Commit message (Collapse) | Author | Age | Files | Lines | |
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* | docs: Spacing in TGSI formulae. | Corbin Simpson | 2010-01-18 | 1 | -0/+21 |
| | | | | Some of those still look atrocious. :T | ||||
* | docs: Grammar and refs in Rasterizer. | Corbin Simpson | 2010-01-18 | 1 | -4/+3 |
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* | docs: Cleanup Rasterizer a bit. | Corbin Simpson | 2010-01-18 | 2 | -45/+49 |
| | | | | I'm getting better at this, I think. | ||||
* | docs: Fix terms and refs. | Corbin Simpson | 2010-01-18 | 3 | -3/+5 |
| | | | | I fail at Sphinx-style ReST. | ||||
* | docs: Slowly keep fleshing out more info. | Corbin Simpson | 2010-01-18 | 2 | -9/+21 |
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* | docs: PIPE_TEXTURE_USAGE info. | Corbin Simpson | 2010-01-18 | 1 | -0/+24 |
| | | | | From IRC with Jakob. | ||||
* | i965: Clean up constbuf handling by splitting reladdr/non-reladdr loads. | Eric Anholt | 2010-01-18 | 1 | -46/+68 |
| | | | | The codepaths in the function were almost entirely different. | ||||
* | i965: Only set up the stack register if it's going to get used. | Eric Anholt | 2010-01-18 | 2 | -6/+23 |
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* | i965: Fix loads of non-relative-addr constants after a reladdr load. | Eric Anholt | 2010-01-18 | 1 | -1/+7 |
| | | | | Fixes piglit vp-arl-constant-array-huge-overwritten. | ||||
* | nv50: fix constant vtxattr methods | Christoph Bumiller | 2010-01-18 | 1 | -13/+13 |
| | | | | This function was untested, sorry. | ||||
* | nv50: make instanced drawing work with edge flags | Christoph Bumiller | 2010-01-18 | 1 | -45/+162 |
| | | | | | And fix some obvious mistakes introduced in the previous instancing commit. | ||||
* | nv50: cannot exit shaders on a control flow instruction | Christoph Bumiller | 2010-01-18 | 1 | -1/+9 |
| | | | | | | | Fixes lockup triggered by this ingenious shader: 1: CALL :3 2: END 3: BGNSUB ... | ||||
* | nv50: fix nv50_program->immd memory leak | Marcin Slusarz | 2010-01-18 | 1 | -0/+1 |
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* | tgsi: Fix behaviour of dimension index. | Michal Krol | 2010-01-18 | 3 | -27/+29 |
| | | | | The dimension index always addresses the second-dimension axis. | ||||
* | tgsi: Allow TEMPORARY registers as indirect address into source operands. | Michal Krol | 2010-01-18 | 3 | -8/+11 |
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* | tgsi: Add ureg_DECL_immediate_block_uint(). | Michal Krol | 2010-01-18 | 2 | -0/+34 |
| | | | | | Allows declaring a contiguous block of immediates. Useful for relative indexing. | ||||
* | glsl: remove __inline directive | Brian Paul | 2010-01-18 | 1 | -1/+1 |
| | | | | It makes no difference with gcc -O3, for example. | ||||
* | st/mesa: updated comments and whitespace | Brian Paul | 2010-01-18 | 1 | -1/+7 |
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* | st/mesa: fix memory leak in st_translate_mesa_program | Marcin Slusarz | 2010-01-18 | 1 | -4/+5 |
| | | | | Signed-off-by: Brian Paul <[email protected]> | ||||
* | r600: fix some warnings | Alex Deucher | 2010-01-18 | 2 | -6/+7 |
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* | r600: Update default state size to account for the new relocation | Jerome Glisse | 2010-01-18 | 1 | -1/+1 |
| | | | | | | the new relocation for CB_COLOR0_FRAG & CB_COLOR0_TILE add 4 dwords to the default command stream. Increase the prediction default size to take this into account | ||||
* | r6xx/r7xx: emit relocation for FRAG & TILE buffer | Jerome Glisse | 2010-01-18 | 1 | -3/+21 |
| | | | | | | | | FRAG & TILE buffer are unused but still they need to be associated with a valid relocation so that userspace can't try to abuse them to overwritte GART and then try to write anywhere in system memory. | ||||
* | r600: fix shadow_ambient shader | Andre Maasikas | 2010-01-18 | 1 | -1/+1 |
| | | | | | | rtype enums are different, DST_REG_OUTPUT got SRC_REG_CONSTANT in some shaders and produced invalid output/hang as TEX output is temp register always set out src to SRC_REG_TEMPORARY | ||||
* | radeong: Don't allocate HW BOs for constantbufs. | Corbin Simpson | 2010-01-18 | 4 | -12/+41 |
| | | | | | | | We have broken 1000 FPS. Hell yes. Heavily inspired by Marek's patch, but using pipebuffer instead of a roll-your-own malloc. | ||||
* | r300g: fix polygon offset | Marek Olšák | 2010-01-18 | 3 | -14/+54 |
| | | | | | | | As per classic r300. Not sure why glean/polygonOffset still fails, but we do emit the same register values as in classic. | ||||
* | r300g: fix vertex data swizzle | Marek Olšák | 2010-01-18 | 1 | -1/+5 |
