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* nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORTLucas Stach2010-11-111-0/+4
| | | | | Signed-off-by: Lucas Stach <[email protected]> Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: Split hardware/software TNL instantiation more cleanly.Francisco Jerez2010-11-119-66/+84
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* mesa: Fix printf format warnings.Vinson Lee2010-11-101-1/+1
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* mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisampleIan Romanick2010-11-101-2/+2
| | | | | | | | | | | | | Previously queries of MAX_SAMPLES were only allowed with ARB_framebuffer_object, but EXT_framebuffer_multisample also enables this query. This seems to only effect the i915. All other drivers support both extensions or neither extension. This patch is based on a patch that Kenneth sent along with the report. NOTE: this is a candidate for the 7.9 branch. Reported-by: Kenneth Waters <[email protected]>
* libgl-xlib: Use sw helper instead of roll your ownJakob Bornecrantz2010-11-101-78/+12
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* graw: Use inline sw helper instead of roll your own loaderJakob Bornecrantz2010-11-102-42/+4
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* galahad: Correct the name of the scons libraryJakob Bornecrantz2010-11-101-1/+1
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* r600g: allow driver to work without submitting cmd to GPUJerome Glisse2010-11-101-0/+2
| | | | | | | | For driver performance analysis it usefull to be able to disable as much as possible the GPU interaction so that one can profile the userspace only. Signed-off-by: Jerome Glisse <[email protected]>
* intel: Add a new B43 pci id.Robert Hooker2010-11-102-1/+4
| | | | Signed-off-by: Robert Hooker <[email protected]>
* i965: re-enable gen6 IF statements in the fragment shader.Eric Anholt2010-11-102-6/+1
| | | | | | | | | | | | | | | | | | IF statements were getting flattened while they were broken. With Zhenyu's last fix for ENDIF's type, everything appears to have lined up to actually work. This regresses two tests: glsl1-! (not) operator (1, fail) glsl1-! (not) operator (1, pass) but fixes tests that couldn't work before because the IFs couldn't be flattened: glsl-fs-discard-01 occlusion-query-discard (and, naturally, this should be a performance improvement for apps that actually use IF statements to avoid executing a bunch of code).
* i965: Work around strangeness in swizzling/masking of gen6 math.Eric Anholt2010-11-101-11/+58
| | | | | | | | | | | | | | | | | | | | Sometimes we swizzled in a different channel it looked like, and sometimes we swizzled in zero. Or something. Having looked at the output of another code generator for this chip, this is approximately what they do, too: use align1 math on temporaries, and then move the results into place. Fixes: glean/vp1-EX2 test glean/vp1-EXP test glean/vp1-LG2 test glean/vp1-RCP test (reciprocal) glean/vp1-RSQ test 1 (reciprocal square root) shaders/glsl-cos shaders/glsl-sin shaders/glsl-vs-masked-cos shaders/vpfp-generic/vp-exp-alias
* meta: Handle bitmaps with alpha test enabled.Francisco Jerez2010-11-101-6/+35
| | | | Acked-by: Brian Paul <[email protected]>
* gallivm: implement indirect addressing over inputsZack Rusin2010-11-101-3/+64
| | | | | | | Instead of messing with the callers simply copy our inputs into a alloca array at the beginning of the function and then use it. Reviewed-by: José Fonseca <[email protected]>
* mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricapsRoland Scheidegger2010-11-104-16/+3
| | | | | | | | DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying on this no longer needs it. Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging output, hence instead of fixing DD_POINT_SIZE setting just drop both of them - there was a plan to remove tricaps flags entirely at some point.
* r200: fix r200 large pointsRoland Scheidegger2010-11-102-7/+5
| | | | | | | | | | | | | | | | | | | | DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed out code), which caused the r200 driver to use the point primitive mistakenly in some cases which can only do size 1 instead of point sprite. Since the logic to use point instead of point sprite prim is flaky at best anyway (can't work correctly for per-vertex point size), just drop this and always emit point sprites (except for AA points) - reasons why the driver tried to use points for size 1.0 are unknown though it is possible they are faster or more conformant. Note that we can't emit point sprites without point sprite cntl as that might result in undefined point sizes, hence need drm version check (which was unnecessary before as it should always have selected points). An alternative would be to rely on the RE point size clamp controls which could clamp the size to 1.0 min/max even if the SE point size is undefined, but currently always use 0 for min clamp. (As a side note, this also means the driver does not honor the gl spec which mandates points, but not point sprites, with zero size to be rendered as size 1.) This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702. This is a candidate for the mesa 7.9 branch.
* egl_dri2: Fix __DRI_DRI2 version 1 support.Chia-I Wu2010-11-101-1/+1
| | | | Correctly set __DRI_API_OPENGL flag.
* r300g: turn magic numbers into names in the hyperz codeMarek Olšák2010-11-101-12/+18
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* r300g: rename has_hyperz -> can_hyperzMarek Olšák2010-11-105-11/+11
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* r300g: mention ATI in the renderer stringMarek Olšák2010-11-101-25/+25
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* ws/r600: match bo_busy shared/fence logic in bo_waitKeith Whitwell2010-11-101-8/+9
| | | | Fixes crash in piglit depthrange-clear.
