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* r600g,radeonsi: consolidate remaining obviously duplicated pipe_screen codeMarek Olšák2014-01-284-57/+30
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g,radeonsi: consolidate get_compute_paramMarek Olšák2014-01-287-267/+162
| | | | | | | v2: added fprintf to r600_get_llvm_processor_name Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g,radeonsi: consolidate get_paramf and get_video_paramMarek Olšák2014-01-284-118/+70
| | | | | | | | | | radeonsi now reports PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE = true if UVD support isn't available. It's what all the other drivers do. Also, some #include directives were missing in radeon_uvd.h. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g,radeonsi: consolidate variables for CS tracingMarek Olšák2014-01-2810-46/+42
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g,radeonsi: consolidate get_timestamp, get_driver_query_infoMarek Olšák2014-01-284-41/+34
| | | | | | | This enables more queries for the Gallium HUD with radeonsi. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g,radeonsi: consolidate get_name and get_vendor queriesMarek Olšák2014-01-283-74/+50
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeon: place context-related functions first in r600_pipe_common.cMarek Olšák2014-01-281-79/+87
| | | | | | | To follow the unwritten convention of r600g and radeonsi. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g,radeonsi: consolidate the contents of r600_resource.cMarek Olšák2014-01-2813-163/+45
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: advertise the pipeline statistics queryMarek Olšák2014-01-281-1/+1
| | | | | | | | | | Implemented by the common code. You can now visualize the statistics with the HUD, see GALLIUM_HUD=help for all available queries. For example: GALLIUM_HUD=clipper-primitives-generated Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: use queries from r600gMarek Olšák2014-01-289-757/+40
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: remove a no-op while loopMarek Olšák2014-01-281-1/+1
| | | | | | | | | | | for (;;) { } while (); I was surprised to see such a statement. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: convert query emission code to radeon_emitMarek Olšák2014-01-281-50/+50
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: only emit NOP relocations for queries if VM is disabledMarek Olšák2014-01-283-23/+19
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: move queries to drivers/radeonMarek Olšák2014-01-2812-239/+282
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-2714-368/+368
| | | | | | | | | | | | | | | | | | | | | | | | | Replace Type A _INT formats names with _SINT to match naming spec, and update type C formats as follows: s/MESA_FORMAT_R_INT8\b/MESA_FORMAT_R_SINT8/g s/MESA_FORMAT_R_INT16\b/MESA_FORMAT_R_SINT16/g s/MESA_FORMAT_R_INT32\b/MESA_FORMAT_R_SINT32/g s/MESA_FORMAT_RG_INT8\b/MESA_FORMAT_RG_SINT8/g s/MESA_FORMAT_RG_INT16\b/MESA_FORMAT_RG_SINT16/g s/MESA_FORMAT_RG_INT32\b/MESA_FORMAT_RG_SINT32/g s/MESA_FORMAT_RGB_INT8\b/MESA_FORMAT_RGB_SINT8/g s/MESA_FORMAT_RGB_INT16\b/MESA_FORMAT_RGB_SINT16/g s/MESA_FORMAT_RGB_INT32\b/MESA_FORMAT_RGB_SINT32/g s/MESA_FORMAT_RGBA_INT8\b/MESA_FORMAT_RGBA_SINT8/g s/MESA_FORMAT_RGBA_INT16\b/MESA_FORMAT_RGBA_SINT16/g s/MESA_FORMAT_RGBA_INT32\b/MESA_FORMAT_RGBA_SINT32/g s/\bMESA_FORMAT_RED_RGTC1\b/MESA_FORMAT_R_RGTC1_UNORM/g s/\bMESA_FORMAT_SIGNED_RED_RGTC1\b/MESA_FORMAT_R_RGTC1_SNORM/g s/\bMESA_FORMAT_RG_RGTC2\b/MESA_FORMAT_RG_RGTC2_UNORM/g s/\bMESA_FORMAT_SIGNED_RG_RGTC2\b/MESA_FORMAT_RG_RGTC2_SNORM/g s/\bMESA_FORMAT_L_LATC1\b/MESA_FORMAT_L_LATC1_UNORM/g s/\bMESA_FORMAT_SIGNED_L_LATC1\b/MESA_FORMAT_L_LATC1_SNORM/g s/\bMESA_FORMAT_LA_LATC2\b/MESA_FORMAT_LA_LATC2_UNORM/g s/\bMESA_FORMAT_SIGNED_LA_LATC2\b/MESA_FORMAT_LA_LATC2_SNORM/g
