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* i965/vec4: fix vertical stride to avoid breaking region parameter ruleSamuel Iglesias Gonsálvez2017-05-031-18/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | From IVB PRM, vol4, part3, "General Restrictions on Regioning Parameters": "If ExecSize = Width and HorzStride ≠ 0, VertStride must be set to Width * HorzStride." In next patch, we are going to modify the region parameter for uniforms and vgrf. For uniforms that are the source of DF align1 instructions, they will have <0, 4, 1> regioning and the execsize for those instructions will be 4, so they will break the regioning rule. This will be the same for VGRF sources where we use the vstride == 0 exploit. As we know we are not going to cross the GRF boundary with that execsize and parameters (not even with the exploit), we just fix the vstride here. v2: - Move is_align1_df() (Curro) - Refactor exec_size == width calculation (Curro) Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Cc: "17.1" <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* radv/ac: canonicalize the output for 32-bit float min/max.Dave Airlie2017-05-031-0/+8
| | | | | | | | | | | | | | | | | | This fixes: dEQP-VK.glsl.builtin.precision.min.* dEQP-VK.glsl.builtin.precision.max.* dEQP-VK.glsl.builtin.precision.clamp.* The problem is the hw doesn't compare denorms properly, so we have to flush them, even though the spec says flushing is optional, if you don't flush the results should be correct. The -pro driver changes the shader float mode, it would be nice if llvm could grow that perhaps. Acked-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: flush f32->f16 conversion denormals to zero. (v2)Dave Airlie2017-05-032-4/+41
| | | | | | | | | | | | | | | SPIR-V defines the f32->f16 operation as flushing denormals to 0, this compares the class using amd class opcode. Thanks to Matt Arsenault for figuring it out. This fix is VI+ only, add a TODO for SI/CIK. This fixes: dEQP-VK.spirv_assembly.instruction.compute.opquantize.flush_to_zero Acked-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: Add userspace fence buffer per context.Bas Nieuwenhuizen2017-05-034-37/+44
| | | | | | | | | | Having it in the winsys didn't work when multiple devices use the same winsys, as we then have multiple contexts per queue, and each context counts separately. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Fixes: 7b9963a28f4 "radv: Enable userspace fence checking."
* radv: enable lower_sub to fix loop unrolling.Dave Airlie2017-05-031-0/+1
| | | | | | | | | | Loop unroll asserts if it hits a sub, we don't really want to lower subs as llvm handles these things, but do this for now, until we can fix loop unroll to work with subs. Fixes: 14ae0bfa5 (radv: Add NIR loop unrolling) Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: Don't set dynamic state for pipelines with rasterizer dicard.Bas Nieuwenhuizen2017-05-031-6/+9
| | | | | | | | | | | | All of the dynamic states apply to rasterization & fragment processing, so we don't need to set them if we don't rasterize. We don't clear the dirty flags for them though, so we don't miss any updates for the next pipeline with rasterization. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Fixes: 76603aa90b8 "radv: Drop the default viewport when 0 viewports are given."
* radv: flush more stages when semaphore are waiting.Dave Airlie2017-05-032-3/+23
| | | | | | | | | | | | | | | This still doesn't give us complete pWaitDstStageMask support, but it should provide enough to be correct if not as efficent as possible. If we have wait semaphores we must flush between submits and flush the shaders as well. This fixes the remaining fails in: dEQP-VK.synchronization.op.single_queue.semaphore.*ssbo* Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl: set vector_elements to 1 for samplersSamuel Pitoiset2017-05-022-16/+6
| | | | | | | | | | | | | | | | I don't see any reasons why vector_elements is 1 for images and 0 for samplers. This increases consistency and allows to clean up some code a bit. This will also help for ARB_bindless_texture. No piglit regressions with RadeonSI. This time the Intel CI system doesn't report any failures. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* vc4: Use runtime CPU detection for whether NEON is available.Eric Anholt2017-05-022-14/+16
| | | | | | | | This will allow Raspbian's ARMv6 builds to take advantage of the new NEON code, and could prevent problems if vc4 ends up getting used on a v7 CPU without NEON. v2: Drop dead NEON_SUFFIX (noted by Erik Faye-Lund)
* vc4: Use a wrapper file to set VC4_BUILD_NEON instead of CFLAGS.Eric Anholt2017-05-024-8/+31
