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Files
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*
makefile update (readtex, showbuffer)
Daniel Borca
2005-01-31
2
-8
/
+10
*
Add magic sequence to prevent ClearBuffer from locking up.
Vladimir Dergachev
2005-01-31
5
-17
/
+61
*
Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).
Vladimir Dergachev
2005-01-31
3
-3
/
+3
*
My bad, the old code works fine if updated to newer Mesa tree.
Vladimir Dergachev
2005-01-30
1
-3
/
+0
*
struct ati_fragment_shader was not defined anywhere, define it to get r300_ve...
Vladimir Dergachev
2005-01-30
1
-0
/
+3
*
fix max viewport query
Brian Paul
2005-01-30
2
-7
/
+9
*
Fix for compiler warnings.
Aapo Tahkola
2005-01-30
1
-1
/
+2
*
add number of passes count to ati_fragment_shader
Dave Airlie
2005-01-30
2
-1
/
+13
*
* Fixed uploading of textures of certain sizes.
Felix Kuehling
2005-01-29
4
-26
/
+168
*
Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NP
hmarson
2005-01-29
1
-0
/
+1
*
Beginings of program generation. This code havent been tested nor hooked up.
Aapo Tahkola
2005-01-29
3
-1
/
+304
*
remove stray span.y++
Brian Paul
2005-01-29
1
-1
/
+1
*
added osmesa16 stuff
Brian Paul
2005-01-29
1
-0
/
+6
*
assorted fixes
Brian Paul
2005-01-29
2
-18
/
+35
*
fix initial viewport size bug
Brian Paul
2005-01-29
1
-15
/
+12
*
added missing glFinish()
Brian Paul
2005-01-29
2
-0
/
+10
*
Cleaning up.
Aapo Tahkola
2005-01-29
1
-88
/
+93
*
Refactor the code to emit multiple-inclusion protection to
Ian Romanick
2005-01-28
10
-47
/
+34
*
move file
Michal Krol
2005-01-28
6
-0
/
+0
*
Properly annotate variable-length output parameters. Make sure that the
Ian Romanick
2005-01-28
3
-89
/
+100
*
Fix some get / set errors with COLOR_TABLE_*. SCALE and BIAS can be
Ian Romanick
2005-01-28
2
-25
/
+20
*
Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.
Ian Romanick
2005-01-28
3
-24
/
+41
*
Add an option to emit extra debug code in the generated protocol functions.
Ian Romanick
2005-01-28
1
-4
/
+29
*
Fix wrong comment.
Aapo Tahkola
2005-01-28
1
-6
/
+6
*
Forgot one comment...
Aapo Tahkola
2005-01-28
1
-0
/
+1
*
Add basic sceleton for vertex programs + some other fixes
Aapo Tahkola
2005-01-28
7
-7
/
+340
*
Mark a couple more function parameters as counters.
Ian Romanick
2005-01-27
2
-6
/
+6
*
Add numerous 'get'-type functions to most of the enums supported by the
Ian Romanick
2005-01-27
4
-66
/
+541
*
Add vector distance operator for vertex programs.
Aapo Tahkola
2005-01-27
1
-0
/
+1
*
The 'mode' setting of a function within an 'enum' element is now used.
Ian Romanick
2005-01-27
3
-36
/
+131
*
remove a bunch of temporary #defines, now that glext.h was updated
Ian Romanick
2005-01-26
1
-11
/
+0
*
(Stephane Marchesin, me) Add support for color (framebuffer) tiling to the ra...
Roland Scheidegger
2005-01-26
15
-59
/
+125
*
new version check to allow to test for a range of ddx major versions, instead...
Roland Scheidegger
2005-01-26
3
-6
/
+46
*
remove a bunch of temporary #defines, now that glext.h was updated
Brian Paul
2005-01-26
1
-46
/
+1
*
replace magic number with macro constant RADEON_ZBLOCK16
Roland Scheidegger
2005-01-26
2
-1
/
+2
*
just comments/clean-up
Brian Paul
2005-01-26
2
-8
/
+14
*
added mutex to-do comment
Brian Paul
2005-01-26
1
-0
/
+4
*
just fix a comment and update date
Brian Paul
2005-01-26
1
-2
/
+2
*
RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel...
Daniel Borca
2005-01-26
1
-14
/
+14
*
Add a glFunctionIterator class to iterate over the functions stored in a
Ian Romanick
2005-01-25
3
-53
/
+67
*
Fixes for clamp modes.
Aapo Tahkola
2005-01-25
2
-3
/
+66
*
Use the _mesa_HashNextEntry() function to walk over all textures in the
Brian Paul
2005-01-25
1
-18
/
+27
*
Stupid text editor...convert wayward tabs to spaces.
Ian Romanick
2005-01-25
1
-26
/
+26
*
Add a "count" attribute to "enums" elements to set the default count
Ian Romanick
2005-01-25
3
-464
/
+487
*
Correctly set the name of the generating script.
Ian Romanick
2005-01-24
1
-0
/
+2
*
Move all the code for generating "size" related functions to its own
Ian Romanick
2005-01-24
3
-104
/
+173
*
Correct some of the dependencies and clean things up a bit.
Ian Romanick
2005-01-24
1
-23
/
+30
*
Remove glEnum::startElement, but refactor out some of the common code from
Ian Romanick
2005-01-24
2
-14
/
+12
*
Since only one of the places that used glXFunction::command_payload_length
Ian Romanick
2005-01-24
2
-43
/
+46
*
Make sure that functions added to gl_API.xml that do not have any GLX
Ian Romanick
2005-01-24
2
-0
/
+28
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