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*
glsl: Add compute to _mesa_shader_stage_to_string(); use unreachable.
Kenneth Graunke
2015-02-19
1
-2
/
+2
*
i965/vec4: Print "VS" or "GS" when compiles fail, not "vec4".
Kenneth Graunke
2015-02-19
1
-1
/
+1
*
i965/vec4: Replace debug_flag with debug_enabled.
Kenneth Graunke
2015-02-19
6
-10
/
+5
*
i965: Make scheduler cycle estimates use the proper stage name.
Kenneth Graunke
2015-02-19
1
-5
/
+6
*
i965/fs: Un-hardcode DEBUG_WM, "FS", and "fragment".
Kenneth Graunke
2015-02-19
2
-7
/
+8
*
i965: Create backend_visitor fields for debugging messages.
Kenneth Graunke
2015-02-19
2
-0
/
+6
*
i965: Add a function to translate MESA_SHADER_* into DEBUG_* enums.
Kenneth Graunke
2015-02-19
2
-0
/
+15
*
glsl: Create a _mesa_shader_stage_to_abbrev() function.
Kenneth Graunke
2015-02-19
2
-0
/
+20
*
i965/fs: Use VARYING_SLOT checks rather than strcmp().
Kenneth Graunke
2015-02-19
2
-3
/
+3
*
i965/fs: Remove type parameter from emit_vs_system_value().
Kenneth Graunke
2015-02-19
2
-5
/
+4
*
glsl: add lowering for double divide to rcp/mul
Dave Airlie
2015-02-20
1
-3
/
+4
*
softpipe/tgsi: expose doubles for softpipe.
Dave Airlie
2015-02-20
1
-1
/
+1
*
tgsi: add support for flt64 constants
Dave Airlie
2015-02-20
8
-6
/
+113
*
gallium: add double opcodes and TGSI execution (v4.2)
Dave Airlie
2015-02-20
4
-30
/
+876
*
gallium/util: indentation fix
Brian Paul
2015-02-19
1
-3
/
+3
*
st/mesa: add GSL_TYPE_DOUBLE, new ir_unop_* switch cases
Brian Paul
2015-02-19
1
-0
/
+12
*
nir: add missing GLSL_TYPE_DOUBLE case in type_size()
Brian Paul
2015-02-19
1
-0
/
+1
*
st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels
Brian Paul
2015-02-19
1
-6
/
+9
*
swrast: fix multiple color buffer writing
Brian Paul
2015-02-19
1
-11
/
+14
*
mesa: remove unused _math_trans_4chan()
Brian Paul
2015-02-19
2
-31
/
+0
*
install-lib-links: don't depend on .libs directory
Lucas Stach
2015-02-19
1
-2
/
+2
*
i965/vec4: Calculate register allocation q values manually.
Francisco Jerez
2015-02-19
1
-1
/
+17
*
i965: Don't compact instructions with unmapped bits.
Francisco Jerez
2015-02-19
1
-0
/
+53
*
i965: Handle F16TO32/F32TO16 with dword src/dst consistently on both back-ends.
Francisco Jerez
2015-02-19
1
-2
/
+12
*
i965/gen8: Fix F32TO16 in vec4 mode if the source and destination registers a...
Francisco Jerez
2015-02-19
1
-9
/
+27
*
i965/fs: Replace ud_reg_to_w() with a more general helper function.
Francisco Jerez
2015-02-19
2
-24
/
+25
*
i965/vec4: Don't attempt to reduce swizzles of send from GRF instructions.
Francisco Jerez
2015-02-19
1
-1
/
+2
*
i965/vec4: Fix constant propagation across different types.
Francisco Jerez
2015-02-19
1
-0
/
+10
*
glsl: A shader cannot redefine or overload built-in functions in GLSL ES 3.00
Samuel Iglesias Gonsalvez
2015-02-19
3
-0
/
+36
*
mesa: Adds check for integer internal format and num samples in glRenderbuffe...
Eduardo Lima Mitev
2015-02-19
1
-0
/
+10
*
mesa: Returns correct error values from gl(Get)SamplerParameter*() on GL-ES 3.0+
Eduardo Lima Mitev
2015-02-19
1
-12
/
+60
*
glsl: remove bogus 'd' constant qualifiers
Ilia Mirkin
2015-02-19
1
-2
/
+2
*
st/mesa: don't die for ETC2 formats when no driver support
Ilia Mirkin
2015-02-19
1
-0
/
+3
*
nir: Add an ALU op builder kind of like ir_builder.h
Eric Anholt
2015-02-18
5
-0
/
+175
*
docs: mark ARB_gpu_shader_fp64 as done in core
Ilia Mirkin
2015-02-19
1
-1
/
+1
*
glsl/tests: add DOUBLE types
Ilia Mirkin
2015-02-19
1
-0
/
+9
*
glsl: add a lowering pass for frexp/ldexp with double arguments
Ilia Mirkin
2015-02-19
2
-1
/
+279
*
glsl: lower double optional passes (v2)
Dave Airlie
2015-02-19
2
-0
/
+176
*
glsl: implement double builtin functions
Dave Airlie
2015-02-19
1
-259
/
+492
*
glsl/lower_instructions: add double lowering passes
Dave Airlie
2015-02-19
1
-0
/
+65
*
glsl: enable/disable certain lowering passes for doubles
Dave Airlie
2015-02-19
1
-3
/
+3
*
glsl: validate output types for shader stages
Tapani Pälli
2015-02-19
1
-0
/
+45
*
glsl: add double support to lower_mat_op_to_vec
Dave Airlie
2015-02-19
1
-0
/
+2
*
glsl: Linking support for doubles
Dave Airlie
2015-02-19
1
-1
/
+7
*
glsl: Support double loop control
Dave Airlie
2015-02-19
1
-2
/
+6
*
glsl: Support double inouts
Dave Airlie
2015-02-19
1
-4
/
+24
*
glsl/lexer: Support double floats
Dave Airlie
2015-02-19
1
-4
/
+27
*
glsl/parser: Support double floats
Dave Airlie
2015-02-19
1
-4
/
+29
*
glsl/ast: Support double floats
Dave Airlie
2015-02-19
4
-15
/
+90
*
glsl: Add ubo lowering support for doubles
Dave Airlie
2015-02-19
1
-24
/
+33
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