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-2714-356/+356
| | | | | | | | | | | | | | | | | | | | | | | | Update comments. Replace format names containing SIGNED with SNORM appended w/decoration per the format name spec: s/MESA_FORMAT_SIGNED_R8\b/MESA_FORMAT_R_SNORM8/g s/MESA_FORMAT_SIGNED_RG88_REV\b/MESA_FORMAT_R8G8_SNORM/g s/MESA_FORMAT_SIGNED_RGBX8888\b/MESA_FORMAT_X8B8G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RGBA8888\b/MESA_FORMAT_A8B8G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_SNORM/g s/MESA_FORMAT_SIGNED_R16\b/MESA_FORMAT_R_SNORM16/g s/MESA_FORMAT_SIGNED_GR1616\b/MESA_FORMAT_R16G16_SNORM/g s/MESA_FORMAT_SIGNED_RGB_16\b/MESA_FORMAT_RGB_SNORM16/g s/MESA_FORMAT_SIGNED_RGBA_16\b/MESA_FORMAT_RGBA_SNORM16/g s/MESA_FORMAT_SIGNED_A8\b/MESA_FORMAT_A_SNORM8/g s/MESA_FORMAT_SIGNED_I8\b/MESA_FORMAT_I_SNORM8/g s/MESA_FORMAT_SIGNED_L8\b/MESA_FORMAT_L_SNORM8/g s/MESA_FORMAT_SIGNED_A16\b/MESA_FORMAT_A_SNORM16/g s/MESA_FORMAT_SIGNED_I16\b/MESA_FORMAT_I_SNORM16/g s/MESA_FORMAT_SIGNED_L16\b/MESA_FORMAT_L_SNORM16/g s/MESA_FORMAT_SIGNED_AL88\b/MESA_FORMAT_L8A8_SNORM/g s/MESA_FORMAT_SIGNED_RG88\b/MESA_FORMAT_G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RG1616\b/MESA_FORMAT_G16R16_SNORM/g
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-2711-522/+522
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Compressed spelled out color components ALPHA, INTENSITY, and LUMINANCE to A, I, and L: s/MESA_FORMAT_ALPHA_UINT8\b/MESA_FORMAT_A_UINT8/g' s/MESA_FORMAT_ALPHA_UINT16\b/MESA_FORMAT_A_UINT16/g' s/MESA_FORMAT_ALPHA_UINT32\b/MESA_FORMAT_A_UINT32/g' s/MESA_FORMAT_ALPHA_INT32\b/MESA_FORMAT_A_SINT32/g' s/MESA_FORMAT_ALPHA_INT16\b/MESA_FORMAT_A_SINT16/g' s/MESA_FORMAT_ALPHA_INT8\b/MESA_FORMAT_A_SINT8/g' s/MESA_FORMAT_INTENSITY_UINT8\b/MESA_FORMAT_I_UINT8/g' s/MESA_FORMAT_INTENSITY_UINT16\b/MESA_FORMAT_I_UINT16/g' s/MESA_FORMAT_INTENSITY_UINT32\b/MESA_FORMAT_I_UINT32/g' s/MESA_FORMAT_INTENSITY_INT32\b/MESA_FORMAT_I_SINT32/g' s/MESA_FORMAT_INTENSITY_INT16\b/MESA_FORMAT_I_SINT16/g' s/MESA_FORMAT_INTENSITY_INT8\b/MESA_FORMAT_I_SINT8/g' s/MESA_FORMAT_LUMINANCE_UINT8\b/MESA_FORMAT_L_UINT8/g' s/MESA_FORMAT_LUMINANCE_UINT16\b/MESA_FORMAT_L_UINT16/g' s/MESA_FORMAT_LUMINANCE_UINT32\b/MESA_FORMAT_L_UINT32/g' s/MESA_FORMAT_LUMINANCE_INT32\b/MESA_FORMAT_L_SINT32/g' s/MESA_FORMAT_LUMINANCE_INT16\b/MESA_FORMAT_L_SINT16/g' s/MESA_FORMAT_LUMINANCE_INT8\b/MESA_FORMAT_L_SINT8/g' s/MESA_FORMAT_LUMINANCE_ALPHA_UINT8\b/MESA_FORMAT_LA_UINT8/g' s/MESA_FORMAT_LUMINANCE_ALPHA_UINT16\b/MESA_FORMAT_LA_UINT16/g' s/MESA_FORMAT_LUMINANCE_ALPHA_UINT32\b/MESA_FORMAT_LA_UINT32/g' s/MESA_FORMAT_LUMINANCE_ALPHA_INT32\b/MESA_FORMAT_LA_SINT32/g' s/MESA_FORMAT_LUMINANCE_ALPHA_INT16\b/MESA_FORMAT_LA_SINT16/g' s/MESA_FORMAT_LUMINANCE_ALPHA_INT8\b/MESA_FORMAT_LA_SINT8/g' s/MESA_FORMAT_ALPHA_FLOAT16\b/MESA_FORMAT_A_FLOAT16/g' s/MESA_FORMAT_ALPHA_FLOAT32\b/MESA_FORMAT_A_FLOAT32/g' s/MESA_FORMAT_INTESITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g' s/MESA_FORMAT_INTESITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g' s/MESA_FORMAT_INTENSITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g' s/MESA_FORMAT_INTENSITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g' s/MESA_FORMAT_LUMINANCE_FLOAT16\b/MESA_FORMAT_L_FLOAT16/g' s/MESA_FORMAT_LUMINANCE_FLOAT32\b/MESA_FORMAT_L_FLOAT32/g' s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16\b/MESA_FORMAT_LA_FLOAT16/g' s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32\b/MESA_FORMAT_LA_FLOAT32/g'
