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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
mesa: Made linux-dri targets build EGL
Jakob Bornecrantz
2008-05-14
1
-3
/
+5
*
egl: Updated EGL samples to use new i915 EGL winsys
Jakob Bornecrantz
2008-05-14
6
-6
/
+12
*
i915: Added EGL winsys
Jakob Bornecrantz
2008-05-14
28
-0
/
+7110
*
i915: Real fix for weird fence leak. Thanks Thomas
Jakob Bornecrantz
2008-04-23
2
-44
/
+67
*
i915: Fixed weird fence leak when I915_VBUF=true
Jakob Bornecrantz
2008-04-22
1
-1
/
+1
*
i915: Changed name to i915_dri.so
Jakob Bornecrantz
2008-04-15
1
-1
/
+1
*
Removed intel_ioctl it wasn't needed
Jakob Bornecrantz
2008-04-14
3
-179
/
+1
*
Fixed memory leak
Jakob Bornecrantz
2008-04-12
1
-0
/
+1
*
i915: Added debug counter to bufmgr
Jakob Bornecrantz
2008-04-08
1
-0
/
+9
*
i915: Fixed fence related problems
Jakob Bornecrantz
2008-04-08
2
-9
/
+13
*
i915: Fixed fence leak in intel_swapbuffers.c
Jakob Bornecrantz
2008-04-08
1
-1
/
+0
*
Added fence counter to fence manager
Jakob Bornecrantz
2008-04-08
1
-0
/
+5
*
Fixed user_buffer memory leak
Jakob Bornecrantz
2008-04-08
2
-2
/
+3
*
i915: Pulled in changes from i915tex
Jakob Bornecrantz
2008-04-07
23
-726
/
+3712
*
mesa: Pulled in glthread from i915tex
Jakob Bornecrantz
2008-04-07
1
-4
/
+44
*
gallium: Stop warnings
Jakob Bornecrantz
2008-04-07
1
-0
/
+3
*
draw: strip edgeflags out of fetch-emit path
Keith Whitwell
2008-04-07
1
-1
/
+1
*
draw: fix edgeflag handling on the pt paths
Keith Whitwell
2008-04-06
4
-175
/
+253
*
draw: Use debug_printf().
Michal Krol
2008-04-05
1
-2
/
+2
*
gallium: Keep fenced buffers list ordered.
José Fonseca
2008-04-05
1
-53
/
+99
*
gallium: Fix typo.
José Fonseca
2008-04-05
1
-1
/
+1
*
gallium: Use the custom snprintf implementation everywhere (for Win32).
José Fonseca
2008-04-05
2
-8
/
+12
*
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
4
-270
/
+239
*
mesa: new functions for managing list/index of uniforms
Brian
2008-04-04
2
-0
/
+248
*
mesa: test code to exercise more GLSL functions
Brian
2008-04-04
1
-27
/
+18
*
mesa: added more ext funcs (from Mesa/master)
Brian
2008-04-04
1
-0
/
+24
*
gallium: always pass size=4 to make_immediate()
Brian
2008-04-04
1
-2
/
+1
*
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
2008-04-04
1
-8
/
+7
*
mesa: add missing glPush/PopMatrix() calls
Brian
2008-04-04
1
-0
/
+2
*
mesa: add missing glPush/PopMatrix() calls
Brian
2008-04-04
1
-0
/
+2
*
gallium: state tracker fixes for compressed textures
Roland Scheidegger
2008-04-04
2
-0
/
+9
*
gallium: add new call to st_flush_bitmap_cache() to fix recent regression
Brian Paul
2008-04-04
1
-0
/
+2
*
gallium: new debug code, disabled
Brian Paul
2008-04-04
1
-0
/
+15
*
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-04
4
-0
/
+5
*
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-04-04
7
-28
/
+71
*
gallium: Revert st_gl_flush() changes from when the **fence argument was added.
Michel Dänzer
2008-04-04
1
-1
/
+10
*
gallium: Call st_flush() instead of st_gl_flush() in st_finish().
Michel Dänzer
2008-04-04
1
-1
/
+1
*
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-04
6
-99
/
+196
*
Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2008-04-04
13
-283
/
+168
*
test glStencilFuncSeparateATI()
Brian
2008-04-04
1
-0
/
+26
*
Finish up ATI_separate_stencil
Brian
2008-04-04
14
-1074
/
+1258
*
add missing _mesa_StencilFuncSeparateATI function
Roland Scheidegger
2008-04-04
2
-0
/
+77
*
gallium: fix two-side stencil handling
Roland Scheidegger
2008-04-04
2
-2
/
+3
*
gallium: make msvc less unhappy
Keith Whitwell
2008-04-04
1
-7
/
+8
*
gallium: Always allocate new const buffers instead of modifying existing ones.
Michel Dänzer
2008-04-04
1
-7
/
+6
*
cell: added some comments/ideas about better texture sampling
Brian
2008-04-03
1
-1
/
+17
*
cell: minor texture improvements
Brian
2008-04-03
3
-11
/
+26
*
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...
Brian
2008-04-03
2
-8
/
+22
*
gallium: implement ycbcr->rgba tile conversion
Brian
2008-04-03
1
-0
/
+71
*
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-04-03
2
-0
/
+2
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