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* python: Allow to dump all images to disk.José Fonseca2009-03-251-1/+13
* python: Tweak instructions.José Fonseca2009-03-251-2/+2
* python: s/pitch/stride/José Fonseca2009-03-252-4/+4
* python: s/num_cbufs/nr_cbufs/José Fonseca2009-03-253-3/+3
* wgl: Use right integer type.José Fonseca2009-03-251-1/+1
* wgl: Use SetWindowLongPtr.José Fonseca2009-03-251-6/+6
* util: Use size_t (for x86_64).José Fonseca2009-03-251-1/+1
* util: Don't use x86 asm on x86_64.José Fonseca2009-03-254-16/+21
* draw: Use size_t (for x86_64).José Fonseca2009-03-251-5/+4
* scons: Move MSVC specific away from Mingw builds.José Fonseca2009-03-252-4/+10
* r300: cleanup swtcl a littleMaciej Cencora2009-03-251-9/+1
* scons: Support building with the Windows SDK.José Fonseca2009-03-255-6/+151
* egl: include stdint.h to get the c99 integer typedefsBrian Paul2009-03-251-0/+1
* Add Solaris to OS'es using X in eglplatform.hAlan Coopersmith2009-03-251-1/+1
* define __builtin_expect for non-gcc compilers in two more glx filesAlan Coopersmith2009-03-252-0/+8
* Add #ifdefs needed to compile Gallium on Solaris with gcc or Sun ccAlan Coopersmith2009-03-259-26/+49
* Convert u_int*_t to C99 standard uint*_tAlan Coopersmith2009-03-253-4/+4
* mklib improvements for SolarisAlan Coopersmith2009-03-252-24/+39
* glew: fix GLEW_LIB_NAMEBrian Paul2009-03-251-1/+1
* Revert "dri2: Avoid round-tripping on DRI2GetBuffers for the same set of buff...Michel Dänzer2009-03-252-53/+0
* gl: update include/GL/glext.h to version 48Brian Paul2009-03-251-10/+52
* egl: don't use __FUNCTION__ in error messagesBrian Paul2009-03-251-4/+4
* slang: ensure structure elements have their array length setAlan Hourihane2009-03-251-0/+1
* r300-gallium: r300-fs: Moar.Corbin Simpson2009-03-255-22/+35
* r300-gallium: Unify shader interfaces, enable r300 shader, start unbreaking.Corbin Simpson2009-03-254-31/+84
* r300-gallium: r500-fs: Remove unused variable.Corbin Simpson2009-03-251-1/+0
* r300_cmdbuf.c: convert cast to a form supported by Sun ccAlan Coopersmith2009-03-251-1/+1
* r300: Texture size limit cleanups.Michel Dänzer2009-03-254-6/+23
* progs/vp: more psiz testsKeith Whitwell2009-03-252-0/+15
* nv50: fix typo in nv50_query.cBen Skeggs2009-03-251-1/+1
* nouveau: fix some pipe_buffer reference counting issuesBen Skeggs2009-03-251-1/+5
* mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)Alan Hourihane2009-03-241-1/+1
* nouveau: Frontbuffer needs to be marked as linear.Younes Manton2009-03-241-1/+2
* demos: add LDFLAGS for corender target, bug 20844Brian Paul2009-03-241-1/+1
* progs/vp: add pointsize + clamp testKeith Whitwell2009-03-241-0/+9
* mesa/st: bump gallium version to 0.3Keith Whitwell2009-03-241-13/+2
* progs/trivial: add fflushes for cygwinKeith Whitwell2009-03-24115-0/+116
* i965: fix point rasterization when rendering to FBORobert Ellison2009-03-243-1/+63
* progs/trivial: draw non-interleaved arrays out of one vboKeith Whitwell2009-03-243-0/+262
* progs/tests: Build texcompress2 with sconsJakob Bornecrantz2009-03-242-1/+1
* i965: Fix glFrontFacing in twoside GLSL demo.Eric Anholt2009-03-238-38/+79
* i965: Fix fog coordinate g,b,a values when glFrontFacing isn't used.Eric Anholt2009-03-231-0/+50
* i965: Clean up a bit of mess with unneeded variables in emit_interp.Eric Anholt2009-03-231-7/+2
* i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.Eric Anholt2009-03-231-1/+1
* i965: Fix occlusion query when no other WM state updates occur.Eric Anholt2009-03-231-2/+3
* vpglsl: add missing SConscriptKeith Whitwell2009-03-231-0/+13
* draw: update aa points shader commentKeith Whitwell2009-03-231-1/+1
* progs/fp: pass texcoord to triangle, add a test shaderKeith Whitwell2009-03-233-0/+14
* gallium: Remove remnants of reference counting internals outside of p_refcnt.h.Michel Dänzer2009-03-2310-21/+28
* debug: Add function for writing transfers to filesJakob Bornecrantz2009-03-222-32/+42