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* hack for compressed textures with aspectratio greater than 8:1Daniel Borca2004-06-244-53/+66
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* disabled unnecessary assertions in texture replicatorDaniel Borca2004-06-241-1/+1
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* added back x86 entrypointsDaniel Borca2004-06-242-0/+2
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* Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul2004-06-231-20/+32
| | | | Removed some unneeded lines, other minor clean-ups.
* revert accidental change from rev. 1.10Roland Scheidegger2004-06-231-1/+1
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* updated to version 23Brian Paul2004-06-231-3/+63
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* Don't include glapi_*.S files in DRI / solo builds.Ian Romanick2004-06-226-7/+11
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* Alexander Gottwald's patch for cygwinBrian Paul2004-06-221-0/+3
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* check for NULL pointer to glTexImage (fix verified by Adam Jackson)Brian Paul2004-06-221-20/+27
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* added support for non-64bit compilersDaniel Borca2004-06-211-29/+64
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* call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ↵Brian Paul2004-06-201-7/+5
| | | | Fixes problems found with Cg demos.
* remove redundant program field initializers in BindProgram(); ↵Brian Paul2004-06-201-4/+0
| | | | ctx->Driver.NewProgram() does the inits
* latest bug fixes, etc.Brian Paul2004-06-201-2/+5
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* store's to RC/HC didn't work (bug 976287)Brian Paul2004-06-201-0/+4
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* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-1911-111/+263
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* Remove ADD_POINTERS code from import() function - it broke UT2004.Brian Paul2004-06-191-116/+128
| | | | Code clean-ups, reformatting, const-correctness, etc.
* Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵Daniel Borca2004-06-196-21/+139
| | | | WGL_ARB_render_texture WGL_ARB_pbuffer
* Use correct macros for packing pixel colors -- this bug is probablyKeith Whitwell2004-06-181-2/+2
| | | | present in many of the other drivers as well.
* add missing license textsKeith Whitwell2004-06-1840-1/+807
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* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger2004-06-172-20/+15
| | | | formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger2004-06-172-8/+13
| | | | formats. Fix potential bug with tex env combine mode GL_DOT3_RGB/GL_DOT3_RGB_EXT and ALPHA_SCALE
* fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger2004-06-171-0/+2
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* Make the test check for core GL version 1.3 in addition to testing forIan Romanick2004-06-171-2/+22
| | | | | GL_ARB_texture_compression. Also make the test list the compression formats the driver "encourages" the app to use.
* Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie2004-06-172-7/+21
| | | | with S3TC patch it fixes those
* fix component indexing bug in _mesa_texstore_al88()Brian Paul2004-06-161-2/+3
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* don't use // comments (Thomas Hellstrom)Brian Paul2004-06-161-1/+1
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* remove unused mode functionDave Airlie2004-06-161-68/+0
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* switch to using driFillInModes fix depthbuffer = 0Dave Airlie2004-06-161-20/+26
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* Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects.Keith Whitwell2004-06-161-1/+2
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* Fix a couple typeos in the tables for driFillInModes.Ian Romanick2004-06-151-4/+4
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* added more compressed formats to is_color_format()Roland Scheidegger2004-06-151-0/+4
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* fix correct parameters passed to StoreImageDaniel Borca2004-06-151-2/+2
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* _really_ fix parameters to StoreImage calls.Adam Jackson2004-06-141-2/+2
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* added compressed formats to is_color_format() and updated some commentsBrian Paul2004-06-141-14/+27
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* Fixed a bug in vertex emitter (untile we move to t_vertex.c)Daniel Borca2004-06-142-9/+14
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* add i915 as it seems to build okay..Dave Airlie2004-06-123-3/+3
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* just a commentBrian Paul2004-06-111-0/+5
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* disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ↵Brian Paul2004-06-111-0/+2
| | | | the 1.5 spec
* s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/Brian Paul2004-06-111-2/+2
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* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-113-5/+5
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* added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul2004-06-111-0/+2
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* fix some minor glitches in glGetTexParameter codeBrian Paul2004-06-111-7/+7
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* re-enable rect textureAlan Hourihane2004-06-112-2/+2
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* fix minor typo in commentBrian Paul2004-06-111-1/+1
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* don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegalBrian Paul2004-06-111-1/+2
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* document recent changes/fixesBrian Paul2004-06-101-0/+5
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* Additional error checking for glTexImageXD.Brian Paul2004-06-101-7/+31
| | | | | Only allow 1D and 2D GL_DEPTH_COMPONENT textures. Make sure internal format and user format are in same catagory.
* Roland's patch to fix promotion of alpha or luminance textures to theBrian Paul2004-06-101-32/+57
| | | | | luminance_alpha format. In particular, using the al88 format to store GL_ALPHA textures with r200 driver.
* New driver for i915 as well as older i830/i845/i865 chipsets.Keith Whitwell2004-06-1043-0/+17911
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* try and find the drm in a more likely placeDave Airlie2004-06-101-1/+1
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