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* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-0533-2104/+2578
| | | | | | with tighter interfaces with the rest of the world. Proper documentation to come.
* A new module to provide RasterSetup and advanced triangle/line/pointKeith Whitwell2000-11-0510-0/+1260
| | | | | | | | | | functionality layered on top of the software rasterizer. An example entrypoint: void _swsetup_Triangle( GLcontext, GLuint, GLuint, GLuint, GLuint ) will coerce the software rasterizer to draw flat, twoside-lit, unfilled and offset triangles (including decomposition to points or lines).
* Lots of changes:Keith Whitwell2000-11-0510-540/+155
| | | | | | | | | | - use the new interface to the software rasterizer. - manage all fallbacks internally, hooking in swrast or swrast_setup if necessary. - removed lots of marginal code no longer appropriate in a maturing driver. - reworked the vertex-setup and triangle routines, including drawing unfilled triangles from within the driver.
* update to GL_MESA_trace extension enumsBrian Paul2000-11-031-1/+3
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* MESA_trace extension (Loki)Brian Paul2000-11-031-0/+297
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* added GL_MESA_packed_depth_stencil extensionBrian Paul2000-11-031-2/+17
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* GL_MESA_packed_depth_stencil extension specBrian Paul2000-11-031-0/+233
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* added some missing backslashesBrian Paul2000-11-031-4/+4
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* Change transformation from ortho to perspective so we get the MGA eltGareth Hughes2000-11-031-5/+6
| | | | path by default.
* update for separate libOSMesa.so libBrian Paul2000-11-011-2/+9
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* print number of texture unitsBrian Paul2000-11-011-1/+8
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* Committing in .Jouk Jansen2000-11-011-27/+142
| | | | | | | | Modified Files: Mesa/src/descrip.mms Updated Makefiles for VMS ----------------------------------------------------------------------
* Added trivial CVA test for testing HW driver fastpaths, good for testingGareth Hughes2000-11-012-17/+128
| | | | | | indexed vertex buffer implementations for instance. Cleaned up Makefile to make building and adding more tests easier.
* Always call Driver.SetReadBuffer() in copy pixels functions, just to be safeBrian Paul2000-10-311-2/+16
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* added comment explaining why the demo is flawedBrian Paul2000-10-311-2/+19
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* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-3132-7710/+244
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* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-3144-0/+21081
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* Remove dead code in FX driver.Keith Whitwell2000-10-314-15/+2
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* removed debug printfBrian Paul2000-10-311-1/+0
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* big overhaul of the demo, works better nowBrian Paul2000-10-301-113/+86
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* Rearrange VERT_* flags to support 4 texture units.Keith Whitwell2000-10-302-7/+8
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* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-3012-79/+73
| | | | | More minor GLchan changes. Silence some compiler warnings in cva.[ch]
* Removed references to gcc's __FUNCTION__ macro.Keith Whitwell2000-10-301-3/+1
| | | | Removed dead file fog_tmp.h
* set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans ↵Brian Paul2000-10-301-4/+6
| | | | weren't set
* test cvs commit loggingKeith Whitwell2000-10-301-1/+3
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* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-3035-531/+595
| | | | | | | | | | | | | | based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
* Committing in .Jouk Jansen2000-10-301-2/+2
| | | | | | | | | Modified Files: Mesa/src/X/xm_api.c included macros.h ----------------------------------------------------------------------
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-296-34/+34
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* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-299-33/+37
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* More GLchan color channel changes.Brian Paul2000-10-2917-581/+529
| | | | | | Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
* New colormac.h file for color-related macros.Brian Paul2000-10-2816-123/+277
| | | | Lot's of clean-up in macros.h and mmath.h
* Basic work to support deep color channels:Brian Paul2000-10-2824-242/+266
| | | | | Replace GLubyte with GLchan Replace 255 with CHAN_MAX
* Do per-pixel fog when GL_FOG_HINT is GL_NICEST.Keith Whitwell2000-10-281-6/+6
| | | | Fix scaling bug in per-pixel fog calculations.
* Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources.Jon Taylor2000-10-284-7/+7
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* restored test for __alpha in _mesa_win_fog_coords_from_z()Brian Paul2000-10-271-3/+4
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* added info about GL_EXT_secondary_color and GL_EXT_fog_coordBrian Paul2000-10-272-2/+13
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* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-2710-78/+322
| | | | | | | | and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-2716-381/+752
| | | | EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
* Change animated apps to double-buffered visuals by default.Gareth Hughes2000-10-278-48/+48
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* added GL_BGR case to bytes_per_pixel()Brian Paul2000-10-261-2/+3
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* removed X86/*.m4 files from tar archiveBrian Paul2000-10-261-2/+1
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* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
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* fixed value for GLU_NURBS_MODEBrian Paul2000-10-261-3/+3
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* added a glFinish() callBrian Paul2000-10-261-3/+7
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* added incomplete() debug function/macroBrian Paul2000-10-241-1/+26
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* signal NEW_TEXTURING if there's a Driver.BindTexture() functionBrian Paul2000-10-241-1/+3
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* Put a white texel in each corner of each texture.Brian Paul2000-10-231-2/+57
| | | | | Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
* added idle() func, enable fog by defaultBrian Paul2000-10-231-3/+11
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* added libOSMesa.so infoBrian Paul2000-10-232-2/+72
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* generate separate libOSMesa library ala XFree86/DRIBrian Paul2000-10-233-13/+129
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