| Commit message (Collapse) | Author | Age | Files | Lines |
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It will be used by the ARB_internalformat_query2 implementation to
implement the IMAGE_COMPATIBILITY_CLASS <pname> query.
Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 specification:
"- SHADER_IMAGE_LOAD: The support for using the resource with image load
operations in shaders is written to <params>.
In this case the <internalformat> is the value of the <format> parameter
that would be passed to BindImageTexture.
- SHADER_IMAGE_STORE: The support for using the resource with image store
operations in shaders is written to <params>.
In this case the <internalformat> is the value of the <format> parameter
that is passed to BindImageTexture.
- SHADER_IMAGE_ATOMIC: The support for using the resource with atomic
memory operations from shaders is written to <params>."
For all of them:
"Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource or operation is not supported, NONE is returned."
Reviewed-by: Dave Airlie <[email protected]>
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It will be used by the ARB_internalformat_query2 implementation
to implement queries related to the ARB_shader_image_load_store
extension.
Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 specification:
"- VERTEX_TEXTURE: The support for using the resource as a source for
texture sampling in a vertex shader is written to <params>.
- TESS_CONTROL_TEXTURE: The support for using the resource as a source for
texture sampling in a tessellation control shader is written to <params>.
- TESS_EVALUATION_TEXTURE: The support for using the resource as a source
for texture sampling in a tessellation evaluation shader is written to
<params>.
- GEOMETRY_TEXTURE: The support for using the resource as a source for
texture sampling in a geometry shader is written to <params>.
- FRAGMENT_TEXTURE: The support for using the resource as a source for
texture sampling in a fragment shader is written to <params>.
- COMPUTE_TEXTURE: The support for using the resource as a source for
texture sampling in a compute shader is written to <params>."
For all of them,
"Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource or operation is not supported, NONE is returned."
Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 specification:
"- SRGB_DECODE_ARB: The support for toggling whether sRGB decode happens at
sampling time (see EXT/ARB_texture_sRGB_decode) for the resource is
returned in <params>.
Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource or operation is not supported, NONE is returned."
Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 specification:
"- SRGB_READ: The support for converting from sRGB colorspace on read
operations (see section 3.9.18) from the resource is returned in
<params>.
Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource or operation is not supported, NONE is returned.
- SRGB_WRITE: The support for converting to sRGB colorspace on write
operations to the resource is returned in <params>.
This indicates that writing to framebuffers with this internalformat
will encode to sRGB color spaces when FRAMEBUFFER_SRGB is enabled (see
section 4.1.8).
Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource or operation is not supported, NONE is returned."
Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 specification:
"- COLOR_ENCODING: The color encoding for the resource is returned in
<params>. Possible values for color buffers are LINEAR or SRGB,
for linear or sRGB-encoded color components, respectively. For non-color
formats (such as depth or stencil), or for unsupported resources,
the value NONE is returned."
Reviewed-by: Dave Airlie <[email protected]>
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Returns true if the passed format is an sRGB format, false otherwise.
Reviewed-by: Dave Airlie <[email protected]>
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Specifically MIPMAP, MANUAL_GENERATE_MIPMAP and AUTO_GENERATE_MIPMAP <pname>
queries.
From the ARB_internalformat_query2 specification:
"- MIPMAP: If the resource supports mipmaps, TRUE is returned in <params>.
If the resource is not supported, or if mipmaps are not supported for
this type of resource, FALSE is returned.
- MANUAL_GENERATE_MIPMAP: The support for manually generating mipmaps for
the resource is returned in <params>.
Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource is not supported, or if the operation is not supported,
NONE is returned.
- AUTO_GENERATE_MIPMAP: The support for automatic generation of mipmaps
for the resource is returned in <params>.
Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource is not supported, or if the operation is not supported,
NONE is returned."
Reviewed-by: Dave Airlie <[email protected]>
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It will be used by the ARB_internalformat_query2 implementation to
implement mipmap related queries.
Reviewed-by: Dave Airlie <[email protected]>
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It will be used by the ARB_internalformat_query2 implementation to
implement mipmap related queries.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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It is implemented combining the values returned by calls to the 32-bit
query _mesa_GetInternalformati32v.
The main reason is simplicity. The other option would be C&P how we
implemented the support of GL_MAX_{WIDTH/HEIGHT/DEPTH} and GL_SAMPLES.
Additionally, doing this way, we avoid adding checks on the code, as
are done by the call to the query itself.
MAX_COMBINED_DIMENSIONS is the only pname pointed on the spec of
needing a 64-bit query. We handle that possibility by packing the
returning value on the two first 32-bit integers of params. This
would work on the 32-bit query as far as the value is not greater
that INT_MAX. On the 64-bit query wrapper we unpack those values
in order to get the final value.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Implemented by calling GetIntegerv with the equivalent pname and
handling individually the exceptions related to dimensions.