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-2773-1015/+1014
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conversion of Type P formats as follows (w/related comment fixes): s/MESA_FORMAT_RGB565\b/MESA_FORMAT_B5G6R5_UNORM/g s/MESA_FORMAT_RGB565_REV\b/MESA_FORMAT_R5G6B5_UNORM/g s/MESA_FORMAT_ARGB4444\b/MESA_FORMAT_B4G4R4A4_UNORM/g s/MESA_FORMAT_ARGB4444_REV\b/MESA_FORMAT_A4R4G4B4_UNORM/g s/MESA_FORMAT_RGBA5551\b/MESA_FORMAT_A1B5G5R5_UNORM/g s/MESA_FORMAT_XBGR8888_SNORM\b/MESA_FORMAT_R8G8B8X8_SNORM/g s/MESA_FORMAT_XBGR8888_SRGB\b/MESA_FORMAT_R8G8B8X8_SRGB/g s/MESA_FORMAT_ARGB1555\b/MESA_FORMAT_B5G5R5A1_UNORM/g s/MESA_FORMAT_ARGB1555_REV\b/MESA_FORMAT_A1R5G5B5_UNORM/g s/MESA_FORMAT_AL44\b/MESA_FORMAT_L4A4_UNORM/g s/MESA_FORMAT_RGB332\b/MESA_FORMAT_B2G3R3_UNORM/g s/MESA_FORMAT_ARGB2101010\b/MESA_FORMAT_B10G10R10A2_UNORM/g s/MESA_FORMAT_Z24_S8\b/MESA_FORMAT_S8_UINT_Z24_UNORM/g s/MESA_FORMAT_S8_Z24\b/MESA_FORMAT_Z24_UNORM_S8_UINT/g s/MESA_FORMAT_X8_Z24\b/MESA_FORMAT_Z24_UNORM_X8_UINT/g s/MESA_FORMAT_Z24_X8\b/MESA_FORMAT_X8Z24_UNORM/g s/MESA_FORMAT_RGB9_E5_FLOAT\b/MESA_FORMAT_R9G9B9E5_FLOAT/g s/MESA_FORMAT_R11_G11_B10_FLOAT\b/MESA_FORMAT_R11G11B10_FLOAT/g s/MESA_FORMAT_Z32_FLOAT_X24S8\b/MESA_FORMAT_Z32_FLOAT_S8X24_UINT/g s/MESA_FORMAT_ABGR2101010_UINT\b/MESA_FORMAT_R10G10B10A2_UINT/g s/MESA_FORMAT_XRGB4444_UNORM\b/MESA_FORMAT_B4G4R4X4_UNORM/g s/MESA_FORMAT_XRGB1555_UNORM\b/MESA_FORMAT_B5G5R5X1_UNORM/g s/MESA_FORMAT_XRGB2101010_UNORM\b/MESA_FORMAT_B10G10R10X2_UNORM/g s/MESA_FORMAT_AL88\b/MESA_FORMAT_L8A8_UNORM/g s/MESA_FORMAT_AL88_REV\b/MESA_FORMAT_A8L8_UNORM/g s/MESA_FORMAT_AL1616\b/MESA_FORMAT_L16A16_UNORM/g s/MESA_FORMAT_AL1616_REV\b/MESA_FORMAT_A16L16_UNORM/g s/MESA_FORMAT_RG88\b/MESA_FORMAT_G8R8_UNORM/g s/MESA_FORMAT_GR88\b/MESA_FORMAT_R8G8_UNORM/g s/MESA_FORMAT_GR1616\b/MESA_FORMAT_R16G16_UNORM/g s/MESA_FORMAT_RG1616\b/MESA_FORMAT_G16R16_UNORM/g s/MESA_FORMAT_SRGBA8\b/MESA_FORMAT_A8B8G8R8_SRGB/g s/MESA_FORMAT_SARGB8\b/MESA_FORMAT_B8G8R8A8_SRGB/g s/MESA_FORMAT_SLA8\b/MESA_FORMAT_L8A8_SRGB/g Conflicts: src/mesa/drivers/dri/i965/brw_surface_formats.c src/mesa/main/format_pack.c src/mesa/main/format_unpack.c src/mesa/main/formats.c src/mesa/main/texformat.c src/mesa/main/texstore.c
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-2762-737/+1070
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Update comments. Conversion of the following Type A formats: s/MESA_FORMAT_RGB888\b/MESA_FORMAT_BGR_UNORM8/g s/MESA_FORMAT_BGR888\b/MESA_FORMAT_RGB_UNORM8/g s/MESA_FORMAT_A8\b/MESA_FORMAT_A_UNORM8/g s/MESA_FORMAT_A16\b/MESA_FORMAT_A_UNORM16/g s/MESA_FORMAT_L8\b/MESA_FORMAT_L_UNORM8/g s/MESA_FORMAT_L16\b/MESA_FORMAT_L_UNORM16/g s/MESA_FORMAT_I8\b/MESA_FORMAT_I_UNORM8/g s/MESA_FORMAT_I16\b/MESA_FORMAT_I_UNORM16/g s/MESA_FORMAT_R8\b/MESA_FORMAT_R_UNORM8/g s/MESA_FORMAT_R16\b/MESA_FORMAT_R_UNORM16/g s/MESA_FORMAT_Z16\b/MESA_FORMAT_Z_UNORM16/g