Commit message (Collapse) | Author | Age | Files | Lines | |
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* | trace: Match pipe_context::clear prototype. | José Fonseca | 2009-04-08 | 1 | -7/+4 |
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* | gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM) | Brian Paul | 2009-04-08 | 1 | -0/+8 |
| | | | | Fixes failed assertion in glean fbo test. | ||||
* | docs: bump Gallium version number | Brian Paul | 2009-04-08 | 1 | -1/+1 |
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* | docs: updated Cell driver info | Brian Paul | 2009-04-08 | 1 | -10/+1 |
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* | docs: more info for 7.4 release notes | Brian Paul | 2009-04-08 | 1 | -0/+20 |
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* | mesa: Don't attempt to free the dummy program. | José Fonseca | 2009-04-08 | 1 | -3/+5 |
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* | st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format | Brian Paul | 2009-04-07 | 1 | -2/+4 |
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* | st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels() | Brian Paul | 2009-04-07 | 3 | -43/+96 |
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* | softpipe: minor debug-help changes in softpipe_transfer_map() | Brian Paul | 2009-04-07 | 1 | -2/+4 |
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* | mesa: add another special/optimized case in _mesa_unpack_depth_span() | Brian Paul | 2009-04-07 | 1 | -0/+11 |
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* | swrast: fix point rendering function selection | Brian Paul | 2009-04-07 | 1 | -1/+4 |
| | | | | | Need to clamp default point size to min/max range before checking if it's one. Fixes glean pointAtten test. | ||||
* | mesa: fix incorrect component ordering for sRGB8 texture fetch/store | Brian Paul | 2009-04-07 | 1 | -5/+6 |
| | | | | | | This format is layered on MESA_FORMAT_RGB888 so the component order is actually BGR. Fixes glean pixelFormat failures. | ||||
* | glsl: enable the new linear scan register allocator code | Brian Paul | 2009-04-07 | 1 | -3/+3 |
| | | | | | Seems to b working well enough to enable all the time. Optimizations can be disabled with "export MESA_GLSL=nopt" if needed. | ||||
* | docs: document the MESA_GLSL env var, other misc GLSL updates | Brian Paul | 2009-04-07 | 1 | -3/+29 |
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* | glsl: don't optimize program if MESA_GLSL=nopt | Brian Paul | 2009-04-07 | 1 | -1/+2 |
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* | swrast: restore !shader check around add_specular() | Brian Paul | 2009-04-07 | 1 | -4/+6 |
| | | | | Fixes a regression from commit 76ac75af8e5481b498981c133836efa2101be2dc. | ||||
* | r300-gallium: vs: Add MAD. | Corbin Simpson | 2009-04-06 | 2 | -0/+9 |
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* | r300-gallium: vs: Add MUL. | Corbin Simpson | 2009-04-06 | 2 | -0/+4 |
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* | r300-gallium: Fix surface_copy too. | Corbin Simpson | 2009-04-06 | 1 | -1/+2 |
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* | r300-gallium: Properly setup HW/SW TCL controls. | Corbin Simpson | 2009-04-06 | 2 | -12/+12 |
| | | | | | This keeps non-TCL chipsets from locking up, and also fully unbreaks RADEON_NO_TCL rendering. | ||||
* | swrast: more texcombine clean-ups | Brian Paul | 2009-04-06 | 1 | -21/+10 |
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* | swrast: asst. clean-ups in texcombine code | Brian Paul | 2009-04-06 | 1 | -26/+19 |
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* | swrast: fix secondary color add for glBitmap | Brian Paul | 2009-04-06 | 3 | -11/+30 |
| | | | | | Also, clean up the logic involved in choosing per-vertex vs. per-fragment primary+secondary color addition. | ||||
* | stw: Choose a color buffer format that matches the visual. | José Fonseca | 2009-04-06 | 1 | -5/+37 |
| | | | | | | | The massive ifs are ugly, but it's not worth to automate this for just a handful of formats. Fixes conform bcolor.c. | ||||
* | softpipe: clean up the buffer clear and tile cache code a little | Brian Paul | 2009-04-06 | 3 | -39/+15 |
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* | swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode | Brian Paul | 2009-04-06 | 1 | -6/+6 |
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* | st: as with swrast, interpret texture border color according to texture format | Brian Paul | 2009-04-06 | 1 | -4/+37 |
