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* xlib: use _mesa_generate_mipmap() for mipmap generation, not metaBrian Paul2013-01-291-0/+3
| | | | | | | | | | | | | | | | | | The swrast fragment program interpreter has trouble computing the right texture LOD because it doesn't have easy access to input derivatives. This causes the GLSL-based meta generate mipmap code to fetch texels from the wrong mipmap level. One possible fix would be to set the GL_TEXTURE_MIN/MAX_LOD parameters to limit sampling from the right level. But let's just use the _mesa_generate_mipmap() fallback since it's a lot faster than using the fragment shader interpreter. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=54240 Note: This is a candidate for the 9.0 branch. Reviewed-by: José Fonseca <[email protected]>
* st/mesa: set ctx->Const.MaxSamples = 0, not 1Brian Paul2013-01-291-0/+4
| | | | | | | | | | The gallium docs for pipe_screen::is_format_supported() says that samples==0 or samples==1 both mean that multisampling is not supported. Return GL_MAX_SAMPLES==0 instead of 1 for consistency with other drivers. Note: This is a candidate for the 9.0 branch. Reviewed-by: Marek Olšák <[email protected]>
* xlib: stop use _mesa_enable_extension(), just set the boolean flagsBrian Paul2013-01-291-5/+4
| | | | Reviewed-by: Ian Romanick <[email protected]>
* xlib: fix incorrect GL_ANGLE_texture_compression_dxt enableBrian Paul2013-01-291-1/+2
| | | | Reviewed-by: Ian Romanick <[email protected]>
* llvmpipe: Support Z16_UNORM as depth-stencil format.José Fonseca2013-01-294-22/+43
| | | | | | | | | | Simply by adjusting the vector element width after/before reading/writing the depth-stencil values. Ran several GL_DEPTH_COMPONENT16 piglit tests without regressions. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* i965: Add chipset limits for Haswell GT1/GT2.Kenneth Graunke2013-01-281-1/+17
| | | | | | | | | | | The maximum number of URB entries come from the 3DSTATE_URB_VS and 3DSTATE_URB_GS state packet documentation; the thread count information comes from the 3DSTATE_VS and 3DSTATE_PS state packet documentation. NOTE: This is a candidate for the 9.0 branch. Signed-off-by: Kenneth Graunke <[email protected]> Signed-off-by: Eugeni Dodonov <[email protected]>
* intel: Un-hardcode lengths from blitter commands.Kenneth Graunke2013-01-282-7/+7
| | | | | | | | | The packet length may change at some point in the future. Specifying it explicitly (rather than hardcoding it in the command #define) allows us to change it much more easily in the future. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* Remove APIspec.dtdMatt Turner2013-01-281-52/+0
| | | | Left behind by a8ab7e33.
* docs: List new extensions added in Mesa 9.1Matt Turner2013-01-281-1/+8
| | | | | | I did not list the *_get_program_binary extensions since they're not useful to anyone with their current implementation (that supports 0 binary formats).
* intel: Use a CPU map of the batch on LLC-sharing architectures.Eric Anholt2013-01-294-9/+24
| | | | | | | | | | | | | | | | Before, we were keeping a CPU-only buffer to accumulate the batchbuffer in, which was an improvement over mapping the batch through the GTT directly (since any readback or other failure to stream through write combining correctly would hurt). However, on LLC-sharing architectures we can do better by mapping the batch directly, which reduces the cache footprint of the application since we no longer have this extra copy of a batchbuffer around. Improves performance of GLBenchmark 2.1 offscreen on IVB by 3.5% +/- 0.4% (n=21). Improves Lightsmark performance by 1.1 +/- 0.1% (n=76). Improves cairo-gl performance by 1.9% +/- 1.4% (n=57). No statistically significant difference in GLB2.1 on SNB (n=37). Improves cairo-gl performance by 2.1% +/- 0.1% (n=278).