s/MESA_FORMAT_Z32\b/MESA_FORMAT_Z_UNORM32/g s/MESA_FORMAT_S8\b/MESA_FORMAT_S_UINT8/g s/MESA_FORMAT_SRGB8\b/MESA_FORMAT_BGR_SRGB8/g s/MESA_FORMAT_RGBA_16\b/MESA_FORMAT_RGBA_UNORM16/g s/MESA_FORMAT_SL8\b/MESA_FORMAT_L_SRGB8/g s/MESA_FORMAT_Z32_FLOAT\b/MESA_FORMAT_Z_FLOAT32/g s/MESA_FORMAT_XBGR16161616_UNORM\b/MESA_FORMAT_RGBX_UNORM16/g s/MESA_FORMAT_XBGR16161616_SNORM\b/MESA_FORMAT_RGBX_SNORM16/g s/MESA_FORMAT_XBGR16161616_FLOAT\b/MESA_FORMAT_RGBX_FLOAT16/g s/MESA_FORMAT_XBGR16161616_UINT\b/MESA_FORMAT_RGBX_UINT16/g s/MESA_FORMAT_XBGR16161616_SINT\b/MESA_FORMAT_RGBX_SINT16/g s/MESA_FORMAT_XBGR32323232_FLOAT\b/MESA_FORMAT_RGBX_FLOAT32/g s/MESA_FORMAT_XBGR32323232_UINT\b/MESA_FORMAT_RGBX_UINT32/g s/MESA_FORMAT_XBGR32323232_SINT\b/MESA_FORMAT_RGBX_SINT32/g s/MESA_FORMAT_XBGR8888_UINT\b/MESA_FORMAT_RGBX_UINT8/g s/MESA_FORMAT_XBGR8888_SINT\b/MESA_FORMAT_RGBX_SINT8/g
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-2770-433/+433
| | | | | | | | | | | | | Change all 4 color component unsigned byte formats to meet spec for P Type formats: s/MESA_FORMAT_RGBA8888\b/MESA_FORMAT_A8B8G8R8_UNORM/g s/MESA_FORMAT_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_UNORM/g s/MESA_FORMAT_ARGB8888\b/MESA_FORMAT_B8G8R8A8_UNORM/g s/MESA_FORMAT_ARGB8888_REV\b/MESA_FORMAT_A8R8G8B8_UNORM/g s/MESA_FORMAT_RGBX8888\b/MESA_FORMAT_X8B8G8R8_UNORM/g s/MESA_FORMAT_RGBX8888_REV\b/MESA_FORMAT_R8G8B8X8_UNORM/g s/MESA_FORMAT_XRGB8888\b/MESA_FORMAT_B8G8R8X8_UNORM/g s/MESA_FORMAT_XRGB8888_REV\b/MESA_FORMAT_X8R8G8B8_UNORM/g
* mesa: change gl_format to mesa_formatMark Mueller2014-01-27116-416/+416
| | | | s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
* docs: Update GL3.txt due to recent workIan Romanick2014-01-271-8/+8
| | | | | | | v2: Note that Fredrik Höglund is working on GL_ARB_multi_bind, not Maxence Le Doré. Suggested by Matt. Signed-off-by: Ian Romanick <[email protected]>
* glcpp: Make sure GL_AMD_shader_trinary_minmax is definedIan Romanick2014-01-272-4/+2
| | | | | | | | | | | The define was only available if gl_extensions::AMD_shader_trinary_minmax was set, but no driver set it. Since the extension is advertised by default, remove that field too. Signed-off-by: Ian Romanick <[email protected]> Cc: Maxence Le Doré <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: Clean up bad code formatting left from previous commitIan Romanick2014-01-271-13/+10
| | | | | | | Also s/_EXT// on enums that are now part of core. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-2711-42/+5
| | | | | | | | | Every driver supports it. All current and future Gallium drivers always support it, and all existing classic drivers support it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* radeon: Enable GL_EXT_framebuffer_blitIan Romanick2014-01-272-1/+2
| | | | | | | | | | | | | | | | The dd_function_table::BlitFramebuffer is already initialized to _mesa_meta_BlitFramebuffer, so it should just work. Tested on a Radeon 7500 (OpenGL renderer string: Mesa DRI R100 (RV200 5157) TCL DRI2). I couldn't do a full piglit run because it would tank the system with or without this patch. I just ran all the blit tests (-t blit to piglit-run.py). Only fbo-sys-sub-blit failed. All of the other tests that weren't skipped (i.e., all the multisample and sRGB tests skip) passed. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* r200: Enable GL_EXT_framebuffer_blitIan Romanick2014-01-272-0/+2