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* | r300g: do not align compressed textures to a tile size | Marek Olšák | 2010-01-18 | 1 | -6/+14 |
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* | st/egl_g3d: Clean up for x11_drawable_get_depth. | Chia-I Wu | 2010-01-18 | 2 | -2/+1 |
| | | | | Fix a wrong comment and remove an unnecessary #include. | ||||
* | dri: Add an MSAA-enabled factor to DRI configs. | Corbin Simpson | 2010-01-18 | 1 | -2/+3 |
| | | | | | | | | 4 samples should be enough for GLUT to be satisfied, and I think most of the HW that does any MSAA, can do it. Note that any pipe that doesn't multisample can just ignore the corresponding flag in pipe_rasterizer_state. | ||||
* | dri: Properly calculate number of modes for MSAA. | Corbin Simpson | 2010-01-18 | 1 | -3/+5 |
| | | | | Split from the next patch for bisection purposes only. | ||||
* | radeong: Check DRM version, and report stats. | Corbin Simpson | 2010-01-18 | 1 | -1/+26 |
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* | radeong: Use vram_size instead of vram_visible. | Corbin Simpson | 2010-01-18 | 1 | -4/+3 |
| | | | | The kernel will decide on its own what to give us. | ||||
* | progs/egl: Pass EGLDisplay to eglCopyBuffers. | Chia-I Wu | 2010-01-18 | 1 | -1/+1 |
| | | | | X Display was wrongly passed to eglCopyBuffers. | ||||
* | st/egl_g3d: Add support for eglCopyBuffers. | Chia-I Wu | 2010-01-18 | 1 | -0/+97 |
| | | | | | | | It uses a slow path to copy the render buffer of the surface to the target pixmap. We might be able to create a pipe context for EGLDisplay's use and use a blitter context for the purpose. It is left for a future consideration. | ||||
* | st/egl_g3d: Add is_pixmap_supported to native display interface. | Chia-I Wu | 2010-01-18 | 5 | -0/+96 |
| | | | | | The function may be used to support, for example, EGL_MATCH_NATIVE_PIXMAP and EGL_KHR_image_pixmap. | ||||
* | st/egl_g3d: Update validate to use an attachment mask. | Chia-I Wu | 2010-01-18 | 6 | -129/+116 |
| | | | | | | | A validate call asks for the buffers of a native surface. Using a mask to represent the interested buffers is more intuitive. It also rules out corner cases such as a single attachment being listed multiple times. | ||||
* | st/vega: Fix window resizing with egl_g3d. | Chia-I Wu | 2010-01-18 | 2 | -5/+8 |
| | | | | | | | egl_g3d calls st_set_framebuffer_surface on window resize. It updates the renderbuffer's geometry and makes st_resize_framebuffer a no-op. This commit improves the no-op check a little bit. It can do better after gallium-fb-dimensions is merged. | ||||
* | st/vega: Call screen->update_buffer instead of winsys->update_buffer. | Chia-I Wu | 2010-01-18 | 1 | -3/+2 |
| | | | | This removes the last reference to winsys and is per mesa/st. | ||||
* | tgsi: Add missing semantic name in text parser. | Chia-I Wu | 2010-01-18 | 1 | -1/+2 |
| | | | | This time, INSTANCEID is missing... | ||||
* | cso: Add set_vertex_samplers function | Jakob Bornecrantz | 2010-01-18 | 2 | -0/+36 |
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* | softpipe: Fix leak in vbuf draw module | Jakob Bornecrantz | 2010-01-18 | 1 | -1/+1 |
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* | nv50: implement instanced drawing | Christoph Bumiller | 2010-01-17 | 7 | -39/+314 |
| | | | | | Too bad we don't have hw array divisors or a method for setting startInstance. | ||||
* | softpipe: Move st/python's malloc winsys to softpipe | Jakob Bornecrantz | 2010-01-17 | 5 | -221/+260 |
| | | | | | | | Users of softpipe can still specify thier own winsys but now there is a default one also that uses malloc. This allows the malloc winsys to be shared with other users of softpipe. | ||||
* | st/xlib: Make glXGetProcAddressARB visible | Jakob Bornecrantz | 2010-01-17 | 1 | -1/+1 |
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* | gallium: Support swig "compiler" in p_compiler.h | Jakob Bornecrantz | 2010-01-17 | 1 | -0/+7 |
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* | i965g: Link against drm_intel instead of drm_radeon | Jakob Bornecrantz | 2010-01-17 | 1 | -1/+1 |
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* | r300g: Check for bogus texture targets. | Corbin Simpson | 2010-01-17 | 1 | -0/+6 |
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* | r300g: fix the rasterization of secondary color | Marek Olšák | 2010-01-17 | 2 | -4/+8 |
| | | | | | When the secondary color is used, the primary color must always be rasterized regardless of whether it is used or not. | ||||
* | r300g: fix vertex colors with 8 bits per channel | Marek Olšák | 2010-01-17 | 1 | -5/+17 |
| | | | | The piglit BGRA tests pass now. | ||||
* | r300g: simplify is_format_supported | Marek Olšák | 2010-01-17 | 1 | -46/+11 |
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