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* rename _swrast_update_fragment_attribs()Brian2007-06-211-3/+4
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* Effectively disable _TexEnvProgram before calling _swrast_DrawPixels().Brian2007-06-202-4/+28
| | | | | | | | It's OK to use _TexEnvProgram regardless of the texture state, but if fog is also enabled, the fragment program is lacking the actual fog computation so fogging doesn't appear. Fixing this might involve a new _MaintainFogProgram field and related code. For now, just disable the _TexEnvProgram and let swrast handle everything.
* fix glDrawPixels + fragment program problemBrian2007-06-201-2/+9
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* copy wpos attrib info into zoomed span (fixes fog perspective correction ↵Brian2007-06-201-2/+4
| | | | problem)
* i915tex: Missing piece of SetTexOffset hook implementation for I830 generation.Michel Dänzer2007-06-151-5/+7
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* nouveau: remove useless viewport xform with id matrix.Stephane Marchesin2007-06-141-31/+14
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* Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian2007-06-123-15/+34
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* fix GLX_USE_TLS breakage, fix a warningBrian2007-06-121-2/+2
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* Rework _mesa_update_texture_compare_function() to only be called duringBrian2007-06-113-65/+44
| | | | | | | state validation/update. Note that we're still temporarily skipping the test for an active fragment program. Need to fix shadow2D() ...
* rename/clean-up _mesa_validate_texture_wrap_modeBrian2007-06-111-12/+15
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* fix typo, added commentBrian2007-06-111-2/+5
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* Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian2007-06-117-36/+36
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* typo: s/derrived/derived/Brian2007-06-111-1/+1
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* Temporarily disable the calls to _mesa_update_texture_compare_function().Brian2007-06-111-0/+4
| | | | This fixes the depth-peel regression reported by Brad King.
* In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's ↵Brian2007-06-111-1/+1
| | | | an app issue, not a mesa bug.
* remove dead codeBrian2007-06-111-30/+4
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* r300: i can't see why we fallback for polygon offset line/fillDave Airlie2007-06-102-4/+0
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* In supported_buffer_bitmask(), use framebuffer's visual, not context's visualBrian2007-06-081-28/+23
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* disable depthBits test in check_compatible(), see bug 11161Brian2007-06-081-3/+6
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* fix glReadPixels parameters to handle odd-width windows correctlyBrian2007-06-081-2/+3
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* disable shader program before glDrawPixelsBrian2007-06-081-6/+10
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* remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian2007-06-081-6/+3
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* Add support for GL_ARB_fragment_program_shadow.Ian Romanick2007-06-075-8/+41
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* Fix ARB_fp spec conformance bug WRT shadow sampling.Ian Romanick2007-06-075-19/+60
| | | | | The ARB_fp (and other assembly-level fragment program specs) say that the depth comparison function is always GL_NONE in fragment program mode.
* Add support for shadow mapping with vertex and fragment programsIan Romanick2007-06-071-4/+216
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* Refactor shadow map modelview and projection codeIan Romanick2007-06-071-22/+50
| | | | | | | Explicitly store the modelview matrix and projection matrix used when the shadow map is created. These matrices only need be updated when RenderShadowMap is called. Previously, slightly different code was used to draw and project the shadow map.
* Remove '#if defined' tests for ARB extensions.Ian Romanick2007-06-071-18/+1
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* r300: Added a comment regarding the R300_VAP_CLIP registers.Oliver McFadden2007-06-071-0/+2
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* r300: Removed a "don't think this is needed" comment, it actually is needed.Oliver McFadden2007-06-071-2/+0
| | | | | According to the comment you do not need to setup INPUT_CNTL when using vertex buffers. However, not doing so results in a lockup.
* r300: Explain the R300_VAP_OUTPUT_VTX_FMT_1 register.Oliver McFadden2007-06-071-0/+2
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* r300: Cleaned up long lines in r300Choose8888TexFormat.Oliver McFadden2007-06-072-44/+34
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* Add PCI IDs for the G33, Q33, and Q35 chipsets.Wang Zhenyu2007-06-059-8/+47
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* i915tex: Better attempt to release miptree when overriding texture image.Michel Dänzer2007-06-051-3/+3
| | | | | The previous approach could lead to crashes in FBO code that dereferences the miptree struct pointer unconditionally.
* Remove dubious compile-time test for pre-2.4 Linux kernels.Michel Dänzer2007-06-051-7/+2
| | | | | | | | LINUX_VERSION_CODE shouldn't be used by userspace code, it can be defined empty these days. If anybody still cares about 2.2 kernels, they should reinstate this as a proper runtime test.
* Updates for array texture shadow targets.Ian Romanick2007-06-053-14/+53
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* miniglx: implement GetProcAddressARB in miniglx as an alias for GPADave Airlie2007-06-051-0/+1
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* miniglx: update defines in linux-solo configDave Airlie2007-06-051-1/+2
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* r300: fix non-tcl rs4xx again.Dave Airlie2007-06-021-0/+2
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* i915tex: Add support for 945GMEWang Zhenyu2007-05-314-0/+6
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* i915: Add support for 945GME chipWang Zhenyu2007-05-315-2/+8
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* i965: Add pci info for 965GME/GLE chip.Wang Zhenyu2007-05-312-5/+9
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* Fix r300SetTexOffset for big endian platforms.Michel Dänzer2007-05-301-7/+6
| | | | This was broken by the unification of the texture format table.
* r300: Corrected r300PointSize based on dumping the blob.Oliver McFadden2007-05-301-1/+1
| | | | The OpenGL specification also verifies the default point size should be 1.0.
* r300: Corrected r300LineWidth based on dumping the blob.Oliver McFadden2007-05-301-3/+3
| | | | The OpenGL specification also verifies the default line width should be 1.0.
* r300: Removed goto statement in r300SetupRSUnit.Oliver McFadden2007-05-301-24/+19
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* r300: Cleaned up r300SetupRSUnit.Oliver McFadden2007-05-301-36/+15
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* r300: Cleaned up the state atom checking functions.Oliver McFadden2007-05-301-13/+19
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* r300: Cleaned up the state atom debugging code.Oliver McFadden2007-05-301-21/+16
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* r300: Use compile-time endian detection in r300_state.c as well as ↵Oliver McFadden2007-05-301-4/+6
| | | | | | r300_texstate.c. Probably best to not mix-and-match compile-time and run-time detection...
* r300: Document registers 0x2220 to 0x2230.Oliver McFadden2007-05-304-7/+17
| | | | These registers are per-pixel and per-vertex X and Y clipping planes.