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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
Revert "ac/shader: gather If TES reads TESSINNER or TESSOUTER"
Samuel Pitoiset
2018-01-15
5
-8
/
+4
*
amd/common: fix loading InstanceID for tess on < GFX9
Samuel Pitoiset
2018-01-15
1
-2
/
+1
*
ac/shader: gather If TES reads TESSINNER or TESSOUTER
Samuel Pitoiset
2018-01-15
5
-4
/
+8
*
ac: remove ac_shader_variant_info::fs::output_mask
Samuel Pitoiset
2018-01-15
2
-3
/
+0
*
r600/shader: Initialize max_driver_temp_used correctly for the first time
Gert Wollny
2018-01-15
1
-0
/
+1
*
freedreno/ir3: "soft" depth scheduling for SFU instructions
Rob Clark
2018-01-14
1
-9
/
+21
*
freedreno/a5xx: work around SWAP vs TILE_MODE constraint
Rob Clark
2018-01-14
1
-0
/
+20
*
freedreno/a5xx: texture tiling
Rob Clark
2018-01-14
16
-25
/
+339
*
freedreno: update generated headers
Rob Clark
2018-01-14
6
-26
/
+35
*
freedreno: add screen->setup_slices() for tex layout
Rob Clark
2018-01-14
3
-19
/
+43
*
r300g: remove double assignment
Grazvydas Ignotas
2018-01-14
1
-1
/
+0
*
util: use faster zlib's CRC32 implementaion
Grazvydas Ignotas
2018-01-14
1
-0
/
+13
*
android,configure,meson: define HAVE_ZLIB
Grazvydas Ignotas
2018-01-14
3
-0
/
+3
*
util/crc32: don't drop the const qualifier
Grazvydas Ignotas
2018-01-14
1
-1
/
+1
*
ac: add doubles support to isign
Timothy Arceri
2018-01-14
1
-7
/
+18
*
ac: add i64_0 and i64_1 to llvm build context
Timothy Arceri
2018-01-14
2
-0
/
+4
*
ac/nir: fix translation of nir_op_b2i for doubles
Timothy Arceri
2018-01-14
1
-3
/
+9
*
ac: fix build error in si_shader
Mauro Rossi
2018-01-13
1
-1
/
+1
*
radv/radeonsi/nir: lower 64bit flrp
Timothy Arceri
2018-01-13
2
-0
/
+2
*
broadcom/vc5: Use MSF to ignore discards/non-dispatched channels in loops.
Eric Anholt
2018-01-12
1
-1
/
+5
*
broadcom/vc5: Use XOR instead of SUB for execute flags comparisons.
Eric Anholt
2018-01-12
1
-3
/
+3
*
broadcom/vc5: Also check the update flags for avoiding DCE.
Eric Anholt
2018-01-12
1
-1
/
+5
*
broadcom/vc5: Fix up channel swizzling for textures on 4.x.
Eric Anholt
2018-01-12
1
-2
/
+5
*
broadcom/vc5: Port the draw-time state emission to V3D 4.1.
Eric Anholt
2018-01-12
7
-27
/
+76
*
broadcom/vc5: Rename V3D 3.x Flat Shade Action to match v4.x naming.
Eric Anholt
2018-01-12
2
-8
/
+8
*
broadcom/vc5: Update pixel center setup for V3D 4.x.
Eric Anholt
2018-01-12
1
-2
/
+12
*
broadcom/vc5: Print the buffer name in simulator overflow checks.
Eric Anholt
2018-01-12
1
-2
/
+4
*
broadcom/vc5: Add support for loading varyings in V3D 4.1.
Eric Anholt
2018-01-12
6
-17
/
+13
*
broadcom/vc5: Update state setup for V3D 4.1.
Eric Anholt
2018-01-12
7
-14
/
+206
*
broadcom/vc5: Add compiler support for V3D 4.x texturing.
Eric Anholt
2018-01-12
7
-6
/
+283
*
broadcom/vc5: Add the new TMU write addresses for V3D 4.x (and r5rep).
Eric Anholt
2018-01-12
2
-10
/
+37
*
broadcom/vc5: Move V3D 3.3 texturing to a separate file.
Eric Anholt
2018-01-12
5
-229
/
+267
*
broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file.
Eric Anholt
2018-01-12
5
-34
/
+82
*
broadcom/vc5: Set up depth formats for V3D 4.x.
Eric Anholt
2018-01-12
1
-1
/
+12
*
broadcom/vc5: Always use the RGBA8 formats for RGBX8.
Eric Anholt
2018-01-12
1
-3
/
+7
*
broadcom/vc5: Move the formats table to per-V3D-version compile.
Eric Anholt
2018-01-12
12
-337
/
+451
*
broadcom/vc5: Add support for V3D 4.1 CLIF dumping.
Eric Anholt
2018-01-12
5
-17
/
+57
*
broadcom/vc5: Move the body of CLIF dumping to a per-version file.
Eric Anholt
2018-01-12
6
-155
/
+255
*
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
Eric Anholt
2018-01-12
9
-81
/
+311
*
broadcom/vc5: Properly schedule the thread-end THRSW.
Eric Anholt
2018-01-12
2
-39
/
+137
*
broadcom/vc5: Implement GFXH-1684 workaround.
Eric Anholt
2018-01-12
4
-0
/
+20
*
broadcom/vc5: Port drawing commands to V3D 4.x.
Eric Anholt
2018-01-12
9
-20
/
+93
*
broadcom/vc5: Add a test for .ifb in ADD ops.
Eric Anholt
2018-01-12
1
-0
/
+1
*
broadcom/vc5: Add the new tesselation opcodes in V3D 4.1.
Eric Anholt
2018-01-12
2
-1
/
+5
*
broadcom/vc5: Use a physical-reg-only register class for LDVPM.
Eric Anholt
2018-01-12
2
-8
/
+21
*
broadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D 4.1.
Eric Anholt
2018-01-12
9
-51
/
+197
*
broadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c.
Eric Anholt
2018-01-12
1
-80
/
+0
*
broadcom/vc5: Add support for QPU pack/unpack/disasm of small immediates.
Eric Anholt
2018-01-12
4
-1
/
+94
*
broadcom/vc5: Enable the driver on V3D 4.1
Eric Anholt
2018-01-12
1
-1
/
+1
*
broadcom/vc5: Port the simulator to support V3D 4.1
Eric Anholt
2018-01-12
9
-125
/
+216
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