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* nouveau: adapt drviers to blend changesRoland Scheidegger2010-01-256-57/+57
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* r300g: adapt to blend changesRoland Scheidegger2010-01-251-11/+11
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* i965g: adapt to blend changesRoland Scheidegger2010-01-251-11/+11
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* i915g: adapt to blend changesRoland Scheidegger2010-01-251-14/+14
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* cell: adapt to blend changesRoland Scheidegger2010-01-252-34/+34
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* llvmpipe: adapt to blend changesRoland Scheidegger2010-01-251-35/+37
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* st/python: adapt to blend changesRoland Scheidegger2010-01-257-40/+40
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* vega: adapt to blend changesRoland Scheidegger2010-01-256-76/+70
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* xorg: adapt to blend changesRoland Scheidegger2010-01-253-17/+17
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* gallium: fix cast for size calc of pipe_blend_stateRoland Scheidegger2010-01-251-1/+1
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* docs: enhance blend documentationRoland Scheidegger2010-01-211-3/+36
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* docs: clean up sampler descriptionRoland Scheidegger2010-01-212-4/+8
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* gallium: adapt util code to blend changesRoland Scheidegger2010-01-213-3/+3
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* gallium: new PIPE_CAP bits for the independent blend functionalityRoland Scheidegger2010-01-211-0/+2
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* llvmpipe: adapt to per-rendertarget blend changesRoland Scheidegger2010-01-203-24/+27
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* gallium: prepare for per-rendertarget blend enables, writemasks, blend funcsRoland Scheidegger2010-01-204-31/+39
| | | | | | | | GL 3.0 (EXT_draw_buffers2) and other APIs allow independent blend enables and write masks per render target, ARB_draw_buffers_blend (and other APIs) also allow independent blend functions. Things like dithering, logic ops however are not extended to be per rendertarget, that might be conceptually possible however it doesn't look like any API wants to expose this.
* r200: fix typo in 76cf2618327a7f008dcfd0d91d64d6d9e01f9a9cAlex Deucher2010-01-201-1/+1
| | | | noticed by Maciej on IRC.
* st/egl_g3d: Add support for driver probe.Chia-I Wu2010-01-202-11/+108
| | | | | Hook the drv->Probe callback to allow the drivers to probe displays. The loading of state trackers is delayed to avoid unnecessary loading.
* st/egl_g3d: Add support for probe to native displays.Chia-I Wu2010-01-205-7/+146
| | | | | | The functions can be used to check if a display is supported without creating a struct native_display. It uses a probe object that can be shared across drivers.
* egl: Add a simple cache for driver probe.Chia-I Wu2010-01-202-0/+56
| | | | | | In current design, multiple drivers will probe the same display and the best driver is determined. The cache can be used by the drivers to store and share the probed data.
* egl: Improve driver matching.Chia-I Wu2010-01-203-20/+35
| | | | | Make drv->Probe return a score so that the matching can be done by finding the driver with the highest score.
* egl: Rename _EGL_PLATFORM_X to _EGL_PLATFORM_POSIX.Chia-I Wu2010-01-202-9/+9
| | | | | The macro is used to determine if dlfcn.h or dirent.h is available. POSIX is a better name than X in such case.
* egl: Remove unused driver and display functions.Chia-I Wu2010-01-204-156/+0
| | | | Remove _eglPreloadDriver, _eglLookupDriver, and _eglSplitDisplayString.
* egl: Use _eglPreloadDrivers.Chia-I Wu2010-01-202-9/+3
| | | | | Replace the use of _eglPreloadDriver by _eglPreloadDrivers. The latter supports EGL_DISPLAY which have a better chance to "just work".
* egl: Add _eglPreloadDrivers.Chia-I Wu2010-01-203-7/+215
| | | | | | It can be used to load the user driver specified by EGL_DRIVER, or a set of drivers specified by EGL_DISPLAY, or the default driver, and in that order.
* st/egl_g3d: Do not reuse the pipe transfer in ximage.Chia-I Wu2010-01-201-18/+22
| | | | | A pipe transfer is supposed to be temporary. It should be created before X*PutImage and destroyed afterwards.
