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* Make sure mklib sees the definition of CC and CXX. Make mklib respectIan Romanick2004-06-259-14/+14
* Corrected a float to ubyte conversion bug with fog enabled.Erdi Chen2004-06-251-3/+2
* remove program from hash table when deleted (bug 979514)Brian Paul2004-06-251-8/+7
* new test which uses mixed texgen/non-texgen texture coordinates to exhibit po...Roland Scheidegger2004-06-251-0/+640
* fix GL_HP_occlusion_test bug, use glext.h version 23Brian Paul2004-06-241-0/+2
* fix HP occlusion testing when using generic span pathBrian Paul2004-06-243-8/+12
* fix capitalization, new comments, etcBrian Paul2004-06-241-26/+56
* added library dependencies (bug #978758)Brian Paul2004-06-241-0/+9
* hack for compressed textures with aspectratio greater than 8:1Daniel Borca2004-06-244-53/+66
* disabled unnecessary assertions in texture replicatorDaniel Borca2004-06-241-1/+1
* added back x86 entrypointsDaniel Borca2004-06-242-0/+2
* Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul2004-06-231-20/+32
* revert accidental change from rev. 1.10Roland Scheidegger2004-06-231-1/+1
* updated to version 23Brian Paul2004-06-231-3/+63
* Don't include glapi_*.S files in DRI / solo builds.Ian Romanick2004-06-226-7/+11
* Alexander Gottwald's patch for cygwinBrian Paul2004-06-221-0/+3
* check for NULL pointer to glTexImage (fix verified by Adam Jackson)Brian Paul2004-06-221-20/+27
* added support for non-64bit compilersDaniel Borca2004-06-211-29/+64
* call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ...Brian Paul2004-06-201-7/+5
* remove redundant program field initializers in BindProgram(); ctx->Driver.New...Brian Paul2004-06-201-4/+0
* latest bug fixes, etc.Brian Paul2004-06-201-2/+5
* store's to RC/HC didn't work (bug 976287)Brian Paul2004-06-201-0/+4
* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-1911-111/+263
* Remove ADD_POINTERS code from import() function - it broke UT2004.Brian Paul2004-06-191-116/+128
* Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...Daniel Borca2004-06-196-21/+139
* Use correct macros for packing pixel colors -- this bug is probablyKeith Whitwell2004-06-181-2/+2
* add missing license textsKeith Whitwell2004-06-1840-1/+807
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...Roland Scheidegger2004-06-172-20/+15
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...Roland Scheidegger2004-06-172-8/+13
* fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger2004-06-171-0/+2
* Make the test check for core GL version 1.3 in addition to testing forIan Romanick2004-06-171-2/+22
* Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie2004-06-172-7/+21
* fix component indexing bug in _mesa_texstore_al88()Brian Paul2004-06-161-2/+3
* don't use // comments (Thomas Hellstrom)Brian Paul2004-06-161-1/+1
* remove unused mode functionDave Airlie2004-06-161-68/+0
* switch to using driFillInModes fix depthbuffer = 0Dave Airlie2004-06-161-20/+26
* Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects.Keith Whitwell2004-06-161-1/+2
* Fix a couple typeos in the tables for driFillInModes.Ian Romanick2004-06-151-4/+4
* added more compressed formats to is_color_format()Roland Scheidegger2004-06-151-0/+4
* fix correct parameters passed to StoreImageDaniel Borca2004-06-151-2/+2
* _really_ fix parameters to StoreImage calls.Adam Jackson2004-06-141-2/+2
* added compressed formats to is_color_format() and updated some commentsBrian Paul2004-06-141-14/+27
* Fixed a bug in vertex emitter (untile we move to t_vertex.c)Daniel Borca2004-06-142-9/+14
* add i915 as it seems to build okay..Dave Airlie2004-06-123-3/+3
* just a commentBrian Paul2004-06-111-0/+5
* disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ...Brian Paul2004-06-111-0/+2
* s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/Brian Paul2004-06-111-2/+2
* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-113-5/+5
* added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul2004-06-111-0/+2
* fix some minor glitches in glGetTexParameter codeBrian Paul2004-06-111-7/+7