| | | | | | Depending on the hardware driver this might not be needed, but it will cause no harm. | ||||
* | st: rename a helper function | Brian Paul | 2009-04-06 | 1 | -4/+4 |
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* | swrast: fix texture border color interpretation | Brian Paul | 2009-04-06 | 1 | -30/+68 |
| | | | | | | | The texture border color must be interpreted according to the texture's base format. For example, for a GL_ALPHA texture, sampling the border color should return (0,0,0,borderAlpha). This wasn't an issue here until I removed the legacy texenv code (we always use the combiner path now). | ||||
* | mesa: Fix orientation adjustment for reading stencil pixels. | José Fonseca | 2009-04-06 | 1 | -1/+1 |
| | | | | Fixes conform spcorner.c & spclear.c failure. | ||||
* | intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls. | Eric Anholt | 2009-04-06 | 3 | -3/+10 |
| | | | | | | This gets us the savings for driver-internal viewport calls that dd1c68f15123a889a3ce9d2afe724e272d163e32 was attempting, without relying on Xlib internals or clients handling X events. | ||||
* | i965: Use GTT maps when available to upload vertex arrays and system VBOs. | Eric Anholt | 2009-04-06 | 3 | -18/+55 |
| | | | | | | | This speeds up OA on my GM45 by 21% (more than the original CPU cost of the upload path). We might still be able to squeeze a few more percent out by avoiding repeatedly mapping/unmapping buffers as we upload elements into them. | ||||
* | intel: Clean up some a leftover from sedding of bufmgr context->screen move. | Eric Anholt | 2009-04-06 | 1 | -3/+0 |
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* | r300-gallium: Skeleton for integrating into the python statetracker. | José Fonseca | 2009-04-06 | 6 | -0/+1305 |
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* | radeon: Expose a 32 bit RGBA fbconfig even when the screen depth is 16. | Michel Dänzer | 2009-04-06 | 1 | -15/+20 |
| | | | | | | | Otherwise current xserver / libGL no longer expose a 32 bit RGBA GLX visual, and compiz fails. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=20479 . | ||||
* | r300-gallium: vp: Moar. | Corbin Simpson | 2009-04-05 | 1 | -2/+26 |
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* | r300-gallium: vs: Use a tab to properly set up OVM. | Corbin Simpson | 2009-04-05 | 2 | -44/+17 |
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* | r300-gallium: Re-translate shaders if constants change. | Corbin Simpson | 2009-04-05 | 2 | -3/+9 |
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* | r300-gallium: Properly interface with Draw for vert shaders. | Corbin Simpson | 2009-04-05 | 5 | -0/+31 |
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* | r300-gallium: Update state handlers/setters for vertex shaders. | Corbin Simpson | 2009-04-05 | 1 | -16/+49 |
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* | r300-gallium: vs: Moar vert shaders. | Corbin Simpson | 2009-04-04 | 2 | -5/+38 |
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* | r300-gallium: vs: Expand instruction emission. | Corbin Simpson | 2009-04-04 | 1 | -2/+55 |
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* | r300-gallium: Update clear() code. | Corbin Simpson | 2009-04-04 | 2 | -8/+20 |
| | | | | We have a huge optimization opportunity, but for now we'll just use the util. | ||||
* | cell: update clear() code to catch up to gallium changes | Brian Paul | 2009-04-04 | 3 | -39/+25 |
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* | python/regress: Clean up driver clear() interface. | Michal Krol | 2009-04-04 | 1 | -1/+6 |
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* | gallium: Clean up driver clear() interface. | Michel Dänzer | 2009-04-04 | 26 | -256/+263 |
| | | | | | Only allows clearing currently bound buffers, but colour and depth/stencil in a single call. | ||||
* | gallium: Add utility helper for packing combined depth/stencil values. | Michel Dänzer | 2009-04-04 | 2 | -13/+23 |
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* | python/regress: Remove trailing whitespace. | Michal Krol | 2009-04-04 | 2 | -2/+2 |
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* | python/regress: Initial fragment shader test suite. | Michal Krol | 2009-04-04 | 27 | -0/+499 |
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* | python/regress: Use X8R8G8B8 rendertarget in vertex shader test. | Michal Krol | 2009-04-04 | 1 | -1/+1 |
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