index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
ac: Clear meminfo to avoid valgrind warning.
Bas Nieuwenhuizen
2018-06-16
1
-1
/
+1
*
radv: fix emitting the TCS regs on GFX9
Samuel Pitoiset
2018-06-16
1
-1
/
+0
*
nir: Document a couple instances of parent_instr
Ian Romanick
2018-06-15
1
-0
/
+2
*
i965/fs: Propagate conditional modifiers from not instructions
Ian Romanick
2018-06-15
1
-1
/
+61
*
i965/fs: Rearrange code to remove most of the gotos
Ian Romanick
2018-06-15
1
-11
/
+3
*
i965/fs: Refactor propagation of conditional modifiers from compares to adds
Ian Romanick
2018-06-15
1
-57
/
+80
*
i965/vec4: Optimize OR with 0 into a MOV
Ian Romanick
2018-06-15
1
-0
/
+8
*
i965/vec4: Don't register coalesce into source of VS_OPCODE_UNPACK_FLAGS_SIMD4X2
Ian Romanick
2018-06-15
1
-0
/
+9
*
i965/fs: Optimize OR with 0 into a MOV
Ian Romanick
2018-06-15
1
-1
/
+2
*
v3d: Handle a no-intersection scissor even if it's outside of the VP.
Eric Anholt
2018-06-15
1
-10
/
+8
*
v3d: Use the proper depth texture type for sampling.
Eric Anholt
2018-06-15
1
-3
/
+3
*
v3d: Limit shader threading according to our maximum TMU fifo usage.
Eric Anholt
2018-06-15
1
-10
/
+24
*
v3d: Fix shaders using pixel center W but no varyings.
Eric Anholt
2018-06-15
4
-16
/
+9
*
docs: Update release-notes and calendar
Dylan Baker
2018-06-15
2
-7
/
+1
*
docs: Add release notes for 18.1.2
Dylan Baker
2018-06-15
1
-0
/
+170
*
intel/aubinator: Use int to store getopt_long flags.
Rafael Antognolli
2018-06-15
1
-2
/
+2
*
Revert "radv: always set/load both depth and stencil clear values"
Samuel Pitoiset
2018-06-15
1
-5
/
+28
*
radv: don't check for linear images in emit_fast_color_clear()
Samuel Pitoiset
2018-06-15
1
-2
/
+0
*
radv: allow RADV_PERFTEST=dccmsaa on GFX9
Samuel Pitoiset
2018-06-15
1
-2
/
+2
*
radv: add RADV_DEBUG=checkir
Samuel Pitoiset
2018-06-15
5
-3
/
+11
*
radv: update ZRANGE_PRECISION in radv_update_bound_fast_clear_ds()
Samuel Pitoiset
2018-06-15
1
-31
/
+15
*
radv: clean up radv_{set,load}_depth_clear_regs() helpers
Samuel Pitoiset
2018-06-15
3
-32
/
+44
*
radv: always set/load both depth and stencil clear values
Samuel Pitoiset
2018-06-15
1
-28
/
+5
*
radv: update the fast ds clear values only if the image is bound
Samuel Pitoiset
2018-06-15
1
-5
/
+32
*
radv: clean up radv_{set,load}_color_clear_regs() helpers
Samuel Pitoiset
2018-06-15
3
-33
/
+47
*
radv: update the fast color clear values only if the image is bound
Samuel Pitoiset
2018-06-15
1
-3
/
+32
*
util/bitset: include util/macro.h
Christian Gmeiner
2018-06-15
1
-0
/
+1
*
meson: fix private libs when building without glx
Lukas Rusak
2018-06-15
1
-6
/
+12
*
docs: document addition of GL_ARB_sample_locations for nvc0
Rhys Perry
2018-06-14
2
-2
/
+2
*
nvc0: add support for programmable sample locations
Rhys Perry
2018-06-14
10
-46
/
+299
*
st/mesa: add support for ARB_sample_locations
Rhys Perry
2018-06-14
8
-7
/
+129
*
gallium: add support for programmable sample locations
Rhys Perry
2018-06-14
24
-2
/
+120
*
mesa: add support for ARB_sample_locations
Rhys Perry
2018-06-14
12
-28
/
+455
*
v3d: Fix polygon offset for Z16 buffers.
Eric Anholt
2018-06-14
3
-2
/
+14
*
v3d: Fix configuration setup of mixed f32 and f16 render targets.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.
Eric Anholt
2018-06-14
1
-1
/
+2
*
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.
Eric Anholt
2018-06-14
1
-2
/
+2
*
v3d: Add static asserts for other packed packet sizes.
Eric Anholt
2018-06-14
2
-0
/
+7
*
v3d: Fix the size of the packed attribute state.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Remove some unused context fields from vc4.
Eric Anholt
2018-06-14
1
-11
/
+0
*
v3d: Remove unused QUNIFORM_STENCIL left over from vc4.
Eric Anholt
2018-06-14
2
-11
/
+0
*
v3d: Use our #define for max attributes in shader caps.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Fix undefined results for a swap_color_rb RT from a float shader output.
Eric Anholt
2018-06-14
1
-1
/
+4
*
radv: remove multisample bit from shader key.
Dave Airlie
2018-06-15
3
-4
/
+0
*
intel/compiler: Properly consider UBO loads that cross 32B boundaries.
Kenneth Graunke
2018-06-14
1
-2
/
+14
*
glsl: Don't copy propagate elements from SSBO or shared variables either
Ian Romanick
2018-06-14
1
-0
/
+8
*
glsl: Don't copy propagate from SSBO or shared variables either
Ian Romanick
2018-06-14
1
-0
/
+2
*
meson: only build vl_winsys_dri.c when x11 platform is used
Lukas Rusak
2018-06-14
1
-1
/
+1
*
st/mesa: add missing switch cases in glsl_to_tgsi_visitor::visit()
Brian Paul
2018-06-14
1
-0
/
+2
*
radv: Fix output for sparse MRTs.
Bas Nieuwenhuizen
2018-06-14
1
-9
/
+10
[next]