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* r300: handle relative addressing in NQSSADCEMaciej Cencora2009-07-132-1/+10
* r300: handle ARB_vertex_program specific instructions in NQSSADCEMaciej Cencora2009-07-131-0/+14
* r300: move depth output rewrite out of NQSSADCEMaciej Cencora2009-07-133-49/+46
* r300: rewrite FOGC and HPOS attribs handlingMaciej Cencora2009-07-137-122/+130
* r300: bind vertex program to fragment programMaciej Cencora2009-07-134-114/+103
* r300: recalculate used inputs and outputs after dead code removalMaciej Cencora2009-07-131-0/+28
* r300: move fragment program selection before vertex program selectionMaciej Cencora2009-07-131-19/+25
* r300: implement proper IsProgramNative check for vertex programsMaciej Cencora2009-07-135-12/+23
* r300: don't modify original vertex programMaciej Cencora2009-07-133-28/+28
* r300: cache translated fragment programsMaciej Cencora2009-07-136-124/+173
* r300: update state parameters only once per rendering operationMaciej Cencora2009-07-133-15/+3
* r300: translate non native insts earlier for easier debuggingMaciej Cencora2009-07-131-0/+202
* r300: print vertex program after adding artificial output instsMaciej Cencora2009-07-131-12/+12
* r300: use mesa provided function for adding MVP codeMaciej Cencora2009-07-132-95/+7
* r300: simplify insert_wpos a littleMaciej Cencora2009-07-131-45/+31
* Merge branch 'mesa_7_5_branch'Brian Paul2009-07-1316-22/+138
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| * r128: fix two-sided lighting segfault seen in GLUT's olight demoPeteri Andras2009-07-133-2/+7
| * intel: Bump driver data, add RC3 tagintel_2009q2_rc3Ian Romanick2009-07-121-1/+1
| * gallium: compare the actual register, not all the inputsZack Rusin2009-07-111-1/+1
| * tgsi: update some assertionsBrian Paul2009-07-101-4/+4
| * tgsi: tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACEBrian Paul2009-07-101-1/+6
| * tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACEBrian Paul2009-07-101-1/+6
| * st/mesa: implement indirect addressing for destination registersBrian Paul2009-07-101-0/+5
| * tgis: implement indirect addressing for destination registersBrian Paul2009-07-106-11/+101
| * vbo: fix vbo/dlist memory leakBrian Paul2009-07-101-0/+5
| * demos: set 4th component of texcoord to 1.0Brian Paul2009-07-101-0/+1
| * Remove stale reference to non-Gallium nouveau driver from configure.ac.Michel Dänzer2009-07-101-1/+1
| * mesa: From float type modifier from values to large for singlesIan Romanick2009-07-091-7/+7
* | radeon: port more front fixes from intel.Dave Airlie2009-07-143-1/+24
* | radeon/r200: fix color masking under dri2Dave Airlie2009-07-142-13/+37
* | radeon: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Dave Airlie2009-07-141-2/+1
* | radeon/fbo: stencil bits fix from Michel in intel fbo codeDave Airlie2009-07-141-0/+1
* | i965: add support for new chipsetsXiang, Haihao2009-07-1333-149/+823
* | r300: move fallback warnings inside fallback debuggingDave Airlie2009-07-121-1/+2
* | r300: fix clear mask to not use sw if not necessaryDave Airlie2009-07-121-0/+2
* | radeon: Fix crash when rendering to incomplete texture and other formatsNicolai Hähnle2009-07-121-11/+40
* | radeon: update clear code from Intel codebase.Dave Airlie2009-07-122-35/+74
* | radeon: fbo fix firecube crashesDave Airlie2009-07-121-0/+14
* | radeon: Fix scissor rectangle calculation when rendering to FBO.Michel Dänzer2009-07-111-3/+8
* | radeon: enable GL_NV_texture_rectangle under dri2.Dave Airlie2009-07-111-1/+1
* | radeon: set texture in state properly.Dave Airlie2009-07-112-3/+5
* | radeon: make swtcl emit size biggerDave Airlie2009-07-111-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-093-7/+11
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| * docs: document gl_TextureMatrix[i][j] array indexing bug fixBrian Paul2009-07-091-0/+1
| * glsl: do const parameter optimization for array element actual parametersBrian Paul2009-07-091-2/+3
| * glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul2009-07-091-5/+6
| * docs: document glMaterial/glShadeModel display list optimizationBrian Paul2009-07-081-0/+1
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-051-3/+12
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| * mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul2009-07-071-7/+13
| * gallium: fixup register indexes for fog/frontface/point coordZack Rusin2009-07-071-3/+12