All those pnames are used to get the maximum value for each dimension
of the given target. The only difference between this calls and
calling GetInteger with pnames like GL_MAX_TEXTURE_SIZE,
GL_MAX_3D_TEXTURE_SIZE, etc is that GetInternalformat allows to
specify a internalformat.
But at this moment, there is no reason to think that the values would
be different based on the internalformat. The spec already take that
into account, using these specific pnames as example on Issue 7 of
arb_internalformat_query2 spec.
So this seems like a hook to allow to return different values based on
the internalformat in the future.
It is worth to note that the piglit test associated to those pnames
are checking the returned values of GetInternalformat against the
values returned by GetInteger, and the test is passing with NVIDIA
proprietary drivers.
main/formatquery: support for MAX_{WIDTH/HEIGHT/DEPTH/LAYERS}
Implemented by calling GetIntegerv with the equivalent pname and
handling individually the exceptions related to dimensions.
All those pnames are used to get the maximum value for each dimension
of the given target. The only difference between this calls and
calling GetInteger with pnames like GL_MAX_TEXTURE_SIZE,
GL_MAX_3D_TEXTURE_SIZE, etc is that GetInternalformat allows to
specify a internalformat.
But at this moment, there is no reason to think that the values would
be different based on the internalformat. The spec already take that
into account, using these specific pnames as example on Issue 7 of
arb_internalformat_query2 spec.
So this seems like a hook to allow to return different values based on
the internalformat in the future.
It is worth to note that the piglit test associated to those pnames
are checking the returned values of GetInternalformat against the
values returned by GetInteger, and the test is passing with NVIDIA
proprietary drivers.
v2: use _mesa_has## instead of direct ctx->Extensions access (Nanley Chery)
Reviewed-by: Dave Airlie <[email protected]>
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From arb_internalformat_query2 spec:
"IMAGE_FORMAT_COMPATIBILITY_TYPE: The matching criteria use for the
resource when used as an image textures is returned in
<params>. This is equivalent to calling GetTexParameter with <value>
set to IMAGE_FORMAT_COMPATIBILITY_TYPE."
Current implementation of GetTexParameter for this case returns a
field of a texture object, so the support of this pname was
implemented creating a temporal texture object and returning that
value.
It is worth to mention that right now that field is not reassigned
after initialization. So it is somehow hardcoded. An alternative
option would be return that value. That doesn't seems really scalable
though.
v2: use _mesa_has## instead of direct ctx->Extensions access (Nanley Chery)
Reviewed-by: Dave Airlie <[email protected]>
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From arb_internalformat_query2 spec:
" If <internalformat> is not color-renderable, depth-renderable, or
stencil-renderable (as defined in section 4.4.4), or if <target>
does not support multiple samples (ie other than
TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, or
RENDERBUFFER), <params> is not modified."
So there are cases where the buffer should not be modified. As the
64-bit query is a wrapper over the 32-bit query, we can't just copy
the values to the equivalent 32-bit buffer, as that would fail if the
original params contained values greater that INT_MAX. So we need to
copy-back only the values that got modified by the 32-bit query. We do
that by filling the temporal buffer by negatives, as the 32-bit query
should not return negative values ever.
Reviewed-by: Dave Airlie <[email protected]>
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It just does a wrapping on the existing 32-bit GetInternalformativ.
We will maintain the 32-bit query as default as it is likely that
it would be the one most used.
Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 spec:
"- INTERNALFORMAT_RED_SIZE
- INTERNALFORMAT_GREEN_SIZE
- INTERNALFORMAT_BLUE_SIZE
- INTERNALFORMAT_ALPHA_SIZE
- INTERNALFORMAT_DEPTH_SIZE
- INTERNALFORMAT_STENCIL_SIZE
- INTERNALFORMAT_SHARED_SIZE
For uncompressed internal formats, queries of these values return the
actual resolutions that would be used for storing image array components
for the resource.
For compressed internal formats, the resolutions returned specify the
component resolution of an uncompressed internal format that produces
an image of roughly the same quality as the compressed algorithm.
For textures this query will return the same information as querying
GetTexLevelParameter{if}v for TEXTURE_*_SIZE would return.
If the internal format is unsupported, or if a particular component is
not present in the format, 0 is written to <params>.
