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* mesa/st: adapt to interface changesRoland Scheidegger2010-05-1723-194/+316
| | | | | adapt to blit changes, and also handle a bit more msaa state in theory (incomplete, doesn't handle resolves in any way for now).
* gallium/util: adapt util code to interface changesRoland Scheidegger2010-05-178-143/+145
| | | | | | | | | | | The util blit functions change their interface (apart from some rename) too (in particular util_blit_pixels now also takes a pipe_resource as the src blit argument instead of a surface, as it might just call resource_copy_region). Maybe the blit util code might need a bit more cleanup, it still doesn't feel very clean. In particular it seems that util_blit_pixels_tex should probably disappear, and I think it would be great if the code called by drivers for blitting (u_blitter.c, which isn't really touched by this change) could somehow be merged with the u_blit code.
* gallium: clean up resource_copy_region functionRoland Scheidegger2010-05-172-6/+3
| | | | | | | | | | Previously, surface_copy was said to allow overlapping blits, and it was "optional". However, some state trackers actually assumed it is always present, and quite some code (like in u_blit) assumed overlapping isn't allowed. Hence, resource_copy_region (and in the same spirit, resource_fill_region) is now mandatory, but overlapping blits are no longer allowed. A driver can plug in the cpu fallback util_resource_copy_region if it does not want to provide its own implementation, though this is not optimal.
* gallium: another interface change for multisamplingRoland Scheidegger2010-05-172-21/+5
| | | | | | | | | | due to popular request, use nr_samples parameter in is_format_supported() instead of new is_msaa_supported() query. This makes it easily possible to query if a format with a given sample count is also supported not only as render target, but for sampler views (note that texture sampling from multisampled resources isn't supported yet). It is not quite how dx10 format msaa queries work, but we might need to revisit format queries completely in the future anyway.
* Merge commit 'origin/master' into gallium-msaaRoland Scheidegger2010-05-04236-5946/+7291
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| * intel: Enable GL_EXT_framebuffer_object for gles2Kristian Høgsberg2010-05-041-0/+1
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| * gallivm: Proper implementation of TXL opcode.José Fonseca2010-05-045-70/+100
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| * gallivm: Fix several glitches introduced in the prev commit.José Fonseca2010-05-043-6/+7
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| * mesa: Forgot to add .pc.in files for glesKristian Høgsberg2010-05-042-0/+24
| | | | | | | | Some day I'll grow up and remember to add new files when I commit.
| * gallivm: Implement TXD.José Fonseca2010-05-045-40/+62
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| * gles: Add -I$(TOP)/include.Chia-I Wu2010-05-041-1/+1
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| * mesa: Only initialize TNL for OpenGLKristian Høgsberg2010-05-031-4/+5
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| * mesa: Only initialize save dispatch table for OpenGLKristian Høgsberg2010-05-032-14/+14
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| * progs/egl/opengles2: Add es2gears demoKristian Høgsberg2010-05-032-4/+429
| | | | | | | | Because every subdirectory under progs has to have a version of gears.
| * mesa: increase MAX_DRAW_BUFFERS to 8Brian Paul2010-05-032-1/+4
| | | | | | | | Required for GL 3.x
| * gallium: move surface utility functions into u_surface.cBrian Paul2010-05-0314-181/+183
| | | | | | | | This is a better place than in u_rect.c
| * gallivm: Increase the TGSI translation limits and centralize them in a header.José Fonseca2010-05-042-13/+69
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| * gallicm: Newton-Raphson step to improve precision.José Fonseca2010-05-041-2/+27
| | | | | | | | | | Disabled as it doesn't make VS/PSPrecision DCT happy, and it would unnecessarily slow some cases where it is not needed.
| * cso: use framebuffer utility functionsBrian Paul2010-05-031-41/+7
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| * gallium: move framebuffer utility functions into a new fileBrian Paul2010-05-039-84/+165
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| * st/mesa: remove dead codeBrian Paul2010-05-031-9/+0
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| * st/mesa: remove unused needFlush parameter to st_finalize_texture()Brian Paul2010-05-034-13/+7
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| * st/mesa: updated comments and fix some formatting in texture storage codeBrian Paul2010-05-031-13/+18
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| * st/mesa: rename srcImageStride -> srcRowStride and fix-up formattingBrian Paul2010-05-031-8/+8
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| * st/mesa: consolidate and clean-up texture memory allocation codeBrian Paul2010-05-031-22/+11
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| * st/mesa: updated comments for st_texture_image_map()Brian Paul2010-05-031-4/+6
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| * st/mesa: move some texture size calculation codeBrian Paul2010-05-031-10/+6
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| * st/mesa: remove old convolution-related vars and min pitch codeBrian Paul2010-05-031-15/+2
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| * st/mesa: remove unsupported convolution codeBrian Paul2010-05-031-10/+6
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| * progs/demos: check for GL_ARB_imaging if convolutions is requestedBrian Paul2010-05-031-0/+7
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| * st/mesa: updated commentBrian Paul2010-05-031-4/+5
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| * glsl: change variable declared assertion into conditionalBrian Paul2010-05-032-3/+2
| | | | | | | | | | | | | | | | | | The slang_variable::declared field originated as a debug field but can be promoted for use during sematic error checking. Fixes fd.o bug 27921. NOTE: this is a candidate for back-porting to the 7.8 stable branch.