* r600g: use uint64_t instead of unsigned long for proper 32bits cpu supportJerome Glisse2013-01-285-16/+16
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: real fix for non 3.8 kernelJerome Glisse2013-01-281-3/+5
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* i965: Fix assignment instead of comparison in asserts.Vinson Lee2013-01-281-2/+2
| | | | | | | | Fixes side effect in assertion defects reported by Coverity. Note: This is a candidate for the 9.1 branch. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* android: use gralloc_drm_get_gem_handle apiTapani Pälli2013-01-283-15/+7
| | | | | | | | Currently a gralloc internal structure is exposed to Mesa, Use a query function instead to maintain ABI compatibility. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* intel: Typo fix: "pitsh" -> "pitch"Paul Berry2013-01-281-1/+1
| | | | Comment change only.
* r600g: fix segfault with old kernel9.1-branchpointJerome Glisse2013-01-285-11/+23
| | | | | | | Old kernel do not have dma support, patch pushed were missing some of the check needed to not use dma. Signed-off-by: Jerome Glisse <[email protected]>
* glx: only advertise GLX_INTEL_swap_event if it's supportedZack Rusin2013-01-241-2/+3
| | | | | | | | | | | Only drivers supporting DRI2 version >=4 support GLX_INTEL_swap_event. So lets mark it as such otherwise applications which use this extension (i.e. everything based on Clutter, e.g. gnome-shell) break horribly on drivers supporting DRI2 versions only up to 3. Note: This is a candidate for the 9.0 branch. Reviewed-by: Brian Paul <[email protected]>
* r600g: improve inputs/interpolation handling with llvm backendVadim Girlin2013-01-284-209/+151
| | | | | | | | | | Get rid of special handling for reserved regs. Use one intrinsic for all kinds of interpolation. v2[Vincent Lejeune]: Rebased against current master Reviewed-by: Tom Stellard <[email protected]> Signed-off-by: Vadim Girlin <[email protected]>
* r600g: Add ar_chan member to struct r600_bytecodeTom Stellard2013-01-283-0/+4
| | | | | | | | r600_bytecode::ar_chan stores the register channel for the value that will be loaded into the AR register. At the moment, this field is only used by the LLVM backend. The default backend always sets ar_chan = 0.
* r600g: More robust checks for MOVA_INT instructionsTom Stellard2013-01-281-8/+35
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* r600g/llvm: Add dummy export for vs outputVincent Lejeune2013-01-281-2/+20
| | | | | | Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=59588 Reviewed-by: Tom Stellard <[email protected]>
* r600g: Fix building with --enable-r600-llvm-compilerTom Stellard2013-01-282-7/+4
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=59877
* r600g: don't emit WAIT_UNTIL on cayman/TN (v2)Alex Deucher2013-01-281-9/+28
| | | | | | | | | | | | | It shouldn't be needed and older kernels don't support it. v2: Replace with PS partial flush as before. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=59945 Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* r600g: add async for staging buffer upload v2Jerome Glisse2013-01-2812-17/+595
| | | | | | v2: Add virtual address to dma src/dst offset for cayman Signed-off-by: Jerome Glisse <[email protected]>
* r600g: add multi ring support with dma as first second ring v4Jerome Glisse2013-01-2814-176/+327
| | | | | | | | | | | | | | | | | | | | | | | | | | | We keep track of ring emission order in a stack, whenever we need to flush we empty the stack in a fifo order. There is few helpers function for bo mapping and other ring activities that will make sure that the ring stack is properly flush and submitted. v2: fix st flush path, and other flush path to properly flush all rings if necessary v3: - improve name of ring helpers - make sure that each time a cs is gona be written it endup at top of the stack to avoid any issue such as : STACK[0] = dma (withbo A,B) STACK[1] = gfx (withbo C,D) Now if code try to emit a dma command relative to bo C or D it will start writting cmd stream into the cs and once it reach the point where it adds relocation it will flush. At that point the cs will have cmd that don't have proper relocation into the relocation buffer and kernel will just refuse to run. v4: - Drop the stack idea as it turn out there is no way to use it or benefit from it. Any time the driver start command on other ring, it always need to flush the previous ring. So make code simpler by not using a stack. Signed-off-by: Jerome Glisse <[email protected]>