- INTERNALFORMAT_RED_TYPE
- INTERNALFORMAT_GREEN_TYPE
- INTERNALFORMAT_BLUE_TYPE
- INTERNALFORMAT_ALPHA_TYPE
- INTERNALFORMAT_DEPTH_TYPE
- INTERNALFORMAT_STENCIL_TYPE
For uncompressed internal formats, queries for these values return the
data type used to store the component.
For compressed internal formats the types returned specify how components
are interpreted after decompression.
For textures this query returns the same information as querying
GetTexLevelParameter{if}v for TEXTURE_*TYPE would return.
Possible values return include, NONE, SIGNED_NORMALIZED,
UNSIGNED_NORMALIZED, FLOAT, INT, UNSIGNED_INT, representing missing,
signed normalized fixed point, unsigned normalized fixed point,
floating-point, signed unnormalized integer and unsigned unnormalized
integer components. NONE is returned for all component types if the
format is unsupported."
Reviewed-by: Dave Airlie <[email protected]>
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The new pnames accepted by the function are:
- INTERNALFORMAT_RED_SIZE
- INTERNALFORMAT_GREEN_SIZE
- INTERNALFORMAT_BLUE_SIZE
- INTERNALFORMAT_ALPHA_SIZE
- INTERNALFORMAT_DEPTH_SIZE
- INTERNALFORMAT_STENCIL_SIZE
It will be used by the ARB_internalformat_query2 implementation to
implement those pnames.
Reviewed-by: Dave Airlie <[email protected]>
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The new pnames accepted by the function are:
- INTERNALFORMAT_RED_SIZE
- INTERNALFORMAT_GREEN_SIZE
- INTERNALFORMAT_BLUE_SIZE
- INTERNALFORMAT_ALPHA_SIZE
- INTERNALFORMAT_DEPTH_SIZE
- INTERNALFORMAT_STENCIL_SIZE
- INTERNALFORMAT_RED_TYPE
- INTERNALFORMAT_GREEN_TYPE
- INTERNALFORMAT_BLUE_TYPE
- INTERNALFORMAT_ALPHA_TYPE
- INTERNALFORMAT_DEPTH_TYPE
- INTERNALFORMAT_STENCIL_TYPE
It will be used by the ARB_internalformat_query2 implementation to
implement those pnames.
Reviewed-by: Dave Airlie <[email protected]>
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It will be used by the ARB_internalformat_query2 implementation
to check if the target is valid for those <pnames> that are said
in the spec that should return the same values than the
'glGetTexLevelParameter{if}v' function:
- INTERNALFORMAT_RED_SIZE
- INTERNALFORMAT_GREEN_SIZE
- INTERNALFORMAT_BLUE_SIZE
- INTERNALFORMAT_ALPHA_SIZE
- INTERNALFORMAT_DEPTH_SIZE
- INTERNALFORMAT_STENCIL_SIZE
- INTERNALFORMAT_SHARED_SIZE
- INTERNALFORMAT_RED_TYPE
- INTERNALFORMAT_GREEN_TYPE
- INTERNALFORMAT_BLUE_TYPE
- INTERNALFORMAT_ALPHA_TYPE
- INTERNALFORMAT_DEPTH_TYPE
- INTERNALFORMAT_STENCIL_TYPE
- IMAGE_FORMAT_COMPATIBILITY_TYPE
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 specification:
"The INTERNALFORMAT_SUPPORTED <pname> can be used to determine if
the internal format is supported, and the other <pnames> are defined
in terms of whether or not the format is supported."
v2: Consider also FBO base formats when checking if the internalformat is
supported.
Reviewed-by: Dave Airlie <[email protected]>
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Checks that the 'resource', as defined by the ARB_internalformat_query2
specification, is supported by the implementation for those 'pnames'
that require this check.
Reviewed-by: Dave Airlie <[email protected]>
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This would allow to use this method if you are just querying if it is
allowed, like for arb_internalformat_query2.
Reviewed-by: Dave Airlie <[email protected]>
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It will be used by the ARB_internalformat_query2 implementation
to check if a certain compressed 'internalformat' is supported
by texture 'targets'.
Reviewed-by: Dave Airlie <[email protected]>
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It will be used by the ARB_internalformat_query2 implementation
to check if the 'internalformat' passed is supported by texture
MULTISAMPLE 'targets'.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Equivalent to commit bda540 (that added GL_ARB_internalformat_query)
v2: include the new xml to to API_XML list at Makefile.am (Emil Velikov)
Reviewed-by: Dave Airlie <[email protected]>
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The goal is to extend the GetInternalformativ query to implement the
ARB_internalformat_query2 specification, keeping the behaviour defined
by the ARB_internalformat_query if ARB_internalformat_query2 is not
supported.
v2: Don't require ARB_internalformat_query when profile is GLES3.
