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* gallium: add additional PIPE_BARRIER_* bitsNicolai Hähnle2016-03-211-0/+7
* svga: add svga_winsys_context::pipe_debug_callback pointerBrian Paul2016-03-212-2/+9
* svga: Fix the index buffer rebind regressionCharmaine Lee2016-03-211-7/+2
* svga: rebind stream output targetsCharmaine Lee2016-03-213-0/+27
* svga: rebind index bufferCharmaine Lee2016-03-212-0/+9
* svga: minor formatting fix, comment additionBrian Paul2016-03-211-1/+4
* svga: optimize constant buffer uploadsCharmaine Lee2016-03-211-1/+11
* svga: add a few more resource updates HUD queryCharmaine Lee2016-03-216-22/+91
* svga: add new num-readbacks HUD queryCharmaine Lee2016-03-215-7/+24
* svga: use shader sampler view declarationsBrian Paul2016-03-216-47/+74
* gallium/tests: declare sampler views in shadersBrian Paul2016-03-213-0/+3
* gallium/util: declare sampler view in util_make_fs_blit_msaa_depthstencil()Brian Paul2016-03-211-1/+2
* postprocess: declare sampler views in shadersBrian Paul2016-03-212-0/+9
* hud: add sampler view declaration in text fragment shaderBrian Paul2016-03-211-0/+1
* st/mesa: emit sampler view decls in drawpixels codeBrian Paul2016-03-212-1/+19
* st/mesa: emit sampler view declaration in bitmap shaderBrian Paul2016-03-211-0/+4
* st/mesa: emit sampler view declarations for ARB vert/frag programsBrian Paul2016-03-211-0/+22
* st/mesa: use correct TGSI texture target in drawpix fragment shaderBrian Paul2016-03-213-4/+11
* st/mesa: use correct TGSI texture target in bitmap fragment shaderBrian Paul2016-03-213-3/+11
* gallium/tgsi: pass TGSI tex target to tgsi_transform_tex_inst()Brian Paul2016-03-215-24/+27
* st/mesa: use the texture view's format for render-to-textureNicolai Hähnle2016-03-211-7/+15
* gallium: Remove unused TGSI_RESOURCE_ definesHans de Goede2016-03-211-9/+0
* nouveau: codegen: Do not silently fail in handeLOAD / handleSTORE / handleATOMHans de Goede2016-03-211-9/+18
* nouveau: codegen: Disable more old resource handling codeHans de Goede2016-03-211-3/+12
* nouveau: codegen: gk110: Make emitSTORE offset handling identical to emitLOADHans de Goede2016-03-211-3/+1
* nouveau: codegen: Slightly refactor Source::scanInstruction() dst handlingHans de Goede2016-03-211-6/+6
* nouveau: codegen: Add support for clover / OpenCL kernel input parametersHans de Goede2016-03-211-3/+15
* tgsi: Add support for global / private / input MEMORYHans de Goede2016-03-218-26/+51
* tgsi: Fix decl.Atomic and .Shared not propagating when parsing tgsi textHans de Goede2016-03-211-0/+6
* doc: document spilling options accepted by INTEL_DEBUGIago Toral Quiroga2016-03-211-0/+2
* tgsi: Fix return of uninitialized memory in tgsi_*_instruction_memoryHans de Goede2016-03-201-0/+4
* st/mesa: report correct precision information for low/medium/high intsIlia Mirkin2016-03-201-0/+7
* st/omx/dec: Correct the timestampingNishanth Peethambaran2016-03-204-8/+34
* st/omx: Remove trailing spacesNishanth Peethambaran2016-03-203-31/+31
* nv50/ir: fix indirect texturing for non-array textures on nvc0Ilia Mirkin2016-03-201-3/+7
* st/mesa: only minify depth for 3d targetsIlia Mirkin2016-03-201-1/+4
* nv50/ir: normalize cube coordinates after derivatives have been computedIlia Mirkin2016-03-204-15/+84
* gallium/radeon: remove remnants of R600 TGSI->LLVMMarek Olšák2016-03-202-20/+0
* r600g: flatten if (1) statement after removal of TGSI->LLVMMarek Olšák2016-03-201-81/+79
* r600g: remove TGSI->LLVM translationMarek Olšák2016-03-2010-1121/+90
* gallium/radeon: remove old CS tracingMarek Olšák2016-03-2020-476/+23
* radeonsi: process TGSI property NEXT_SHADERMarek Olšák2016-03-192-3/+33
* st/mesa: set TGSI property NEXT_SHADERMarek Olšák2016-03-191-0/+36
* gallium: add TGSI property NEXT_SHADERMarek Olšák2016-03-195-1/+32
* nvc0/ir: Use double constant in handleSQRTPierre Moreau2016-03-191-1/+1
* mesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on winsys FBO.Kenneth Graunke2016-03-191-0/+17
* nv50/ir: force-enable derivatives on TXD opsIlia Mirkin2016-03-192-1/+4
* nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-192-3/+3
* nvc0: avoid using magic numbers for the uniform_bo offsetsSamuel Pitoiset2016-03-198-44/+73
* nv50/ir: make use of auxCBSlot instead of magic numbersSamuel Pitoiset2016-03-192-2/+4