| | | | | | | | | | | | The dd_function_table::BlitFramebuffer is already initialized to _mesa_meta_BlitFramebuffer, so it should just work. Tested on a FireGL 8800 (OpenGL renderer string: Mesa DRI R200 (R200 5148) TCL DRI). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* radeon / r200: Pass the API into _mesa_initialize_contextIan Romanick2014-01-274-3/+5
| | | | | | | | | | Otherwise an application that requested an OpenGL ES 1.x context would actually get a desktop OpenGL context. Signed-off-by: Ian Romanick <[email protected]> Cc: "9.1 9.2 10.0" <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Validate internalFormat with target in glTexStorage pathsIan Romanick2014-01-272-1/+8
| | | | | | | | | Fixes the glTexStorage3D failure in ext_packed_depth_stencil-depth-stencil-texture and oes_packed_depth_stencil-depth-stencil-texture_gles2. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Refactor internalFormat / target checks to a separate functionIan Romanick2014-01-272-40/+78
| | | | | | | | | We need almost identical code in the glTexStorage path. v2: Fix typo in a comment noticed by Topi. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Generate the correct error for a depth format with a 3D textureIan Romanick2014-01-271-3/+17
| | | | | | | | | | | | | | | All versions of the OpenGL spec are quite clear that GL_INVALID_OPERATION should be generated. I added a quotation from the 3.3 core profile spec. Fixes the glTexImage3D subcases of ext_packed_depth_stencil-depth-stencil-texture and oes_packed_depth_stencil-depth-stencil-texture_gles2. The same subtests of oes_packed_depth_stencil-depth-stencil-texture_gles1 fail, but they fail with a different wrong error code. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glx: Update glxext.h to revision 24777.Matt Turner2014-01-271-2/+11
| | | | | | | | It readds the GLXContextID typedef, but under #ifndef GLX_VERSION_1_3 and glx.h already defines GLX_VERSION_1_3. Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=11454 Reviewed-by: Ian Romanick <[email protected]>
* loader: Add missing \n on message printingEmil Velikov2014-01-272-16/+15
| | | | | | | | Cover both loader and glx/dri_glx Drop \n from the default loader logger Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* dri: Reuse dri_message to implement our other message handlers.Eric Anholt2014-01-272-63/+4
| | | | | Reviewed-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* dri: Fix the logger error message handling.Eric Anholt2014-01-273-3/+34
| | | | | | | | | | | Since the loader changes, there has been a compiler warning that the prototype didn't match. It turns out that if a loader error message was ever thrown, you'd segfault because of trying to use the warning level as a format string. Reviewed-by: Keith Packard <[email protected]> Tested-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* dri2: Trust our own driver name lookup over the server's.Eric Anholt2014-01-272-2/+12
| | | | | | | | | | This allows Mesa to choose to rename driver .sos (or split drivers), without needing a flag day with the corresponding 2D driver. v2: Undo the loader-only-for-dri3 change. Reviewed-by: Keith Packard <[email protected]> [v1] Reviewed-by: Kristian Høgsberg <[email protected]> [v1]
* dri2: Open the fd before loading the driver.Eric Anholt2014-01-271-14/+14