Reviewed-by: Dave Airlie <[email protected]>
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From the ARB_internalformat_query2 spec:
"If the particular <target> and <internalformat> combination do not make
sense, or if a particular type of <target> is not supported by the
implementation the "unsupported" answer should be given. This is not an
error."
This function checks if the <target> is supported by the implementation.
v2: Allow RENDERBUFFER targets also on GLES 3 profiles.
Reviewed-by: Dave Airlie <[email protected]>
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The ARB_internalformat_query2 specification defines which is the
reponse best representing "not supported" or "not applicable" for
each <pname>.
Queries for unsupported features, targets, internalformats, combinations
of: target and internalformat, target and pname, pname and internalformat,
do not return an error but the corresponding 'unsupported' response.
We will use that response as the default answer.
For SAMPLES the 'unsupported' response is to not modify the 'params' buffer.
Reviewed-by: Dave Airlie <[email protected]>
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Handles the cases where an error should be returned according
to the ARB_internalformat_query and ARB_internalformat_query2
specifications.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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At this point, all uses have been replaced by the more general hook
QueryInternalFormat, introduced by ARB_internalformat_query2.
Reviewed-by: Dave Airlie <[email protected]>
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Implements SAMPLES and NUM_SAMPLE_COUNTS queries using the new generic
driver call QueryInternalFormat, which is being introduced as replacement
of QuerySamplesForFormat to support ARB_internalformat_query2.
Reviewed-by: Dave Airlie <[email protected]>
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Currently, the number of integers returned in the response to
GetInternalFormativ is being tracked by a 'count' variable.
This is so only the modified elements from the temporary buffer are copied into
the original user buffer.
However, with the introduction of ARB_internalformat_query2, keeping track
of 'count' would complicate the code a lot, considering the high number of
queries.
So, we propose to forget about tracking count, and move all the 16 elements
in the temporary buffer, back to the user buffer (clamped to user buffer size
of course). This is basically a trade-off between performance and code clarity.
Reviewed-by: Dave Airlie <[email protected]>
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Use QueryInternalFormat instead of QuerySamplesForFormat to obtain the
highest supported sample. QuerySamplesForFormat is to be removed.
Reviewed-by: Dave Airlie <[email protected]>
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The previous code for SAMPLES and NUM_SAMPLE_COUNTS is reused as a private function.
Reviewed-by: Dave Airlie <[email protected]>
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This effectively disables old QuerySamplesForFormat driver hook, since it is
never called by Mesa anymore.
v2: Call brw_query_samples_for_format() with a dummy buffer to calculate num
samples, to avoid modifying the original buffer.
Reviewed-by: Dave Airlie <[email protected]>
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Now that there is a dedicated source file for internal format queries, this
function belongs there.
Reviewed-by: Dave Airlie <[email protected]>
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By default, we call back the driver's hook fallback function that has generic
implementations for the all the queries.
Reviewed-by: Dave Airlie <[email protected]>
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This is a fallback function for drivers not implementing
ARB_internalformat_query2.
Reviewed-by: Dave Airlie <[email protected]>
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This new function queries different driver parameters for a particular target
and texture format. It is basically a driver hook to support
ARB_internalformat_query2.
Since ARB_internalformat_query2 introduced several new query parameters
over ARB_internalformat_query, having one driver hook for each parameter
is no longer feasible. So this is the generic entry-point for calls
to glGetInternalFormativ and glGetInternalFormati64v.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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When we find indirect indexing into an array, the current implementation
of the array spliiting optimization pass does not look further into the
expression tree. However, if the variable expression involves variable
indexing into other arrays, we can miss that these other arrays also have
variable indexing. If that happens, the pass will crash later on after
hitting an assertion put there to ensure that split arrays are in fact
always indexed via constants:
shader_runner: opt_array_splitting.cpp:296:
void ir_array_splitting_visitor::split_deref(ir_dereference**): Assertion `constant' failed.
This patch fixes the problem by letting the pass step into the variable
index expression to identify these cases properly.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89607
Reviewed-by: Timothy Arceri <[email protected]>
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There is an old if statement (dated to 2011) that prevented doing
endian swap for colorformat, in case the buffer is marked as
PIPE_USAGE_STAGING.
This is now wrong because st_ReadPixels() reads into a destination
texture that is marked with PIPE_USAGE_STAGING. Therefore, even if
the texture is rendered correctly to the monitor, when reading it
back we get unswapped/wrong values.
This patch makes the check_rgba() function in gl-1.0-readpixsanity
piglit test pass in big-endian.
Signed-off-by: Oded Gabbay <[email protected]>
Cc: "11.1 11.2" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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