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*
mesa: Fix region overlap conditions for rectangles with a shared edge
Anuj Phogat
2016-06-10
1
-4
/
+4
*
gallivm: more 64-bit integer prep work.
Dave Airlie
2016-06-11
1
-8
/
+8
*
radeonsi: convert to 64-bitness checks instead of doubles.
Dave Airlie
2016-06-11
3
-31
/
+33
*
gallivm: make non-float return code bitcast consistent.
Dave Airlie
2016-06-11
1
-12
/
+6
*
gallium/gallivm: use 64-bit test instead of doubles.
Dave Airlie
2016-06-11
1
-37
/
+36
*
gallium/tgsi: add 64-bitness type check function.
Dave Airlie
2016-06-11
1
-0
/
+7
*
anv/entrypoints: Rework #if guards
Jason Ekstrand
2016-06-10
1
-7
/
+9
*
anv/entrypoints: Use the function pointer types provided by vulkan.h
Jason Ekstrand
2016-06-10
1
-1
/
+1
*
st/mesa: use base level size as "guess" when available
Nicolai Hähnle
2016-06-10
1
-6
/
+27
*
anv: Remove the PhysicalDeviceLimits FINISHME
Jason Ekstrand
2016-06-10
1
-2
/
+0
*
anv/pipeline_cache: Allow for an zero-sized cache
Jason Ekstrand
2016-06-10
1
-1
/
+4
*
anv/pipeline: Store the (set, binding, index) tripple in the bind map
Jason Ekstrand
2016-06-10
5
-15
/
+25
*
anv/descriptor_set: Ensure that bindings are always in increasing order
Jason Ekstrand
2016-06-10
1
-0
/
+13
*
anv/descriptor_set: Add a type field in debug builds
Jason Ekstrand
2016-06-10
2
-0
/
+10
*
anv/descriptor_set: Set array_size to zero for non-existant descriptors
Jason Ekstrand
2016-06-10
1
-0
/
+1
*
vl/dri3: support receiving new pixmap for front buffer
Leo Liu
2016-06-10
1
-1
/
+6
*
vl/dri3: get Makefile properly
Leo Liu
2016-06-10
3
-5
/
+10
*
gallivm: Never emit llvm.fmuladd on LLVM 3.3.
Jose Fonseca
2016-06-10
2
-1
/
+7
*
gallivm: Use llvm.fmuladd.*.
Jose Fonseca
2016-06-10
7
-68
/
+98
*
util,gallivm: Explicitly enable/disable fma attribute.
Jose Fonseca
2016-06-10
4
-0
/
+13
*
radeonsi: Reinitialize all descriptors in CE preamble.
Bas Nieuwenhuizen
2016-06-10
3
-3
/
+15
*
mesa: Wrap extensions.h declarations with extern "C".
Jose Fonseca
2016-06-10
1
-0
/
+8
*
st/mesa: fix type confusion with reladdrs
Ilia Mirkin
2016-06-09
1
-5
/
+5
*
glsl/ir: remove TABs in ir_constant_expression.cpp
Dave Airlie
2016-06-10
1
-535
/
+535
*
i965/gen9: Don't change halign and valign to fit in fast copy blit
Anuj Phogat
2016-06-09
1
-4
/
+2
*
mesa: Add a helper function for shared code in get_tex_rgba_{un}compressed
Anuj Phogat
2016-06-09
1
-45
/
+38
*
mesa: Let compute shaders work in compatibility profiles
Samuel Pitoiset
2016-06-09
1
-1
/
+1
*
swr: implement clipPlanes/clipVertex/clipDistance/cullDistance
Tim Rowley
2016-06-09
6
-3
/
+95
*
glx: fix crash with bad fbconfig
Daniel Czarnowski
2016-06-09
1
-0
/
+23
*
st/vdpau: implement luma keying
Nayan Deshmukh
2016-06-09
2
-12
/
+39
*
vl: Apply luma key filter before CSC conversion
Nayan Deshmukh
2016-06-09
7
-20
/
+42
*
i965: Emit surface states for extra planes prior to gen8
Jason Ekstrand
2016-06-08
2
-0
/
+18
*
virgl: fix checking fences
Marc-André Lureau
2016-06-09
2
-2
/
+2
*
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
2016-06-09
5
-10
/
+10
*
st/glsl_to_tgsi: move to checking 64-bitness instead of double
Dave Airlie
2016-06-09
1
-16
/
+14
*
st/glsl_to_tgsi: use enum glsl_base_type instead of unsigned
Dave Airlie
2016-06-09
1
-12
/
+12
*
mesa: use new 64-bit checks instead of explicit double checks.
Dave Airlie
2016-06-09
2
-5
/
+5
*
glsl/link_varyings: switch to 64bit check instead of double.
Dave Airlie
2016-06-09
2
-3
/
+3
*
glsl: use new interfaces for 64-bit checks.
Dave Airlie
2016-06-09
5
-14
/
+14
*
compiler: use 64bit check for sizing instead of double check.
Dave Airlie
2016-06-09
1
-5
/
+5
*
compiler/types: add 64-bitness queries.
Dave Airlie
2016-06-09
1
-0
/
+13
*
glapi/glx: Add overflow checks to the client-side indirect code
Adam Jackson
2016-06-08
1
-0
/
+9
*
radeonsi: improve the computation and comment of scratch_waves
Marek Olšák
2016-06-08
1
-4
/
+18
*
radeonsi: print the number of spilled VGPRs
Marek Olšák
2016-06-08
1
-3
/
+6
*
gallium/radeon: remove dead code creating LLVMTargetMachine
Marek Olšák
2016-06-08
3
-27
/
+1
*
radeonsi: don't enable scratch just for SGPR spills
Marek Olšák
2016-06-08
1
-2
/
+17
*
st/mesa: try not to compile compute shader on the first use
Marek Olšák
2016-06-08
1
-0
/
+1
*
Revert "radeonsi: allow direct hw MSAA resolve for scanout surfaces"
Marek Olšák
2016-06-08
1
-0
/
+1
*
st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
2016-06-08
5
-53
/
+48
*
glsl: stop allocating memory for SSBOs and builtins
Timothy Arceri
2016-06-08
1
-7
/
+13
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