| | | | | | | | I want to stop trusting the server for the driver name, and instead decide on our own based on the fd, so I needed this code motion. Reviewed-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* dri3: Fix two little memory leaks.Eric Anholt2014-01-271-2/+2
| | | | | | | Noticed when valgrinding an unrelated bug. Reviewed-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* loader: Use dlsym to get our udev symbols instead of explicit linking.Eric Anholt2014-01-274-6/+45
| | | | | | | | | | | | | | | | Steam links against libudev.so.0, while we're linking against libudev.so.1. The result is that the symbol names (which are the same in the two libraries) end up conflicting, and some of the usage of .so.1 calls the .so.0 bits, which have different internal structures, and segfaults happen. By using a dlopen() with RTLD_LOCAL, we can explicitly look for the symbols we want, while they get the symbols they want. Reviewed-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Tested-by: Alexandre Demers <[email protected]> Tested-by: Mike Lothian <[email protected]>
* r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.Tom Stellard2014-01-274-14/+10
| | | | | | | | | | | | This is necessary to prevent the next SURFACE_SYNC packet from hanging the GPU. https://bugs.freedesktop.org/show_bug.cgi?id=73418 Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Alex Deucher <[email protected]> CC: "9.2" "10.0" <[email protected]>
* docs: sync up nv50/nvc0 status on GL4.x extensionsIlia Mirkin2014-01-271-7/+7
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* docs: update GL3.txt, relnotes to reflect current nv50/nvc0 statusIlia Mirkin2014-01-272-18/+19
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50, nvc0: update reported glsl version to 330Ilia Mirkin2014-01-272-2/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* mesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_UINT is supported v2Christoph Bumiller2014-01-272-2/+8
| | | | Reviewed-by: Marek Olšák <[email protected]>
* nv50: add more RGB10A2 formatsChristoph Bumiller2014-01-271-0/+7
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* st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORDChristoph Bumiller2014-01-271-10/+9
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* nv50: enable seamless cube maps on all hwIlia Mirkin2014-01-271-1/+1
| | | | | | | | | | Some of the hardware support is missing. The NVIDIA-provided driver, which claims seamless cube map support fails the relevant tests as well. As this is the last extension before we can have OpenGL 3.2, doing this allows us to expose geometry shaders without doing the additional work involved in supporting ARB_geometry_shader4. Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: report glsl 1.50 now that gp tests passIlia Mirkin2014-01-271-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: add support for texelFetch'ing MS textures, ARB_texture_multisampleIlia Mirkin2014-01-277-7/+164
| | | | | | | | | | | | | | Creates two areas in the AUX constbuf: - Sample offsets for MS textures - Per-texture MS settings When executing a texelFetch with a MS sampler, looks up that texture's settings and adjusts the parameters given to the texfetch instruction. With this change, all the ARB_texture_multisample piglits pass, so turn on PIPE_CAP_TEXTURE_MULTISAMPLE. Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: copy nvc0's get_sample_position implementationIlia Mirkin2014-01-271-0/+46
| | | | Signed-off-by: Ilia Mirkin <[email protected]>