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*
radeonsi: don't enable blending if colormask == 0
Marek Olšák
2016-01-22
1
-0
/
+3
*
glsl: always compute proper varying type, irrespective of varying packing
Ilia Mirkin
2016-01-22
1
-8
/
+5
*
egl/dri2: expose srgb configs when KHR_gl_colorspace is available
Emil Velikov
2016-01-22
1
-0
/
+2
*
targets/dri: android: use WHOLE static libraries
Emil Velikov
2016-01-22
1
-1
/
+3
*
i915: correctly parse/set the context flags
Emil Velikov
2016-01-22
1
-0
/
+2
*
glsl/lower_instructions: fix regression in dldexp_to_arith
Iago Toral Quiroga
2016-01-22
1
-2
/
+2
*
i965/vec4/tcs: Return NULL instead of false in brw_compile_tcs()
Eduardo Lima Mitev
2016-01-21
1
-1
/
+1
*
freedreno/a4xx: Add support for adreno 430
cstout
2016-01-21
1
-0
/
+1
*
freedreno: make opc array static const
Christian Gmeiner
2016-01-21
1
-1
/
+1
*
freedreno: implement emit_string_marker
Rob Clark
2016-01-21
2
-1
/
+28
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
20
-0
/
+38
*
mesa: wire up EmitStringMarker for KHR_debug
Rob Clark
2016-01-21
1
-0
/
+7
*
mesa: add GREMEDY_string_marker
Rob Clark
2016-01-21
9
-0
/
+49
*
texobj: Remove redundant checks that the texture cube faces match size
Neil Roberts
2016-01-21
1
-10
/
+0
*
texobj: Fix the completeness checks for cube textures
Neil Roberts
2016-01-21
1
-1
/
+11
*
r600g: don't leak driver const buffers
Grazvydas Ignotas
2016-01-21
1
-0
/
+6
*
mesa: Deal with size differences between GLuint and GLhandleARB in GetAttache...
Jeremy Huddleston Sequoia
2016-01-21
1
-1
/
+17
*
mesa: Fix format warnings
Jeremy Huddleston Sequoia
2016-01-21
1
-1
/
+1
*
mesa: Fix some function prototype mismatching
Jeremy Huddleston Sequoia
2016-01-21
4
-27
/
+26
*
glapi: Build glapi_gentable.c only on Darwin
Andreas Boll
2016-01-21
3
-4
/
+18
*
mesa: Reduce libGL.so binary size by about 15%
Arlie Davis
2016-01-21
1
-16
/
+41
*
nv50/ir: 64-bit splitting fixes
Ilia Mirkin
2016-01-20
1
-1
/
+2
*
gk110/ir: allow carry to be set/read by imad
Ilia Mirkin
2016-01-20
1
-0
/
+4
*
gm107/ir: add carry emission to LOP and IADD
Ilia Mirkin
2016-01-20
1
-0
/
+4
*
gm107/ir: add ATOM and CCTL support
Ilia Mirkin
2016-01-20
1
-0
/
+52
*
gm107/ir: set LD/ST address width bit
Ilia Mirkin
2016-01-20
1
-0
/
+2
*
gk110/ir: fix double-wide vm address
Ilia Mirkin
2016-01-20
1
-0
/
+4
*
gk110/ir: add OP_CCTL handling
Ilia Mirkin
2016-01-20
1
-0
/
+35
*
gk110/ir: add atomic op emission, fix gmem loads
Ilia Mirkin
2016-01-20
1
-5
/
+65
*
llvmpipe: warn about illegal use of objects in different contexts
Roland Scheidegger
2016-01-21
3
-1
/
+32
*
llvmpipe,i915: add back NEW_RASTERIZER dependency when computing vertex info
Roland Scheidegger
2016-01-21
3
-3
/
+11
*
nv50/ir: don't flip SHL(ADD) into ADD(SHL) if ADD sources have modifiers
Ilia Mirkin
2016-01-20
1
-0
/
+2
*
gk110/ir: fix load from shared memory
Ilia Mirkin
2016-01-20
1
-1
/
+1
*
gk110/ir: add partial BAR support
Ilia Mirkin
2016-01-20
1
-2
/
+18
*
Revert "glsl: move uniform calculation to link_uniforms"
Tapani Pälli
2016-01-20
3
-85
/
+24
*
glsl: move uniform calculation to link_uniforms
Tapani Pälli
2016-01-20
3
-24
/
+85
*
glsl: add missing explicit_image_format flag to has_layout()
Timothy Arceri
2016-01-20
1
-0
/
+1
*
llvmpipe: turn depth clears into full depth/stencil clears for d24x8 formats
Roland Scheidegger
2016-01-20
1
-11
/
+14
*
i965: Implement compute sampler state atom.
Francisco Jerez
2016-01-19
4
-1
/
+24
*
i965: Trigger CS state reemission when new sampler state is uploaded.
Francisco Jerez
2016-01-19
2
-1
/
+2
*
glsl: Don't abbreviate tessellation shader stage names.
Kenneth Graunke
2016-01-19
1
-2
/
+2
*
mesa: remove link validation that should be done elsewhere
Timothy Arceri
2016-01-20
1
-60
/
+3
*
glsl: allow multiple layout qualifiers for a single declaration
Timothy Arceri
2016-01-20
3
-19
/
+28
*
glsl: update parser to allow duplicate default layout qualifiers
Timothy Arceri
2016-01-20
3
-15
/
+73
*
glsl: move default layout qualifier rules out of the parser
Timothy Arceri
2016-01-20
2
-28
/
+23
*
glsl: split layout_defaults into specific types
Timothy Arceri
2016-01-20
1
-4
/
+22
*
glsl: allow duplicate layout-qualifier-names
Timothy Arceri
2016-01-20
1
-1
/
+2
*
i965/vec4: Spaces around operators.
Matt Turner
2016-01-19
1
-1
/
+1
*
i965: Inform compiler of variable range to silence warning.
Matt Turner
2016-01-19
1
-1
/
+2
*
glsl: Restore Mesa-style to shader_enums.c/h.
Matt Turner
2016-01-19
2
-16
/
+24
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