| | | | | | | | | Android.mk was setting the flag across the entire driver, so we didn't have non-NEON versions getting built. This was going to be a problem with the next commit, when I start auto-detecting NEON support and use the non-NEON version when appropriate. Reviewed-by: Rob Herring <[email protected]>
* gallium: Enable ARM NEON CPU detection.Eric Anholt2017-05-023-0/+46
| | | | | | | | | | | | | | | | | | I wrote this code with reference to pixman, though I've only decided to cover Linux (what I'm testing) and Android (seems obvious enough). Linux has getauxval() as a cleaner interface to the /proc entry, but it's more glibc-specific and I didn't want to add detection for that. This will be used to enable NEON at runtime on ARMv6 builds of vc4. v2: Actually initialize the temp vars in the Android path (noticed by daniels) v3: Actually pull in the cpufeatures library (change by robher). Use O_CLOEXEC. Break out of the loop when we find our feature. v4: Drop VFP code, which was confused about what it was detecting and not actually used yet. Reviewed-by: Grazvydas Ignotas <[email protected]>
* radv: fix stencil only clears.Dave Airlie2017-05-031-0/+3
| | | | | | | | | | | | | | | If we are clearing stencil only, we still need to provide a a valid Z output from the vertex shader, we can't rely on the depth clear value having any meaning, as we use this for the position output, and it could get clipped, so we don't end up clearing anything. Fixes: dEQP-VK.renderpass.simple.stencil since I added S8 support. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* renderonly: use drmIoctlPhilipp Zabel2017-05-021-4/+3
| | | | | | | | | | | To restart interrupted system calls, use drmIoctl. Fixes: 848b49b288f ("gallium: add renderonly library") CC: <[email protected]> Suggested-by: Emil Velikov <[email protected]> Signed-off-by: Philipp Zabel <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]>
* renderonly: drop resources on destroyPhilipp Zabel2017-05-023-3/+13
| | | | | | | | | | | | | The renderonly_scanout holds a reference on its prime pipe resource, which should be released when it is destroyed. If it was created by renderonly_create_kms_dumb_buffer_for_resource, the dumb BO also has to be destroyed. Fixes: 848b49b288f ("gallium: add renderonly library") CC: <[email protected]> Signed-off-by: Philipp Zabel <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]>
* renderonly: close transfer prime_fdPhilipp Zabel2017-05-021-0/+2
| | | | | | | | | | | | prime_fd is only used to transfer the scanout buffer to the GPU inside renderonly_create_kms_dumb_buffer_for_resource. It should be closed immediately to avoid leaking the DMA-BUF file handle. Fixes: 848b49b288f ("gallium: add renderonly library") CC: <[email protected]> Signed-off-by: Philipp Zabel <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]>
* radv/wsi: report presentation error per image requestDave Airlie2017-05-031-6/+13
| | | | | | | | | | | | This ports 0fcb92c17dee681bd39c08ddf0abc358a27337c7 anv: wsi: report presentation error per image request This fixes: dEQP-VK.wsi.xlib.incremental_present.scale_none.* Reviewed-by: Daniel Stone <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: minor pahole related improvements.Dave Airlie2017-05-033-5/+5
| | | | | | | This just reduces the structs by 4-8 bytes each. Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv/image: resize some surface members.Dave Airlie2017-05-031-3/+3
| | | | | | | Oops meant to be part of previous series. Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: drop unused surface level members.Dave Airlie2017-05-032-6/+0
| | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv/image: drop blk_dDave Airlie2017-05-033-3/+1
| | | | | | | This was pretty much unused. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: remove some members of radeon surface.Dave Airlie2017-05-034-48/+40
| | | | | | | | We would be storing this info twice per image, no need to, remove it from the surface struct. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: move some image info into a separate struct.Dave Airlie2017-05-0313-80/+90
| | | | | | | This is to rework the surface code like radeonsi. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: provide a helper for comparing an image extents.Dave Airlie2017-05-032-2/+11
| | | | | | | | This just makes it easier to do the follow in cleanups of the surface. Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gbm/dri: Fix sign-extension in modifier queryDaniel Stone2017-05-021-1/+1
| | | | | | | | | | | | | When we were assembling the unsigned 64-bit query return from its two signed 32-bit component parts, the lower half was getting sign-extended into the top half. Be more explicit about what we want to do. Fixes gbm_bo_get_modifier() returning ((1 << 64) - 1) rather than ((1 << 56) - 1), i.e. DRM_FORMAT_MOD_INVALID. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* nir: Pick just the channels we want for bitmap and drawpixels lowering.Eric Anholt2017-05-022-2/+6