* radeon/winsys: add dma ring support to winsys v3Jerome Glisse2013-01-289-82/+218
| | | | | | | | | | | | | | | | | | | | Add ring support, you can create a cs for each ring. DMA ring is bit special regarding relocation as you must emit as much relocation as there is use of the buffer. v2: - Improved comment on relocation changes - Use a single thread to queue cs submittion this simplify driver code while not impacting performances. Rational for this is that you have to wait for all previous submission to have completed so there was never a case while we could have 2 different thread submitting a command stream at the same time. This code just consolidate submission into one single thread per winsys. v3: - Do not use semaphore for empty queue signaling, instead use cond var. This is because it's tricky to maintain an even number of call to semaphore wait and semaphore signal (the number of cs in the stack would for instance make that number vary). Signed-off-by: Jerome Glisse <[email protected]>
* gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unitRoland Scheidegger2013-01-287-95/+95
| | | | | | | | | | | Make it obvious what "unit" this is (no change in functionality). draw still uses "unit" in places where it changes the shader by adding texture sampling itself - it seems like this can't work with shaders using dx10-style sample opcodes (can't mix gl-style and dx10-style sample instructions in a shader). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallivm: split sampler and texture stateRoland Scheidegger2013-01-2820-357/+709
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Split the sampler interface to use separate sampler and texture (sampler_view) state. This is needed to support dx10-style sampling instructions. This is not quite complete since both draw/llvmpipe don't really track textures/samplers independently yet, as well as the gallivm code not quite using the right sampler or texture index respectively (but it should work for the sampling codes used by opengl). We are however losing some optimizations in the process, apply_max_lod will no longer work, and we potentially could end up with more (unnecessary) recompiles (if switching textures with/without mipmaps only so it shouldn't be too bad). v2: don't use different callback structs for sampler/sampler view functions (which just complicates things), fix up sampling code to actually use the right texture or sampler index, and similar for llvmpipe/draw actually distinguish between samplers and sampler views. v3: fix more of PIPE_MAX_SAMPLER / PIPE_MAX_SHADER_SAMPLER_VIEWS mismatches (both in draw and llvmpipe), based on feedback from José get rid of unneeded static sampler derived state.(which also fixes the only 2 piglit regressions due to a forgotten assignment), fix comments based on Brian's feedback. v4: remove some accidental unrelated whitespace changes Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium/u_upload_mgr: fix a serious memory leakMarek Olšák2013-01-281-2/+1
| | | | It can eat all memory and crash in a matter of minutes with r600g.
* nouveau: don't try to use push_data if it's not implementedChristoph Bumiller2013-01-271-0/+3
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* gles3: Update gl3.hMatt Turner2013-01-261-2/+2
| | | | | | Contains a fix for Khronos bug 9557. Reviewed-by: Jordan Justen <[email protected]>
* r600g: add more cases for copying unsupported formats to resource_copy_regionMarek Olšák2013-01-261-0/+12
| | | | just in case a new format is added to gallium
* r600g: don't use radeon_surface_level::npix_x/y/zMarek Olšák2013-01-264-32/+27
| | | | | | | npix_x/y/z is wrong with NPOT textures, since it's always aligned to POT if the level is non-zero, so we can't use that. This fixes piglit/spec/EXT_texture_shared_exponent/fbo-generatemipmap-formats.