* mklib: Fix static library generation/installation on SolarisAlan Coopersmith2010-01-191-1/+1
| | | | | | | | Change ar flag from -v (-verbose) to -c (silence console output) so that it stops causing make_ar_static_lib() to return a bunch of output other than the resulting library file. Signed-off-by: Alan Coopersmith <[email protected]>
* Remove hardcoded -Wall from Radeon DRI makefilesAlan Coopersmith2010-01-194-5/+3
| | | | | Signed-off-by: Alan Coopersmith <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* r300g: Move GB_AA_CONFIG to its eventual new home.Corbin Simpson2010-01-194-6/+8
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* r300g: Make invariant state into an atom.Corbin Simpson2010-01-195-4/+7
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* Merge remote branch 'origin/opengl-es-v2'Chia-I Wu2010-01-20100-349/+23002
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| * docs: Add documentation for OpenGL ES.Chia-I Wu2010-01-121-0/+78
| | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
| * progs/es2: Correctly set renderable type and client version.Chia-I Wu2010-01-123-7/+23
| | | | | | | | | | | | | | | | Correctly set EGL_RENDERABLE_TYPE and EGL_CONTEXT_CLIENT_VERSION for OpenGL ES 2.0. Because es2_info is copied from es1_info, the fix for it actually goes to es1_info. Signed-off-by: Chia-I Wu <[email protected]>
| * progs/es1: Bind texture image after rendering.Chia-I Wu2010-01-121-3/+5
| | | | | | | | | | | | Unlike FBO, eglBindTexImage is supposed to be called after rendering. Signed-off-by: Chia-I Wu <[email protected]>
| * configure.ac: Fix es state tracker build.Chia-I Wu2010-01-121-3/+9
| | | | | | | | | | | | | | | | mesa/es should be built before the es state trackers. This is done by separating those that need to be built early from SRC_DIRS to CORE_DIRS. The new variable is not exported, and will be prepended to SRC_DIRS. Signed-off-by: Chia-I Wu <[email protected]>
| * st/es: Clean up install target.Chia-I Wu2010-01-121-7/+7
| | | | | | | | | | | | Use DESTDIR and MINSTALL. Signed-off-by: Chia-I Wu <[email protected]>
| * st/es: Fix build issue after merge.Chia-I Wu2010-01-123-20/+20
| | | | | | | | | | | | | | | | In c847a13d38d4e8c5f4c386d060dcc8ec09e491a3, auxiliaries becomes a single library; In e388d62b4712bcd75cecad53f5ca20a2bb6f89b1, the default build is changed to have -fvisibility=hidden. Signed-off-by: Chia-I Wu <[email protected]>
| * mesa/es: Update sources.mk.Chia-I Wu2010-01-121-4/+3
| | | | | | | | | | | | | | Add/remove files that are unused/used to the omit list. Finally, they should all be features that can be omitted. Signed-off-by: Chia-I Wu <[email protected]>
| * mesa/es: Fix build issue after merge.Chia-I Wu2010-01-123-13/+15
| | | | | | | | | | | | | | | | | | In cd6b8dd9e82fedc55d033131fbc0f8ee950567c8, color read/type fields are moved; Based on 068596c9a7e8d330ffdff8ad8700bd6093b5bdea and cc020425e929110613ddb405d3e82313d27a35ed, GLSL builtin library is autogenerated and GLSL libraries are built and used. Signed-off-by: Chia-I Wu <[email protected]>
| * Merge branch 'master' into opengl-es-v2Chia-I Wu2010-01-121874-46514/+131815
| |\ | | | | | | | | | | | | Conflicts: src/mesa/main/dd.h
| * | Add es state tracker to autoconf.Chia-I Wu2010-01-051-5/+13
| | | | | | | | | | | | | | | | | | mesa/es is needed in SRC_DIRS to build es state tracker. Signed-off-by: Chia-I Wu <[email protected]>
| * | Clean up ES_FILES.Chia-I Wu2010-01-051-2/+2
| | | | | | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
| * | progs/es1: Add compressed paletted texture tests to torus.Chia-I Wu2010-01-041-2/+149
| | | | | | | | | | | | | | | | | | | | | The tests can be toggled by `t'. It will print current texture format and the size of the image. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Improve support for GL_OES_compressed_paletted_texture.Chia-I Wu2010-01-041-142/+133
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add error checking and fix handling of level (it should be negative). Besides, always use the palette entry format/type when calling _mesa_TexImage2D. It respects the base internal formats of the cpal formats, and is simpler and faster, except for cases where the unpack alignment needs to be changed. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Fix GL_RGB565 support in FBO.Chia-I Wu2010-01-042-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | In GL_OES_framebuffer_object and OpenGL ES 2.0, GL_RGB565 is a valid internal format. Since it is not supported by the core, map it to GL_RGB5 as a workaround. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Fix GL_OES_texture_cube_map support.Chia-I Wu2010-01-046-19/+199
| | | | | | | | | | | | | | | | | | | | | | | | Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the initial mode is GL_REFLECTION_MAP_OES. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Clean up extension string.Chia-I Wu2010-01-042-6/+12
| | | | | | | | | | | | | | | | | | | | | Add some new extensions and remove those that do not belong to OpenGL ES 2.0. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add more exnteions to APIspec.Chia-I Wu2010-01-042-21/+130
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit adds definitions of GL_EXT_texture_compression_dxt1 GL_EXT_texture_lod_bias GL_EXT_blend_minmax GL_EXT_multi_draw_arrays to APIspec.xml and get_gen.py. Some of the enums are not avaiable in the header files and the defining extensions are disabled. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add more extensions to glapi.Chia-I Wu2010-01-043-13/+98
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit adds definitions of GL_OES_texture_half_float_linear, GL_OES_texture_float_linear GL_OES_texture_half_float, GL_OES_texture_float GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_get_program_binary GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod_bias GL_EXT_blend_minmax GL_EXT_read_format_bgra GL_EXT_multi_draw_arrays to glapi. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Generate code for special functions.Chia-I Wu2010-01-046-20/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | es_generator.py did not generate code for special functions. They were supposed to be defined elsewhere. But as a result, parameter checking was also skipped. This commit changes the way special functions are called so that parameter checking is always performed. When there is nothing to check, the check functions becomes macros expanding to the real functions, as an optimization. Signed-off-by: Chia-I Wu <[email protected]>