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*
util: Add headers and python scripts for distribution.
Matt Turner
2014-12-12
3
-2
/
+10
*
glapi: Make mapi/glapi/gen before mapi to avoid distcheck problem.
Matt Turner
2014-12-12
2
-2
/
+2
*
r200: Avoid out of bounds array access.
Matt Turner
2014-12-12
1
-1
/
+1
*
vc4: Fix referencing of sync objects.
Eric Anholt
2014-12-12
1
-0
/
+1
*
util: Unbreak usage of assert()/debug_assert() inside expressions.
José Fonseca
2014-12-12
1
-1
/
+1
*
vc4: Consider FS backface color loads as color inputs as well.
Eric Anholt
2014-12-11
1
-1
/
+4
*
vc4: Drop redundant index size setting.
Eric Anholt
2014-12-11
1
-1
/
+0
*
vc4: Don't throw out the index offset in the shadow index buffer path.
Eric Anholt
2014-12-11
1
-2
/
+1
*
vc4: Fix triangle-guardband-viewport piglit test.
Eric Anholt
2014-12-11
1
-5
/
+14
*
vc4: Fix a memory leak in setting up QPU instructions for scheduling.
Eric Anholt
2014-12-11
1
-1
/
+2
*
i965/gen8+: Remove false perf debug message about MOCS
Ben Widawsky
2014-12-11
1
-3
/
+0
*
i965/gen8: Check correct number of blitter dwords
Ben Widawsky
2014-12-11
1
-6
/
+6
*
mesa/drivers: Add missing mesautil lib to Haiku swrast
Alexander von Gluck IV
2014-12-11
1
-0
/
+1
*
draw: simplify prim id insertion in prim assembler
Roland Scheidegger
2014-12-10
1
-34
/
+5
*
draw: fix another decompose bug affecting constant interpolated attributes
Roland Scheidegger
2014-12-10
1
-2
/
+1
*
draw: fix flatshade stage for constant interpolated values
Roland Scheidegger
2014-12-10
3
-69
/
+126
*
draw: copy over prim id header in flatshade stage when emitting lines
Roland Scheidegger
2014-12-10
1
-3
/
+6
*
gallium/docs: clarify fragment shader position input w component.
Roland Scheidegger
2014-12-10
1
-2
/
+4
*
docs/relnotes: document the removal of GALLIUM_MSAA
Marek Olšák
2014-12-10
3
-0
/
+4
*
radeonsi: take into account NULL colorbuffers when computing CB_TARGET_MASK
Marek Olšák
2014-12-10
1
-4
/
+12
*
radeonsi: only emit line stippling and provoking vertex state when it changes
Marek Olšák
2014-12-10
5
-0
/
+9
*
radeonsi: fix SPI state dependency on sprite_coord_enable
Marek Olšák
2014-12-10
2
-2
/
+4
*
radeonsi: fix line stippling and provoking vertex state for GS primitives
Marek Olšák
2014-12-10
1
-1
/
+3
*
radeonsi: emit DRAW_PREAMBLE only if it changes
Marek Olšák
2014-12-10
3
-8
/
+17
*
radeonsi: remove setting of VGT_DISPATCH_DRAW_INDEX
Marek Olšák
2014-12-10
1
-3
/
+0
*
radeonsi: emit GS_OUT_PRIM_TYPE only if it changes
Marek Olšák
2014-12-10
3
-1
/
+6
*
radeonsi: emit primitive restart only if it changes
Marek Olšák
2014-12-10
3
-5
/
+22
*
radeonsi: emit base vertex and start instance only if they change
Marek Olšák
2014-12-10
3
-3
/
+38
*
radeonsi: emit clip registers only if VS, GS, or rasterizer is changed
Marek Olšák
2014-12-10
5
-32
/
+39
*
radeonsi: get info about VS outputs from tgsi_shader_info
Marek Olšák
2014-12-10
3
-35
/
+34
*
radeonsi: move all shader-related functions to a new file si_state_shaders.c
Marek Olšák
2014-12-10
6
-785
/
+810
*
radeonsi: generate derived and draw-related registers directly in the CS
Marek Olšák
2014-12-10
3
-75
/
+76
*
radeonsi: si_conv_pipe_prim shouldn't fail
Marek Olšák
2014-12-10
1
-11
/
+3
*
radeonsi: remove useless variable si_context::pm4_dirty_cdwords
Marek Olšák
2014-12-10
3
-11
/
+1
*
radeonsi: remove unused draw packet functions
Marek Olšák
2014-12-10
2
-87
/
+0
*
radeonsi: emit draw packets directly into the CS
Marek Olšák
2014-12-10
3
-68
/
+95
*
radeonsi: add emit util functions for SH registers
Marek Olšák
2014-12-10
2
-1
/
+18
*
tgsi: add tgsi_shader_info::writes_clipvertex
Marek Olšák
2014-12-10
2
-0
/
+4
*
tgsi: add clip and cull distance writemasks into tgsi_shader_info
Marek Olšák
2014-12-10
2
-0
/
+6
*
tgsi: add tgsi_shader_info::writes_psize
Marek Olšák
2014-12-10
2
-0
/
+4
*
cso: put cso_release_all into cso_destroy_context
Marek Olšák
2014-12-10
9
-38
/
+9
*
i965: Generate vs code using scalar backend for BDW+
Kristian Høgsberg
2014-12-10
6
-15
/
+77
*
i965: Clean up fs_visitor::run and rename to run_fs
Kristian Høgsberg
2014-12-10
2
-19
/
+15
*
i965: Add fs_visitor::run_vs() to generate scalar vertex shader code
Kristian Høgsberg
2014-12-10
3
-13
/
+436
*
i965: Rename brw_vec4_prog_data/key to brw_bue_prog_data/key
Kristian Høgsberg
2014-12-10
13
-42
/
+42
*
i965: Prepare for using the ATTR register file in the fs backend
Kristian Høgsberg
2014-12-10
4
-6
/
+23
*
i965: Consolidate code to get struct brw_sampler_prog_key_data
Kristian Høgsberg
2014-12-10
1
-21
/
+16
*
i965: Add new SIMD8 VS prog data flag
Kristian Høgsberg
2014-12-10
6
-7
/
+21
*
i965: Add SIMD8 URB write low-level IR instruction
Kristian Høgsberg
2014-12-10
6
-1
/
+51
*
i965: Remove shader program argument and member from fs_generator
Kristian Høgsberg
2014-12-10
4
-6
/
+3
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