* r600g: fix compile warnings in r600_cp_dma_copy_buffer on 32-bit gccMarek Olšák2013-01-262-4/+4
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* r600g: fix up CP DMA for VM on cayman and TNAlex Deucher2013-01-252-6/+9
| | | | | | | Need to add the virtual address. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* svga: use pipe_sampler_view_release() in svga_cleanup_tss_binding()Brian Paul2013-01-251-1/+1
| | | | | | | | | | | | | | Fixes a crash when the Redway3D Turbine demo exits. We've made this change in other places in the past. The root issue is texture objects are being shared by multiple contexts and sampler views get shared too. Sampler views have a context pointer and if that context gets deleted we may try to reference that context when finally deleting the sampler view. pipe_sampler_view_release() avoids this problem because it takes an explicit context. Reviewed-by: Zack Rusin <[email protected]>
* st/mesa: handle new GLSL IR enumerants in switch statementsBrian Paul2013-01-251-2/+16
| | | | To silence warnings about unhandled cases.
* svga: add NULL pointer check in svga_create_sampler_state()Brian Paul2013-01-251-0/+3
| | | | Note: This is a candidate for the 9.0 branch.
* vbo: add a null pointer check to handle OOM instead of crashingBrian Paul2013-01-251-0/+5
| | | | Note: This is a candidate for the 9.0 branch.
* util: add new error checking code in vbuf helperBrian Paul2013-01-251-27/+49
| | | | | | | | | | | Check the return value of calls to u_upload_alloc() and u_upload_data() and return early if needed. Since we don't have a way to propagate errors all the way up to Mesa through pipe_context::draw_vbo(), call debug_warn_once() so the user might have some clue about OOM errors. Note: This is a candidate for the 9.0 branch.
* st/mesa: do proper error checking for u_upload_alloc() callsBrian Paul2013-01-255-17/+26
| | | | | | | | | We weren't properly checking the return value of these calls (and calls to u_upload_data()) to detect OOM errors. Note: This is a candidate for the 9.0 branch. Reviewed-by: Jose Fonseca <[email protected]>
* util: add some defensive coding in u_upload_alloc()Brian Paul2013-01-251-1/+7
| | | | | | | | | | | | | | Some callers of this function were checking the 'ptr' result to see if the function failed. But the correct way is to check the regular return value for PIPE_ERROR_x. Now we initialize all the returned values at the top of the function in case we do hit an error (like OOM). Callers are more likely to detect OOM conditions now. But there are some callers which don't do any error checking... Note: This is a candidate for the 9.0 branch. Reviewed-by: Jose Fonseca <[email protected]>
* glsl: use glsl_strtof() instead of glsl_strtod()Brian Paul2013-01-252-8/+8
| | | | | | Since the result of those calls is always assigned to a float. Reviewed-by: Ian Romanick <[email protected]>
* glsl: add new glsl_strtof() functionBrian Paul2013-01-252-0/+25
| | | | | | | Note, we could alternately implement this in terms of glsl_strtod() with a (float) cast. Reviewed-by: Ian Romanick <[email protected]>
* softpipe: add casts to silence MSVC warningsBrian Paul2013-01-251-2/+2
| | | | Reviewed-by: José Fonseca <[email protected]>
* util: silence MSVC signed/unsigned comparison warningsBrian Paul2013-01-251-4/+4
| | | | Reviewed-by: José Fonseca <[email protected]>
* util: silence MSVC double->float conversion warningsBrian Paul2013-01-251-2/+2
| | | | Reviewed-by: José Fonseca <[email protected]>
* util: silence MSVC signed/unsigned warnings in debug_get_flags_option()Brian Paul2013-01-251-1/+1
| | | | Reviewed-by: José Fonseca <[email protected]>
* st/mesa: silence assorted MSVC warnings in DrawPixels codeBrian Paul2013-01-251-2/+2
| | | | Reviewed-by: José Fonseca <[email protected]>
* swrast: silence a bunch of MSVC warningsBrian Paul2013-01-251-19/+19
| | | | Reviewed-by: José Fonseca <[email protected]>