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* mesa: Fix region overlap conditions for rectangles with a shared edgeAnuj Phogat2016-06-101-4/+4
* gallivm: more 64-bit integer prep work.Dave Airlie2016-06-111-8/+8
* radeonsi: convert to 64-bitness checks instead of doubles.Dave Airlie2016-06-113-31/+33
* gallivm: make non-float return code bitcast consistent.Dave Airlie2016-06-111-12/+6
* gallium/gallivm: use 64-bit test instead of doubles.Dave Airlie2016-06-111-37/+36
* gallium/tgsi: add 64-bitness type check function.Dave Airlie2016-06-111-0/+7
* anv/entrypoints: Rework #if guardsJason Ekstrand2016-06-101-7/+9
* anv/entrypoints: Use the function pointer types provided by vulkan.hJason Ekstrand2016-06-101-1/+1
* st/mesa: use base level size as "guess" when availableNicolai Hähnle2016-06-101-6/+27
* anv: Remove the PhysicalDeviceLimits FINISHMEJason Ekstrand2016-06-101-2/+0
* anv/pipeline_cache: Allow for an zero-sized cacheJason Ekstrand2016-06-101-1/+4
* anv/pipeline: Store the (set, binding, index) tripple in the bind mapJason Ekstrand2016-06-105-15/+25
* anv/descriptor_set: Ensure that bindings are always in increasing orderJason Ekstrand2016-06-101-0/+13
* anv/descriptor_set: Add a type field in debug buildsJason Ekstrand2016-06-102-0/+10
* anv/descriptor_set: Set array_size to zero for non-existant descriptorsJason Ekstrand2016-06-101-0/+1
* vl/dri3: support receiving new pixmap for front bufferLeo Liu2016-06-101-1/+6
* vl/dri3: get Makefile properlyLeo Liu2016-06-103-5/+10
* gallivm: Never emit llvm.fmuladd on LLVM 3.3.Jose Fonseca2016-06-102-1/+7
* gallivm: Use llvm.fmuladd.*.Jose Fonseca2016-06-107-68/+98
* util,gallivm: Explicitly enable/disable fma attribute.Jose Fonseca2016-06-104-0/+13
* radeonsi: Reinitialize all descriptors in CE preamble.Bas Nieuwenhuizen2016-06-103-3/+15
* mesa: Wrap extensions.h declarations with extern "C".Jose Fonseca2016-06-101-0/+8
* st/mesa: fix type confusion with reladdrsIlia Mirkin2016-06-091-5/+5
* glsl/ir: remove TABs in ir_constant_expression.cppDave Airlie2016-06-101-535/+535
* i965/gen9: Don't change halign and valign to fit in fast copy blitAnuj Phogat2016-06-091-4/+2
* mesa: Add a helper function for shared code in get_tex_rgba_{un}compressedAnuj Phogat2016-06-091-45/+38
* mesa: Let compute shaders work in compatibility profilesSamuel Pitoiset2016-06-091-1/+1
* swr: implement clipPlanes/clipVertex/clipDistance/cullDistanceTim Rowley2016-06-096-3/+95
* glx: fix crash with bad fbconfigDaniel Czarnowski2016-06-091-0/+23
* st/vdpau: implement luma keyingNayan Deshmukh2016-06-092-12/+39
* vl: Apply luma key filter before CSC conversionNayan Deshmukh2016-06-097-20/+42
* i965: Emit surface states for extra planes prior to gen8Jason Ekstrand2016-06-082-0/+18
* virgl: fix checking fencesMarc-André Lureau2016-06-092-2/+2
* glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.Dave Airlie2016-06-095-10/+10
* st/glsl_to_tgsi: move to checking 64-bitness instead of doubleDave Airlie2016-06-091-16/+14
* st/glsl_to_tgsi: use enum glsl_base_type instead of unsignedDave Airlie2016-06-091-12/+12
* mesa: use new 64-bit checks instead of explicit double checks.Dave Airlie2016-06-092-5/+5
* glsl/link_varyings: switch to 64bit check instead of double.Dave Airlie2016-06-092-3/+3
* glsl: use new interfaces for 64-bit checks.Dave Airlie2016-06-095-14/+14
* compiler: use 64bit check for sizing instead of double check.Dave Airlie2016-06-091-5/+5
* compiler/types: add 64-bitness queries.Dave Airlie2016-06-091-0/+13
* glapi/glx: Add overflow checks to the client-side indirect codeAdam Jackson2016-06-081-0/+9
* radeonsi: improve the computation and comment of scratch_wavesMarek Olšák2016-06-081-4/+18
* radeonsi: print the number of spilled VGPRsMarek Olšák2016-06-081-3/+6
* gallium/radeon: remove dead code creating LLVMTargetMachineMarek Olšák2016-06-083-27/+1
* radeonsi: don't enable scratch just for SGPR spillsMarek Olšák2016-06-081-2/+17
* st/mesa: try not to compile compute shader on the first useMarek Olšák2016-06-081-0/+1
* Revert "radeonsi: allow direct hw MSAA resolve for scanout surfaces"Marek Olšák2016-06-081-0/+1
* st/mesa: directly compute level=0 texture size in st_finalize_textureNicolai Hähnle2016-06-085-53/+48
* glsl: stop allocating memory for SSBOs and builtinsTimothy Arceri2016-06-081-7/+13