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| * gallium/docs: document new vertex element cso interfaceRoland Scheidegger2010-03-012-1/+25
| * vl: adapt to new vertex element cso interfaceRoland Scheidegger2010-03-014-71/+82
| * util: adapt blitter code to new vertex element csoRoland Scheidegger2010-03-015-11/+60
| * st/mesa: fix mesa statetracker adaption to new vertex elements interfaceRoland Scheidegger2010-03-011-1/+2
| * nv50: adapt to vertex elements csoChristoph Bumiller2010-02-263-43/+85
| * gallium: use cso state handling for pipe_vertex_element stateRoland Scheidegger2010-02-185-5/+117
| * gallium: remove redundant nr_components field from pipe_vertex_elementRoland Scheidegger2010-02-1713-35/+22
| * util: new util_format_get_nr_components helperRoland Scheidegger2010-02-171-0/+17
* | nv30: fix typoDavid Heidelberger2010-03-091-1/+1
* | Squashed commit of gallium-no-texture-blanketKeith Whitwell2010-03-0919-428/+40
* | r300g: remove hacks from translate_vertex_data_swizzleMarek Olšák2010-03-091-20/+4
* | draw: quads never provoke the first vertexMarek Olšák2010-03-092-58/+20
* | softpipe: quads never provoke the first vertexMarek Olšák2010-03-091-68/+12
* | llvmpipe: quads never provoke the first vertexMarek Olšák2010-03-091-93/+36
* | mesa/st: Gallium quads, by spec, never change provoking vertex.Corbin Simpson2010-03-091-0/+3
* | st/egl: Fix KMS build error after winsys handle change.Chia-I Wu2010-03-091-5/+9
* | gallium: update some comments, remove others which are superfluousBrian Paul2010-03-081-5/+5
* | vega: remove redundant DEFINES from .c.o ruleBrian Paul2010-03-081-1/+1
* | llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul2010-03-087-44/+81
* | nv: define NV30/40/50_MAX_TEXTURE_LEVELSBrian Paul2010-03-083-3/+9
* | r300g: define R300_MAX_TEXTURE_LEVELSBrian Paul2010-03-081-6/+8
* | svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/Brian Paul2010-03-081-1/+1
* | i915g: define I915_MAX_TEXTURE_2D/3D_LEVELSBrian Paul2010-03-083-7/+10
* | i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELSBrian Paul2010-03-082-6/+9
* | softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELSBrian Paul2010-03-082-5/+9
* | llvmpipe: define max texture levelsBrian Paul2010-03-082-5/+9
* | llvmpipe: rewrap for 80 columnsBrian Paul2010-03-081-9/+13
* | i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt2010-03-083-66/+96
* | gallivm: fix a crash by making sure we set the has_mask flag correctlyZack Rusin2010-03-081-2/+1
* | xdemos/omlsync: improve OML WaitMsc testJesse Barnes2010-03-081-4/+6
* | Merge branch '7.8'Brian Paul2010-03-089-24/+96
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| * | softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul2010-03-081-3/+4
| * | st/mesa: don't detach renderbuffer, surface in st_finish_render_texture()Brian Paul2010-03-081-5/+0
| * | r600: enable GL_ARB_pixel_buffer_objectAlex Deucher2010-03-081-0/+1
| * | mesa: add additional missing z formats for render to textureBrian Paul2010-03-081-15/+83
| * | radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher2010-03-083-24/+6
| * | radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher2010-03-083-0/+8
| * | r600: recalculate point size, if point min/max size changesAlex Deucher2010-03-081-0/+2
| * | r600: no need to flush on context initAlex Deucher2010-03-081-2/+0
| * | r300: don't enable EXT_packed_depth_stencilMaciej Cencora2010-03-081-1/+3
| * | radeon: no need to emit full state twice after flushMaciej Cencora2010-03-081-5/+0
| * | r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora2010-03-081-8/+2
| * | r300: reset bos when validating buffers during blitMaciej Cencora2010-03-081-0/+3
| * | radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora2010-03-081-0/+4
| * | r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora2010-03-084-25/+2
| * | r300: recalculate point size, if point min/max size changesMaciej Cencora2010-03-081-0/+2
| * | r300: no need to flush on context initMaciej Cencora2010-03-081-2/+0
| * | r300: remove unnecessary codeMaciej Cencora2010-03-081-17/+0
| * | mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul2010-03-081-0/+5
| * | mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul2010-03-081-1/+1