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* scons: Link against librtJosé Fonseca2012-12-041-0/+2
* util/u_debug: Cleanup/fix debug_dump_image.José Fonseca2012-12-042-33/+27
* translate: Fix the fetch function assertions.José Fonseca2012-12-041-1/+3
* util/u_draw: Skip rendering instead of aborting when excessive number of inst...José Fonseca2012-12-041-2/+9
* draw: Properly limit vertex buffer fetches on draw arrays.José Fonseca2012-12-041-1/+1
* draw: Use symbolic primitive names in debug output.José Fonseca2012-12-041-3/+4
* draw: Consider the geometry shader when choosing the vertex size.José Fonseca2012-12-041-3/+6
* tgsi: Allow TXF from buffers.José Fonseca2012-12-041-0/+1
* util/surface: Always use the surface format when clearing.José Fonseca2012-12-041-7/+8
* tgsi: Increase maximum number of temps to 4096.José Fonseca2012-12-041-1/+1
* llvmpipe: Fix alignment.José Fonseca2012-12-041-0/+5
* gallivm: Generalize lp_build_mul and lp_build_lerp for signed normalized types.José Fonseca2012-12-041-92/+82
* automake/gallium: attempt to fix -lrtDave Airlie2012-12-043-3/+9
* u_cache: fix dereference before NULL checkDave Airlie2012-12-041-4/+4
* intel: Always enable GL_ARB_framebuffer_objectIan Romanick2012-12-031-2/+1
* mesa: Only require Gen'ed name for glBind{Framebuffer,Renderbuffer} on desktopIan Romanick2012-12-031-2/+6
* mesa: fix uint64 printing in syncobj.cBrian Paul2012-12-031-1/+3
* mesa: Disable GL_NV_primitive_restart extension in core contexts.Kenneth Graunke2012-12-031-1/+1
* i965: Allow INTEL_DEBUG=fs as a synonym for INTEL_DEBUG=wm.Kenneth Graunke2012-12-031-0/+1
* gallium/auxiliary: Add -fno-rtti to CXXFLAGS on LLVM >= 3.2.Johannes Obermayr2012-12-031-1/+5
* r300g: Give CLIP_DISABLE another tryStefan Dösinger2012-12-042-2/+3
* i965: Include codegen time in the INTEL_DEBUG=perf stall detection.Eric Anholt2012-12-032-12/+18
* i965: Don't leak the IR annotation into later instructions.Eric Anholt2012-12-032-0/+2
* i965/vp: Fix crashes with INTEL_DEBUG=vs.Eric Anholt2012-12-031-0/+1
* i965/vs: Fix uninitialized shader pointer used in debug output.Eric Anholt2012-12-031-0/+2
* android: fix bison warning of conflicting outputs to fileAdrian Marius Negreanu2012-12-031-3/+0
* st/mesa: add null pointer check in st_renderbuffer_delete()Brian Paul2012-12-031-4/+4
* st/glx: accept GLX_SAMPLE_BUFFERS/SAMPLES_ARB == 0Brian Paul2012-12-031-4/+6
* mesa: remove warning message in _mesa_reference_renderbuffer_()Brian Paul2012-12-031-4/+1
* llvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY_TIME_ELAPSED.James Benton2012-12-0313-43/+147
* gallivm: fix srgb format fetchRoland Scheidegger2012-12-031-1/+2
* llvmpipe: Refactor convert_to/from_blend_type to convert in place.José Fonseca2012-12-031-12/+8
* llvmpipe: Improve color buffer loads/stores alignment.José Fonseca2012-12-031-10/+19
* llvmpipe: Recompute the fs shader key when framebuffer varies.José Fonseca2012-12-031-0/+1
* r300g: increment num_z_clears only if we have Hyper-ZMarek Olšák2012-12-021-2/+1
* r300g: add blacklist for apps that shouldn't steal hyperz accessMarek Olšák2012-12-021-0/+28
* r300g: enable Hyper-Z by default on r500Marek Olšák2012-12-022-10/+13
* r300g: clear the ZB cache before clearing ZMASK or HIZMarek Olšák2012-12-022-2/+8
* Revert "r300g: fix occlusion queries when depth test is disabled or zbuffer i...Marek Olšák2012-12-022-27/+6
* dri: Fix i965 buildChad Versace2012-12-011-7/+5
* st/dri: implement new driver hook flush_with_flagsMarek Olšák2012-12-024-56/+89
* st/mesa: make st_flush do what glFlush doesMarek Olšák2012-12-021-0/+1
* glx/dri2: add and use new driver hook flush_with_flagsMarek Olšák2012-12-025-53/+123
* glx: move the glFlush call one layer downMarek Olšák2012-12-025-17/+35
* r300g: refuse to create too large texturesMarek Olšák2012-12-011-0/+15
* r300g: fix memory leaks in texture_create error pathsMarek Olšák2012-12-011-9/+15
* r300g: fix revoking hyperz accessMarek Olšák2012-12-011-20/+22
* gallivm: drop border wrap clamping codeRoland Scheidegger2012-12-011-33/+16
* r300g: handle map flag DISCARD_WHOLE_RESOURCEMarek Olšák2012-12-013-4/+36
* radeon: Fix memory leak in radeonCreateScreen2.Vinson Lee2012-11-301-1/+3