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*
isl/state: Emit no-op mip tail setup on SKL
Jason Ekstrand
2016-06-22
1
-0
/
+8
*
isl/state: Only set cube face enables if usage includes CUBE_BIT
Jason Ekstrand
2016-06-22
1
-7
/
+9
*
isl/state: Use the layout for computing qpitch rather than dimensions
Jason Ekstrand
2016-06-22
1
-19
/
+15
*
isl/state: Set the IntegerSurfaceFormat bit on Haswell
Jason Ekstrand
2016-06-22
1
-0
/
+4
*
isl/format: Mark R9G9B9E5 as containing 9-bit unsigned float channels
Jason Ekstrand
2016-06-22
1
-1
/
+1
*
isl/state: Don't set RenderTargetViewExtent for texture surfaces
Jason Ekstrand
2016-06-22
1
-4
/
+18
*
isl/state: Set SurfaceArray based on the surface dimension
Jason Ekstrand
2016-06-22
1
-1
/
+1
*
isl/state: Don't force-disable L2 bypass for everything
Jason Ekstrand
2016-06-22
1
-5
/
+0
*
isl/state: Refactor the setup of clear colors
Jason Ekstrand
2016-06-22
1
-18
/
+22
*
isl/state: Refactor the per-gen isl_to_gen_h/valign tables
Jason Ekstrand
2016-06-22
1
-6
/
+8
*
isl/state: Return an extent3d from the halign/valign helper
Jason Ekstrand
2016-06-22
1
-22
/
+11
*
isl/state: Put pitch calculations together
Jason Ekstrand
2016-06-22
1
-22
/
+20
*
isl/state: Put all dimension setup together and towards the top
Jason Ekstrand
2016-06-22
1
-80
/
+74
*
isl/state: Put surface format setup at the top
Jason Ekstrand
2016-06-22
1
-7
/
+7
*
isl/state: Remove some unused fields
Jason Ekstrand
2016-06-22
1
-9
/
+0
*
isl/state: Don't use designated initializers for the surface state
Jason Ekstrand
2016-06-22
1
-47
/
+48
*
genxml/gen8,9: Prefix the multisample format enum with MSFMT
Jason Ekstrand
2016-06-22
3
-12
/
+4
*
i965/blorp: Only set src_z for gen8+ 3D textures
Jason Ekstrand
2016-06-22
1
-2
/
+9
*
i965/gen7,8: Set SURFACE_IS_ARRAY for all non-3D texture types
Jason Ekstrand
2016-06-22
2
-2
/
+2
*
i965/gen4: Subtract 1 from buffer sizes
Jason Ekstrand
2016-06-22
1
-3
/
+3
*
i965: Remove fake W-tiled render target support
Jason Ekstrand
2016-06-22
3
-47
/
+9
*
i965/fs: Use a default Y coordinate of 0 for TXF on gen9+
Jason Ekstrand
2016-06-22
1
-0
/
+2
*
i965/gen8: Use the qpitch from the aux_mt for AUX_QPITCH
Jason Ekstrand
2016-06-22
1
-2
/
+2
*
i965/blorp/gen8: Use the correct max level and layer in emit_surface_states
Jason Ekstrand
2016-06-22
1
-3
/
+2
*
i965: Drop the maximum 3D texture size to 512 on Sandy Bridge
Jason Ekstrand
2016-06-22
1
-1
/
+10
*
i965/gen4-6: Handle gl_texture_object::BaseLevel and MinLayer correctly
Jason Ekstrand
2016-06-22
1
-1
/
+3
*
i965/gen4: Pull texture formats from the texture object not the miptree
Jason Ekstrand
2016-06-22
1
-1
/
+1
*
i965: Fix point size with tessellation/geometry shaders in GLES.
Kenneth Graunke
2016-06-22
4
-9
/
+59
*
.mailmap: fix my main address
Marek Olšák
2016-06-22
1
-1
/
+1
*
i965: move vs outputs written into a helper
Timothy Arceri
2016-06-22
2
-31
/
+47
*
st/mesa: use a single memcpy in st_ReadPixels when possible
Nicolai Hähnle
2016-06-22
1
-8
/
+15
*
glsl: only match gl_FragData and not gl_SecondaryFragDataEXT
Ilia Mirkin
2016-06-21
1
-2
/
+5
*
nv50,nvc0: fix start_instance in manual push path
Ilia Mirkin
2016-06-21
2
-10
/
+22
*
translate: fix start_instance parameter in sse version
Ilia Mirkin
2016-06-21
1
-7
/
+7
*
anv/cmd: Dirty descriptor sets when a new pipeline is bound
Jason Ekstrand
2016-06-21
1
-0
/
+6
*
anv/cmd: Move emit_descriptor_pointers to genX_cmd_buffer.c
Jason Ekstrand
2016-06-21
3
-46
/
+42
*
anv/cmd: Move flush_descriptor_sets to anv_cmd_buffer.c
Jason Ekstrand
2016-06-21
4
-50
/
+50
*
spirv: Use the system value version of gl_FrontFace
Jason Ekstrand
2016-06-21
1
-2
/
+2
*
i965: Reorganize prog_data->total_scratch code a bit.
Kenneth Graunke
2016-06-21
1
-16
/
+19
*
radeonsi: add a debug flag for unsafe math LLVM optimizations
Marek Olšák
2016-06-21
3
-0
/
+18
*
radeonsi: use u_blitter for mipmap generation
Marek Olšák
2016-06-21
2
-1
/
+32
*
gallium/u_blitter: implement mipmap generation
Marek Olšák
2016-06-21
2
-114
/
+238
*
st/mesa: cache staging texture for glReadPixels
Nicolai Hähnle
2016-06-21
4
-14
/
+110
*
st/mesa: invalidate readpixels cache
Nicolai Hähnle
2016-06-21
12
-0
/
+17
*
st/mesa: add readpix_cache structure
Nicolai Hähnle
2016-06-21
3
-0
/
+22
*
st/mesa: move ReadPixels blit into a separate function
Nicolai Hähnle
2016-06-21
1
-52
/
+78
*
st/mesa: flush bitmap cache before CopyImageSubData
Nicolai Hähnle
2016-06-21
1
-0
/
+3
*
st/mesa: flush bitmap cache before texture functions
Nicolai Hähnle
2016-06-21
2
-0
/
+12
*
st/mesa: flush bitmap cache before compute dispatch
Nicolai Hähnle
2016-06-21
1
-0
/
+3
*
i965: get PrimitiveMode from the program rather than the shader struct
Timothy Arceri
2016-06-21
1
-3
/
+2
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