| | | | | | | | | | | | NIR now validates that SSA references use the same number of channels as are in the SSA value. v2: Reword commit message, since the commit didn't land before the validation change did. Fixes: 370d68babcbb ("nir/validate: Validate that bit sizes and components always match") Reviewed-by: Jason Ekstrand <[email protected]> (v1) Cc: <[email protected]>
* anv/tests: Create a dummy instance as well as deviceJason Ekstrand2017-05-014-4/+16
| | | | | | | | | This fixes crashes caused by 35e626bd0e59e7ce9fd97ccef66b2468c09206a4 which made us start referencing the instance in the allocators. With this commit, the tests now happily pass again. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100877 Tested-by: Vinson Lee <[email protected]>
* radv: Use correct stage for ready bit.Bas Nieuwenhuizen2017-05-021-9/+24
| | | | | | | | Set the bit in the same stage as the timestamp, instead always at top of pipe. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Tested-by: Grazvydas Ignotas <[email protected]>
* radv: Add top of pipe timestamp queries.Bas Nieuwenhuizen2017-05-022-12/+27
| | | | | | | Does not fix brokenness with the ready bit. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Add NIR loop unrolling.Bas Nieuwenhuizen2017-05-021-0/+10
| | | | | | | | Not much effect on dota2/talos, but positive on deferred. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* i965: Solve Android native fence fd double closeRandy Xu2017-05-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | The Android native fence in i965 has two fds: _EGLSync::SyncFd and brw_fence::sync_fd. The semantics of __DRI2fenceExtensionRec::create_fence_fd are unclear on whether the DRI driver takes ownership of the incoming fd (which is the same incoming fd from eglCreateSync). i965 did take ownership, but all other Mesa drivers do not; instead, they dup the incoming fd. As a result, _EGLSync::SyncFd and brw_fence::sync_fd were the same fd, and both egl_dri2 and i965 believed they owned it. On eglDestroySync, that led to a double-close. Fix the double-close by making brw_dri_create_fence_fd dup the incoming fd, just like the other drivers do. Signed-off-by: Randy Xu <[email protected]> Test: Run Vulkan and GLES stress test and no crash. Fixes: 6403e376511 ("i965/sync: Implement fences based on Linux sync_file") Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]> [chadv: Polish the commit message] Cc: [email protected]
* vc4: Only build the NEON code on arm32.Eric Anholt2017-05-011-2/+2
| | | | | | | | | | | NEON is sufficiently different on arm64 that we can't just reuse this code. Disable it on arm64 for now. v2: Use PIPE_ARCH_ARM instead, as __ARM_ARCH may be 8 for a 32-bit build for a v8 CPU. Signed-off-by: Eric Anholt <[email protected]> Cc: <[email protected]>
* gm107/ir: add a missing assertion in emitISCADD()Samuel Pitoiset2017-05-011-0/+2
| | | | | | | For consistency, similar to the other emitters. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* i965: Don't allocate uniform space for samplersTimothy Arceri2017-05-011-1/+1
| | | | | | | | | | | | | | Samplers are encoded into the instruction word, so there's no need to make space in the uniform file. Previously matrix_columns and vector_elements were set to 0, making this else case a no-op. Commit 75a31a20af26 changed that, causing malloc corruption in thousands of tests on i965. Fixes: 75a31a20af26 ("glsl: set vector_elements to 1 for samplers") Reviewed-by: Jason Ekstrand <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100871
* egl: initialise dummy_thread via _eglInitThreadInfoEmil Velikov2017-04-291-9/+4
| | | | | | | | | | | Considering we cannot make dummy_thread a constant we might as well, initialise by the same function that handles the actual thread info. This way we don't need to worry about mismatch between the initialiser and initialising function. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: polish dri2_to_egl_attribute_map[]Emil Velikov2017-04-291-50/+18
| | | | | | | | Annotate the array as static const and use C99 initialiser to populate it. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* gallium/targets: fix bool setting on BE architecturesIlia Mirkin2017-04-298-11/+11
| | | | | | | | | | | | | val_bool and val_int are in a union. val_bool gets the first byte, which happens to work on LE when setting via the int, but breaks on BE. By setting the value properly, we are able to use DRI3 on BE architectures. Tested by running glxgears with a NV34 in a G5 PPC. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected] [Emil Velikov: squash the vmwgfx hunk] Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* docs: add release calendar page and references to itEmil Velikov2017-04-295-1/+107
