code | Brian Paul | 2011-02-08 | 1 | -2/+10 |
| | | | | | | | Fixes a per-shader memory leak when drawing glBitmaps, glDrawPixels or glCopyPixels. NOTE: This is a candidate for the 7.9 and 7.10 branches. | ||||
* | u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer | Marek Olšák | 2011-02-08 | 4 | -1/+5 |
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* | u_vbuf_mgr: remove tabs | Marek Olšák | 2011-02-08 | 1 | -18/+18 |
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* | u_vbuf_mgr: make the uploader public | Marek Olšák | 2011-02-08 | 3 | -18/+16 |
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* | Revert "r600g: do not flush the uploader" (with comments) | Marek Olšák | 2011-02-08 | 1 | -0/+7 |
| | | | | This reverts commit 1c2a4f0820ff2272f993e6da28dcf8bcbbc3252a. | ||||
* | r600g: silence a few valgrind warnings | Brian Paterni | 2011-02-08 | 3 | -4/+4 |
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* | mesa/st: Fix vertex buffer leak | Thomas Hellstrom | 2011-02-08 | 1 | -0/+1 |
| | | | | | | | | | Make sure we unreference the vertex buffer pointers in a local array. This fixes huge vertex buffer / memory leaks in mesa demos "fire" and "engine". NOTE: This is a candidate for the 7.9 and 7.10 branches. Signed-off-by: Thomas Hellstrom <[email protected]> | ||||
* | wayland-egl: Add struct wl_egl_display argument to +wl_egl_window_create() | Kristian Høgsberg | 2011-02-07 | 1 | -1/+2 |
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* | r600g: Add support for relative addressing on constant buffers. | Henri Verbeet | 2011-02-07 | 6 | -22/+152 |
| | | | | | | | | | | Relative addressing of constant buffers can't work properly through the kcache, since you can only address within the currently locked kcache window. Instead, this patch binds the constant buffer as a shader resource, and then explicitly fetches the constant using a vertex fetch with fetch type VTX_FETCH_NO_INDEX_OFFSET from the shader. There's probably still some room for improvement, doing the fetch right before the instruction that needs the value may not be quite optimal for example. | ||||
* | r600g: Set the fetch type in r600_bc_vtx_build(). | Henri Verbeet | 2011-02-07 | 1 | -0/+1 |
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* | r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands(). | Henri Verbeet | 2011-02-07 | 1 | -0/+2 |
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* | r600g: Generalize the pipe_add_vertex_attrib() functions. | Henri Verbeet | 2011-02-07 | 4 | -28/+20 |
| | | | | This allows them to be used for VS or PS buffer resources as well. | ||||
* | r600g: Remove vs_resource and ps_resource from the pipe context. | Henri Verbeet | 2011-02-07 | 3 | -22/+6 |
| | | | | | These are practically unused, only the vs_resource array is being abused for fetch shader resources. | ||||
* | r600g: Split constants in r600_shader_from_tgsi(). | Henri Verbeet | 2011-02-07 | 1 | -140/+80 |
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* | r600g: Do the tgsi_full_src_register to r600_shader_src conversion in ↵ | Henri Verbeet | 2011-02-07 | 1 | -176/+129 |
| | | | | r600_shader_from_tgsi(). | ||||
* | r600g: Split r600_bc_alu_src. | Henri Verbeet | 2011-02-07 | 3 | -157/+147 |
| | | | | | | The r600_bc_alu_src structure is used in two different ways, as a vector and for the individual channels of that same vector. This is somewhat fragile, and probably confusing. | ||||
* | r600g: Store literal values in the r600_bc_alu_src structure. | Henri Verbeet | 2011-02-07 | 3 | -16/+13 |
| | | | | | This is much easier to work with, and allows use to get rid of some of the literal handling hacks. | ||||
* | r600g: tgsi_dst() can't fail. | Henri Verbeet | 2011-02-07 | 1 | -75/+26 |
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* | r600g: tgsi_src() can't fail. | Henri Verbeet | 2011-02-07 | 1 | -80/+28 |
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* | wayland-egl: Force roundtrips to get device name and authenticate correctly | Kristian Høgsberg | 2011-02-07 | 2 | -4/+29 |
| | | | | | | | | If the client hasn't done the initial wl_display_iterate() at the time we initialize the display, we have to do that in platform_wayland.c. Make sure we detect that correctly instead of dup()ing fd=0, and use the sync callback to make sure we don't wait forever for authorization that won't happen. | ||||
* | egl_dri2: Add wayland platform | Benjamin Franzke | 2011-02-07 | 4 | -0/+644 |
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* | egl_dri2: Export dri2_get_driver_for_fd | Benjamin Franzke | 2011-02-07 | 2 | -1/+4 |
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* | egl_dri2: Enable pixmap bind_to_texture according to the extension | Benjamin Franzke | 2011-02-07 | 1 | -1/+2 |
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* | st/egl: Add wayland platform | Benjamin Franzke | 2011-02-07 | 6 | -0/+718 |
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* | st/egl: drm_image: Check for MESA_drm_image | Benjamin Franzke | 2011-02-07 | 1 | -2/+2 |
| | | | | | MESA_drm_image isnt limited to drm platform, others can enable the extension too. | ||||
* | st/egl: native_helper: Add resource_surface_import_resource | Benjamin Franzke | 2011-02-07 | 2 | -0/+13 |
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* | egl: Implement libwayland-egl | Benjamin Franzke | 2011-02-07 | 7 | -0/+396 |
| | | | | | This library is required and defined by wayland for EGL implementations supporting wayland. | ||||
* | egl: Add wayland platform | Benjamin Franzke | 2011-02-07 | 5 | -1/+14 |
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* | intel: Implement dri2::{Allocate,Release}Buffer | Benjamin Franzke | 2011-02-07 | 1 | -0/+47 |
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* | st/dri: Implement dri2::{Allocate,Release}Buffer | Benjamin Franzke | 2011-02-07 | 2 | -0/+111 |
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* | Add dri2::{Allocate,Release}Buffer extension | Benjamin Franzke | 2011-02-07 | 3 | -1/+33 |
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* | r600g: correctly report supported vertex formats | Marek Olšák | 2011-02-07 | 3 | -10/+38 |
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* | r300g: use the new vertex buffer manager | Marek Olšák | 2011-02-07 | 9 | -560/+144 |
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* | r600g: use the new vertex buffer manager | Marek Olšák | 2011-02-07 | 9 | -419/+101 |
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