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*
freedreno/a5xx: fix page faults on last level
Rob Clark
2018-04-01
1
-0
/
+10
*
freedreno/ir3: fix issue w/ glamor composite shaders
Rob Clark
2018-03-31
2
-2
/
+36
*
freedreno/ir3: more half-precision fixes
Rob Clark
2018-03-31
2
-8
/
+37
*
freedreno/ir3: add helper to create immed of specified size
Rob Clark
2018-03-31
1
-4
/
+11
*
freedreno/ir3: pass ctx instead of block to create_collect()
Rob Clark
2018-03-31
1
-18
/
+19
*
freedreno/ir3: eliminate unused false-deps
Rob Clark
2018-03-31
2
-11
/
+31
*
freedreno/ir3: add local_group_size
Rob Clark
2018-03-31
3
-2
/
+12
*
freedreno/ir3: clear SSA flag when assigning "ARRAY" regs too
Rob Clark
2018-03-31
1
-0
/
+1
*
freedreno/ir3: print array live ranges
Rob Clark
2018-03-31
1
-4
/
+10
*
freedreno: a2xx: Implement DP2 instruction
Wladimir J. van der Laan
2018-03-31
1
-0
/
+21
*
freedreno: a2xx: implement SEQ/SNE instructions
Wladimir J. van der Laan
2018-03-31
1
-3
/
+20
*
freedreno: a2xx: Compressed textures support
Wladimir J. van der Laan
2018-03-31
1
-0
/
+11
*
freedreno: a2xx: Support TEXTURE_RECT
Wladimir J. van der Laan
2018-03-31
3
-1
/
+4
*
freedreno: a2xx: Prevent crash in emit_texture if view is not set
Wladimir J. van der Laan
2018-03-31
1
-3
/
+10
*
freedreno: a2xx: Fix fd2_tex_swiz
Wladimir J. van der Laan
2018-03-31
1
-9
/
+9
*
freedreno: a2xx: Change use of BLEND_ to BLEND2_
Wladimir J. van der Laan
2018-03-31
1
-2
/
+2
*
freedreno: a2xx: Update rnndb header for formats enumeration
Wladimir J. van der Laan
2018-03-31
1
-20
/
+13
*
vbo: Use alloca for _vbo_draw_indirect.
Mathias Fröhlich
2018-03-31
1
-24
/
+55
*
vbo: Remove unused includes to vbo_private.h
Mathias Fröhlich
2018-03-31
2
-3
/
+0
*
vbo: Move vbo_split into the tnl module.
Mathias Fröhlich
2018-03-31
12
-174
/
+178
*
vbo: Readd the arrays argument to the legacy draw methods.
Mathias Fröhlich
2018-03-31
7
-29
/
+18
*
vbo: Remove the now unused vbo draw path.
Mathias Fröhlich
2018-03-31
7
-97
/
+3
*
tnl: Push down the gl_vertex_array inputs into tnl drivers.
Mathias Fröhlich
2018-03-31
13
-9
/
+88
*
vbo: Remove vbo_indirect_draw_func.
Mathias Fröhlich
2018-03-31
3
-102
/
+30
*
i965: Push down the gl_vertex_array inputs into i965.
Mathias Fröhlich
2018-03-31
4
-6
/
+23
*
gallium: Push down the gl_vertex_array inputs into gallium.
Mathias Fröhlich
2018-03-31
5
-14
/
+52
*
nir/validator: Validate that all used variables exist
Jason Ekstrand
2018-03-30
1
-9
/
+8
*
intel/vec4: Set channel_sizes for MOV_INDIRECT sources
Jason Ekstrand
2018-03-30
1
-1
/
+4
*
nir/lower_indirect_derefs: Support interp_var_at intrinsics
Jason Ekstrand
2018-03-30
1
-2
/
+11
*
nir/vars_to_ssa: Remove copies from the correct set
Jason Ekstrand
2018-03-30
1
-1
/
+1
*
nir: Return a cursor from nir_instr_remove
Jason Ekstrand
2018-03-30
3
-19
/
+18
*
nir: Add src/dest num_components helpers
Jason Ekstrand
2018-03-30
1
-0
/
+12
*
docs: document WGL_SWAP_INTERVAL env var
Brian Paul
2018-03-30
1
-0
/
+6
*
st/wgl: check if WGL_SWAP_INTERVAL is defined in wglSwapIntervalEXT()
Brian Paul
2018-03-30
2
-2
/
+2
*
glapi: define GL_API to be KEYWORD1 in glapi_dispatch.c (v2)
Brian Paul
2018-03-30
1
-0
/
+7
*
spirv: s/uint/unsigned/ to fix MSVC build
Brian Paul
2018-03-30
1
-1
/
+1
*
nir/spirv: s/uint32_t/SpvOp/ in various functions
Brian Paul
2018-03-30
3
-7
/
+7
*
nir/spirv: fix MSVC syntax error in vtn_handle_texture()
Brian Paul
2018-03-30
1
-1
/
+2
*
nir/spirv: move NORETURN annotation on _vtn_fail() prototype
Brian Paul
2018-03-30
1
-2
/
+4
*
nir/spirv: fix MSVC warning in vtn_align_u32()
Brian Paul
2018-03-30
1
-1
/
+1
*
spirv: Fix building with SCons
Neil Roberts
2018-03-30
10
-2
/
+70
*
mesa: fix MSVC bitshift overflow warnings
Brian Paul
2018-03-30
1
-1
/
+1
*
st/mesa: add missing GLSL_TYPE_[U]INT8 cases in st_glsl_type_dword_size()
Brian Paul
2018-03-30
1
-0
/
+3
*
vbo: MaxVertexAttribStride is not always set
Jakob Bornecrantz
2018-03-30
1
-1
/
+6
*
x11: Only report supported DRI3/Present versions
Daniel Stone
2018-03-30
2
-10
/
+32
*
radv: set SAMPLE_RATE to the number of samples of the current fb
Samuel Pitoiset
2018-03-30
3
-4
/
+16
*
nir: s/uint/unsigned/ to fix MSVC/MinGW build
Brian Paul
2018-03-30
2
-2
/
+2
*
i965: Don't call process_glsl_ir() for SPIR-V shaders
Eduardo Lima Mitev
2018-03-30
1
-1
/
+2
*
i965: Call spirv_to_nir() instead of glsl_to_nir() for SPIR-V shaders
Eduardo Lima Mitev
2018-03-30
1
-2
/
+8
*
mesa/glspirv: Add a _mesa_spirv_to_nir() function
Eduardo Lima Mitev
2018-03-30
2
-0
/
+65
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