* mesa: Clean up header file inclusion in pixelstore.h.Vinson Lee2010-11-101-1/+2
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* mesa: Clean up header file inclusion in pixel.h.Vinson Lee2010-11-101-1/+6
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* Revert "i965: VS use SPF mode on sandybridge for now"Zhenyu Wang2010-11-102-5/+1
| | | | | | This reverts commit 9c39a9fcb2c76897e9b5aff68ce197a411c4e25c. Remove VS SPF mode, conditional instruction works for VS now.
* i965: fix dest type of 'endif' on sandybridgeZhenyu Wang2010-11-101-1/+1
| | | | That should also be immediate value for type W.
* i965: Add support for math on constants in gen6 brw_wm_glsl.c path.Eric Anholt2010-11-091-4/+5
| | | | Fixes 10 piglit cases that were assertion failing.
* ir_to_mesa: Refactor code for emitting DP instructionsIan Romanick2010-11-091-45/+35
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* i965: Allow OPCODE_SWZ to put immediates in the first arg.Eric Anholt2010-11-091-0/+1
| | | | | | | | | | | Fixes assertion failure with texture swizzling in the GLSL path when it's triggered (such as gen6 FF or ARB_fp shadow comparisons). Fixes: texdepth texSwizzle fp1-DST test fp1-LIT test 3
* glsl: Remove unnecessary "unused variable" warning suppression.Kenneth Graunke2010-11-091-3/+0
| | | | The "instructions" variable -is- used, so the cast to void can go away.
* intel: Add assert check for blitting alignment.Peter Clifton2010-11-091-2/+3
| | | | | | Also fixup code comment to reflect that the GPU requires DWORD alignment, but in this case does not actually pass the value "in DWORDs" as I previously stated.
* Revert "intel: Fix the client-side swapbuffers throttling."Eric Anholt2010-11-091-5/+1
| | | | | | | This reverts commit 76360d6abc9e0195bc5c373101ae616e68b2e6e6. On second thought, it turned out that sync objects also used the wait_rendering API like this, and would need the same treatment, and so wait_rendering itself is fixed in libdrm now.
* intel: Fix the client-side swapbuffers throttling.Eric Anholt2010-11-091-1/+5
| | | | | | | We were asking for a wait to GTT read (all GPU rendering to it complete), instead of asking for all GPU reading from it to be complete. Prevents swapbuffers-based apps from running away with rendering, and produces a better input experience.
* glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadowIan Romanick2010-11-091-2/+2
| | | | NOTE: this is a candidate for the 7.9 branch.
* gallivm: Allocate TEMP/OUT arrays only once.José Fonseca2010-11-091-36/+23
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* gallivm: implement indirect addressing of the output registersZack Rusin2010-11-091-5/+105
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* winsys/xlib: Add cygwin to SConscript.Vinson Lee2010-11-091-1/+1
| | | | Fixes SCons NameError exception on Cygwin.
* r600: fix my pessimism about PIPE_TRANSFER_x flagsKeith Whitwell2010-11-091-8/+5
| | | | | | For some reason I though we needed the _DISCARD flag to avoid readbacks, which isn't true at all. Now write operations should pipeline properly, gives a good speedup to demos/tunnel.
* r600g: translate ARR instructionKeith Whitwell2010-11-091-2/+13
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* r600g: attempt to turn on DXTn formatsKeith Whitwell2010-11-093-4/+17
| | | | | Seems to sort-of work for non-mipmapped textures. Better than just black anyway.
* r600g: avoid recursion with staged uploadsKeith Whitwell2010-11-091-0/+34
| | | | | | Don't use an intermediate for formats which don't support hardware blits under u_blitter.c, as these will recursively attempt to create a transfer.
* mesa: no-op glBufferSubData() on size==0Brian Paul2010-11-091-0/+3
| | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31439 NOTE: this is a candidate for the 7.9 branch
* softpipe: can't no-op depth test stage when occlusion query is enabledBrian Paul2010-11-091-0/+1
| | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31479
* st/dri: Add support for surfaceless current contexts.Chia-I Wu2010-11-103-2/+7
| | | | Tested with Wayland.
* docs: Update egl docs.Chia-I Wu2010-11-101-25/+35
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* autoconf: Add --enable-gallium-egl.Chia-I Wu2010-11-101-6/+22
| | | | | This option comes handy when we want to build gallium DRI drivers but not st/egl.
* mesa: Clean up header file inclusion in nvprogram.h.Vinson Lee2010-11-091-1/+3
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* mesa: Clean up header file inclusion in multisample.h.Vinson Lee2010-11-091-1/+3
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* mesa: Clean up header file inclusion in matrix.h.Vinson Lee2010-11-091-1/+2
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* mesa: Clean up header file inclusion in lines.h.Vinson Lee2010-11-091-1/+2
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* mesa: Clean up header file inclusion in light.h.Vinson Lee2010-11-091-1/+6
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* mesa: Add missing header and forward declarations in dd.h.Vinson Lee2010-11-091-1/+13
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