| | | | | | | | | | | | | | | Add a page that has information which release is expected when and associated information. Reference to it from the "Releasing process" and "Release notes" pages. v2: - Add Andres for 17.0.5 - Rework table format to include the branch (Eric) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* travis: bump MAKEFLAGS to -j4Emil Velikov2017-04-291-6/+6
| | | | | | | | The instance should have 2 cores, yet bumping the jobs to 4 should give us a minor speed improvement. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: enable wayland supportEmil Velikov2017-04-291-4/+16
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: add Gallium state-tracker targetsEmil Velikov2017-04-291-0/+80
| | | | | | | | | | | | | | | Split into OpenCL and others, since the former is quite time consuming. v2: - explicitly enable/disable components - build libvdpau 1.1 requirement - enable st/vdpau - build libva 1.6.2 (API 0.38) requirement v3: Drop ubuntu-toolchain-r-test from sources (Andres) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: model scons check target like the make oneEmil Velikov2017-04-291-1/+7
| | | | | | | | Should make things a bit more consistent across the board. Cc: Eric Engestrom <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: split the make target to three separate onesEmil Velikov2017-04-291-16/+80
| | | | | | | | | | | | | | | | | | | | | | | | Split the target to allow faster builds for each run. The overall build time will be more, yet Travis runs multiple builds in parallel so we're limited by the slowest one. Things are split roughly as: - DRI loaders, classic DRI drivers, classic OSMesa, make check - All Gallium drivers (minus the SWR) alongside st/dri (mesa) - The Vulkan drivers - ANV and RADV, make check (anv) v2: - rework RUN_CHECK to MAKE_CHECK_COMMAND - explicitly disable DRI loaders - generate linux/memfd.h locally and enable ANV - add libedit-dev v3: Use printf to create the header (Andres). v4: Really add the libedit + printf hunks. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: add "make swr" to the build matrixEmil Velikov2017-04-291-3/+38
| | | | | | | | v2: Quote OVERRIDE variables. v3: Add missplaced libedit-dev hunk (Andres). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: add "scons swr" to the build matrixEmil Velikov2017-04-291-0/+28
| | | | | | | | | | | | | | | Requires GCC 5.0 (due to the C++14 requirement) and LLVM 3.9. v2: Enable the target, add libedit-dev, rework check target. v3: Comment the current check target, add -j4 SCONSFLAGS, quote OVERRIDE variables. v4: Keep check target as-is (Andres) Cc: Tim Rowley <[email protected]> Cc: George Kyriazis <[email protected]> Reviewed-by: George Kyriazis <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: add separate "scons" and "scons llvm" targetsEmil Velikov2017-04-291-16/+45
| | | | | | | | | | | | | | | | | | The former does not require any LLVM, while the latter uses LLVM 3.3. This way we'll quickly catch any LLVM 3.3+ functionality that gets introduced where it shouldn't. Add the full list of addons for each build permutation. v2: Keep libedit-dev, rework check target. v3: Comment the current check target, add -j4 SCONSFLAGS v4: - Remove llvm-toolchain-trusty-3.3 source (Andres) - Keep check target as-is (Andres) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: split out matrix from envEmil Velikov2017-04-291-5/+13
| | | | | | | | | | | With next commits we'll add a couple of more options. v2: Rework check target. v3: Comment the current check target, add -j4 SCONSFLAGS v4: Keep check target as-is, will rework with later patch. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: rework "if test" blocks in the script sectionEmil Velikov2017-04-291-1/+3
| | | | | | | | Split the "if test" blocks so that we get more sensible output in case of a failure. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: remove unused -dev packagesEmil Velikov2017-04-291-2/+0
| | | | | | | | We effectively override libdrm-dev and libxcb-dri2-0-dev since we build and install the package locally. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: automatically manage ccache cachingEmil Velikov2017-04-291-3/+1
| | | | | | | | | | | | | | | | According to the manual "If you are using ccache, use: language: c # or other C/C++ variants cache: ccache to cache $HOME/.ccache and automatically add /usr/lib/ccache to your $PATH." Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* travis: enable apt cacheEmil Velikov2017-04-291-0/+1
| | | | | | | | | | | Provides a small, but consistent improvement. Example numbers of the jobs added later in the series. "make loaders/classic DRI" - 1s "scons SWR" - 6s Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andres Gomez <[email protected]>