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*
cherry-ignore: meson: fix strtof locale support check
Emil Velikov
2017-12-18
1
-0
/
+2
*
radv: Fix multi-layer blits.
Bas Nieuwenhuizen
2017-12-18
1
-25
/
+24
*
radeonsi: don't call force_dcc_off for buffers
Marek Olšák
2017-12-18
1
-1
/
+1
*
util: scons: wire up the sha1 test
Emil Velikov
2017-12-15
1
-0
/
+7
*
util: Add a SHA1 unit test program
Matt Turner
2017-12-15
2
-1
/
+67
*
util: Assume little endian in the absence of platform-specific handling
Matt Turner
2017-12-15
1
-1
/
+5
*
broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.
Eric Anholt
2017-12-14
1
-16
/
+27
*
glsl: Fix gl_NormalScale.
Fabian Bieler
2017-12-14
3
-2
/
+6
*
glsl: Match order of gl_LightSourceParameters elements.
Fabian Bieler
2017-12-14
1
-2
/
+2
*
i965: Switch over to fully external-or-not MOCS scheme
Jason Ekstrand
2017-12-14
3
-29
/
+11
*
radv: Don't advertise VK_EXT_debug_report.
Bas Nieuwenhuizen
2017-12-14
1
-1
/
+0
*
gallium/aux: include nr_samples in util_resource_size() computation
Brian Paul
2017-12-14
1
-1
/
+2
*
util/disk_cache: Remove unneeded free() on always null string
Vadym Shovkoplias
2017-12-14
1
-1
/
+0
*
glsl: get correct member type when processing xfb ifc arrays
Timothy Arceri
2017-12-14
1
-2
/
+4
*
radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
Nicolai Hähnle
2017-12-14
1
-1
/
+1
*
nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
Pierre Moreau
2017-12-14
1
-1
/
+1
*
glx/dri3: Remove unused deviceName variable
Vadym Shovkoplias
2017-12-14
1
-4
/
+1
*
compiler: use NDEBUG to guard asserts
Eric Engestrom
2017-12-14
3
-5
/
+5
*
swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
Bruce Cherniak
2017-12-14
1
-2
/
+1
*
xlib: call _mesa_warning() instead of fprintf()
Brian Paul
2017-12-14
1
-1
/
+2
*
winsys/amdgpu: disable local BOs again due to worse performance
Marek Olšák
2017-12-14
1
-2
/
+3
*
spirv: Fix loading an entire block at once.
Bas Nieuwenhuizen
2017-12-14
1
-28
/
+30
*
radeon/vce: move destroy command before feedback command
Leo Liu
2017-12-14
1
-1
/
+1
*
docs/llvmpipe: document ppc64le as alternative architecture to x86.
Ben Crocker
2017-12-14
1
-3
/
+9
*
nir/opcodes: Fix constant-folding of bitfield_insert
James Legg
2017-12-14
1
-2
/
+2
*
radv: Add LLVM version to the device name string
Alex Smith
2017-12-14
2
-26
/
+37
*
meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
Kenneth Graunke
2017-12-14
1
-9
/
+14
*
meta: Initialize depth/clear values on declaration.
Kenneth Graunke
2017-12-14
1
-5
/
+2
*
r600/sb: do not convert if-blocks that contain indirect array access
Gert Wollny
2017-12-14
3
-2
/
+5
*
radeonsi: allow DMABUF exports for local buffers
Marek Olšák
2017-12-14
1
-1
/
+4
*
radeonsi: flush the context after resource_copy_region for buffer exports
Marek Olšák
2017-12-14
1
-2
/
+12
*
docs: add sha256 checksums for 17.3.0
Emil Velikov
2017-12-08
1
-1
/
+2
*
docs: Update 17.3.0 release notes
mesa-17.3.0
Emil Velikov
2017-12-08
1
-5
/
+178
*
Update version to 17.3.0(final)
Emil Velikov
2017-12-08
1
-1
/
+1
*
Update version to 17.3.0-rc6
mesa-17.3.0-rc6
Emil Velikov
2017-12-04
1
-1
/
+1
*
i965: Disable regular fast-clears (CCS_D) on gen9+
Jason Ekstrand
2017-12-01
2
-25
/
+43
*
anv: Check if memfd_create is already defined.
Vinson Lee
2017-12-01
3
-0
/
+5
*
intel/blorp: Fix possible NULL pointer dereferencing
Vadym Shovkoplias
2017-12-01
1
-2
/
+2
*
i965: Reorganize batch/state BO fields into a 'brw_growing_bo' struct.
Kenneth Graunke
2017-12-01
8
-96
/
+102
*
i965: Don't grow batch/state buffer on every emit after an overflow.
Kenneth Graunke
2017-12-01
1
-23
/
+19
*
i965: Preserve EXEC_OBJECT_CAPTURE when growing the BO.
Kenneth Graunke
2017-12-01
1
-0
/
+3
*
i965: Use old_bo->align when growing batch/state buffer instead of 4096.
Kenneth Graunke
2017-12-01
1
-1
/
+2
*
i965: Program the dynamic state heap size to MAX_STATE_SIZE.
Kenneth Graunke
2017-12-01
3
-10
/
+10
*
radeonsi/gfx9: fix importing shared textures with DCC
Marek Olšák
2017-12-01
1
-1
/
+1
*
gallium/wgl: fix default pixel format issue
Frank Richter
2017-11-29
1
-2
/
+21
*
r600: set DX10_CLAMP for compute shader too
Roland Scheidegger
2017-11-29
1
-2
/
+3
*
r600: use DX10_CLAMP bit in shader setup
Roland Scheidegger
2017-11-29
2
-0
/
+15
*
r600: use min_dx10/max_dx10 instead of min/max
Roland Scheidegger
2017-11-29
2
-6
/
+9
*
glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx
Nicolai Hähnle
2017-11-29
1
-1
/
+30
*
glsl: allow any l-value of an input variable as interpolant in interpolateAt*
Nicolai Hähnle
2017-11-29
2
-5
/
+32
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