| * Revert "glapi: s/strcpy/strncpy/"Brian Paul2010-05-031-2/+1
| | | | | | | | | | | | | | This reverts commit 9446fd8f69564e09ffd0f28735a99c510f84bb62. It doesn't make sense to replace strcpy(a,b) with strncpy(a,b,strlen(b)). The preceeding code effectively does bounds checking, btw.
| * st/mesa: remove dead codeBrian Paul2010-05-031-18/+0
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| * st/mesa: restore original last_layer comparisonBrian Paul2010-05-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | Commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 changed the original less-than test to a not-equal test. This was an effort to save some memory by switching the texture layout to a non-mipmapped layout when we mis-guessed about the original layout (thus saving some memory). However, this causes us to hit a new (apparently broken) code path when copying the old texture's data to the new texture. Simply undo this change for the time being until the other/new bug is fixed. Fixes fd.o bug 27933.
| * r300g: use util_format_short_name and util_format_is_plainMarek Olšák2010-05-034-29/+17
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| * util: add util_format_short_nameMarek Olšák2010-05-031-0/+13
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| * util: add util_format_is_plainMarek Olšák2010-05-031-0/+15
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| * r300g: refuse to create a texture with size 0Marek Olšák2010-05-031-0/+11
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| * r300g: improve texture debug output, split into TEX and TEXALLOC flagsMarek Olšák2010-05-033-6/+22
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| * Reorder LLVM passes, running mem2reg earlier.Török Edwin2010-05-032-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This gives a ~30% shader optimization time improvement on blender. Tested by comparing the dumped LLVM modules. Current ordering: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -constprop -instcombine -mem2reg -gvn -simplifycfg real 0m1.126s user 0m1.108s sys 0m0.012s With this patch: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -mem2reg -constprop -instcombine -gvn -simplifycfg real 0m0.885s user 0m0.880s sys 0m0.000s The overall improvement in blender is ~15%. Blender without the patch takes 1m13s: edwin 5934 87.6 11.5 729440 458296 pts/5 SLl+ 17:35 1:13 blender Blender with the patch takes 1m3s: edwin 5726 94.2 11.2 716424 446168 pts/5 SLl+ 17:32 1:03 blender It is still slow with the patch, but better (most of the optimization time is taken up by GVN, see LLVM PR7023). Signed-off-by: Török Edwin <[email protected]> Signed-off-by: José Fonseca <[email protected]>
| * svga: Silent warning.José Fonseca2010-05-031-1/+1
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| * Generate es glapi files when es1 or es2 is enabledKristian Høgsberg2010-05-032-2/+11
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| * gallivm: Display message instead of crashing when sampler generator was not ↵José Fonseca2010-05-031-0/+8
| | | | | | | | supplied for tgsi translation.
| * driswrast: Fix more context creation breakageKristian Høgsberg2010-05-031-1/+2
| | | | | | | | Pointed out by Colin Harrison.
| * translate: Make translate_generic truly generic.José Fonseca2010-05-031-301/+90
| | | | | | | | | | PIPE_FORMAT_R10G10B10X2_USCALED, half floats, were not supported, so just rely on u_format for (almost) universal format support.
| * draw: Remove draw_pt_fetch_prepare call from llvm middle end.José Fonseca2010-05-031-12/+0
| | | | | | | | Unneeded since we code generate the vertex fecthes.
| * tgsi: Parse and dump predicates.José Fonseca2010-05-032-1/+63
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| * gallium: Remove loop register file.José Fonseca2010-05-039-44/+6
| | | | | | | | | | It was only used for D3D's REP/END/BGNFOR/ENDFOR. D3D's aL register is just like another address register now.
| * gallivm: Replace predicate assertion failure with warning message.José Fonseca2010-05-031-8/+6
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