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*
clover: Fix build error with LLVM 3.4.
Vinson Lee
2014-10-21
1
-1
/
+3
*
r600g,radeonsi: convert TGSI shader type to LLVM shader type
Marek Olšák
2014-10-21
1
-1
/
+30
*
radeonsi: add some missing register definitions
Marek Olšák
2014-10-21
1
-0
/
+23
*
radeonsi: load ring resource descriptors only once
Marek Olšák
2014-10-21
1
-35
/
+42
*
radeonsi: clarify shader constant load functions
Marek Olšák
2014-10-21
1
-40
/
+46
*
radeonsi: statically declare resource and sampler arrays
Marek Olšák
2014-10-21
1
-8
/
+2
*
radeonsi: remove conversion of DX9 FACE input to GL
Marek Olšák
2014-10-21
1
-14
/
+1
*
radeonsi: revert hack for random failures in glsl-max-varyings
Marek Olšák
2014-10-21
1
-7
/
+1
*
radeonsi: generate shader pm4 states right after shader compilation
Marek Olšák
2014-10-21
3
-17
/
+24
*
radeonsi: make pm4 state generation for shaders independent of the context
Marek Olšák
2014-10-21
1
-17
/
+9
*
radeonsi: inline si_pm4_alloc_state
Marek Olšák
2014-10-21
4
-23
/
+17
*
r300g: replace r300_get_num_samples with a util variant
Marek Olšák
2014-10-21
1
-25
/
+1
*
glsl_to_tgsi: use _mesa_copy_linked_program_data
Marek Olšák
2014-10-21
1
-4
/
+1
*
glsl_to_tgsi: fix the value of gl_FrontFacing with native integers
Marek Olšák
2014-10-21
1
-5
/
+9
*
st/mesa: add ST_DEBUG=wf option which enables wireframe rendering
Marek Olšák
2014-10-21
3
-2
/
+11
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
16
-4
/
+36
*
vc4: Fix SRC_ALPHA_SATURATE blending.
Eric Anholt
2014-10-21
1
-3
/
+11
*
vc4: Fix stencil writemask handling.
Eric Anholt
2014-10-21
1
-2
/
+2
*
vc4: Don't look at back stencil state unless two-sided stencil is enabled.
Eric Anholt
2014-10-21
1
-2
/
+6
*
freedreno/ir3: add debug flag to disable cp
Rob Clark
2014-10-20
4
-1
/
+10
*
freedreno: positions come out as integers, not half-integers
Ilia Mirkin
2014-10-20
1
-2
/
+2
*
freedreno/a3xx: disable early-z when we have kill's
Rob Clark
2014-10-20
3
-0
/
+10
*
freedreno/ir3: fix potential gpu lockup with kill
Rob Clark
2014-10-20
4
-2
/
+61
*
freedreno/ir3: comment + better fxn name
Rob Clark
2014-10-20
1
-3
/
+5
*
freedreno/a3xx: only emit dirty consts
Rob Clark
2014-10-20
2
-5
/
+9
*
freedreno/a3xx: more layer/level fixes
Rob Clark
2014-10-20
3
-8
/
+14
*
mesa: fix 'feeedback' typo in comment
Brian Paul
2014-10-20
1
-1
/
+1
*
mesa: fix 'misalgned' typos in error messages
Brian Paul
2014-10-20
1
-2
/
+2
*
glsl: fix several use-after-free bugs
Brian Paul
2014-10-20
1
-3
/
+7
*
mesa: validate sampler uniforms during gluniform calls
Tapani Pälli
2014-10-20
4
-35
/
+36
*
clover: Don't return CL_INVALID_VALUE if there is no header.
EdB
2014-10-20
1
-1
/
+1
*
clover: Add allow_empty_tag.
EdB
2014-10-20
1
-0
/
+18
*
clover: Add initial implementation of clCompileProgram for CL 1.2.
EdB
2014-10-20
7
-16
/
+77
*
clover: Add a simple compat::pair.
EdB
2014-10-20
1
-0
/
+9
*
clover/util: Allow using key_equals with pair-like objects other than std::pair.
Francisco Jerez
2014-10-20
1
-2
/
+2
*
clover/util: Define equality operators for a couple of compat classes.
Francisco Jerez
2014-10-20
1
-13
/
+30
*
clover/util: Fix construction of compat::vector with a general container as a...
Francisco Jerez
2014-10-20
1
-2
/
+4
*
glsl: implement switch flow control using a loop
Tapani Pälli
2014-10-20
2
-37
/
+64
*
vc4: Translate 4-byte index buffers to 2 bytes.
Eric Anholt
2014-10-19
4
-10
/
+92
*
vc4: Add support for rebasing texture levels so firstlevel == 0.
Eric Anholt
2014-10-19
5
-3
/
+83
*
vc4: Apply a Newton-Raphson step to improve RSQ
Eric Anholt
2014-10-18
1
-2
/
+20
*
vc4: Apply a Newton-Raphson step to improve RCP.
Eric Anholt
2014-10-18
1
-1
/
+17
*
vc4: Add a little bit more packet parsing to make dump reading easier.
Eric Anholt
2014-10-18
1
-19
/
+114
*
meta/msaa-blit: consider weird sample count case unreachable
Chris Forbes
2014-10-18
1
-0
/
+1
*
i965/fs: Change the type of booleans to UD and emit correct immediates
Jason Ekstrand
2014-10-17
3
-16
/
+16
*
i965/fs: Don't pass ir_variable * to emit_sampleid_setup().
Kenneth Graunke
2014-10-17
3
-4
/
+4
*
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
2014-10-17
4
-9
/
+26
*
vc4: Fix accidental dropping of the low bits of the store tilebuffer packet.
Eric Anholt
2014-10-17
1
-3
/
+5
*
vc4: Set the primitive list format at the start of rendering.
Eric Anholt
2014-10-17
2
-0
/
+15
*
vc4: Replace the FLUSH_ALL with FLUSH.
Eric Anholt
2014-10-17
1
-1
/
+3
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