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*
i965: add brw_cs.h to the sources list
Emil Velikov
2015-05-19
1
-0
/
+1
*
mesa/driver/haiku: Drop Mesa swrast renderer
Alexander von Gluck IV
2015-05-18
6
-868
/
+0
*
i965: Use NIR by default for vertex shaders on GEN8+
Jason Ekstrand
2015-05-18
1
-1
/
+1
*
freedreno: fence fix
Rob Clark
2015-05-18
1
-1
/
+3
*
i965: Add gen8 blend state
Ben Widawsky
2015-05-18
1
-2
/
+110
*
i965: Add renderbuffer surface indexes to debug
Ben Widawsky
2015-05-18
1
-1
/
+1
*
i965: Add Gen9 surface state decoding
Ben Widawsky
2015-05-18
6
-39
/
+68
*
i965: Add gen8 surface state debug info
Ben Widawsky
2015-05-18
2
-6
/
+81
*
i965: Add gen7+ sampler state to batch debug
Ben Widawsky
2015-05-18
2
-1
/
+71
*
i965: Add viewport extents (gen8) to batch decode
Ben Widawsky
2015-05-18
1
-4
/
+11
*
i965: Add all surface types to the batch decode
Ben Widawsky
2015-05-18
3
-15
/
+10
*
i965: Add string for surface format to table
Ben Widawsky
2015-05-18
1
-217
/
+219
*
i965/fs: Implement integer multiply without mul/mach.
Matt Turner
2015-05-18
1
-28
/
+66
*
i965/fs: Rework compression control selection.
Matt Turner
2015-05-18
1
-3
/
+6
*
i965/fs: Support integer multiplication in SIMD16 on Haswell.
Matt Turner
2015-05-18
1
-5
/
+47
*
i965/fs: Add set_sechalf() method.
Matt Turner
2015-05-18
1
-0
/
+10
*
i965/fs: Unrestrict constant propagation into integer multiply.
Matt Turner
2015-05-18
1
-1
/
+9
*
i965/fs: Lower integer multiplication after optimizations.
Matt Turner
2015-05-18
4
-64
/
+70
*
gk110/ir: switch to gk104-style sched codes rather than all-in-one
Ilia Mirkin
2015-05-18
1
-9
/
+9
*
glsl: add stage references for UBO uniforms
Tapani Pälli
2015-05-18
1
-0
/
+10
*
i965: Fix textureSize for Lod > 0 with non-mipmap filters
Iago Toral Quiroga
2015-05-18
1
-2
/
+4
*
mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbuffer
Fredrik Höglund
2015-05-16
1
-0
/
+2
*
tgsi/dump: fix declaration printing of tessellation inputs/outputs
Ilia Mirkin
2015-05-16
1
-2
/
+18
*
tgsi/ureg: allow ureg_dst to have dimension indices
Ilia Mirkin
2015-05-16
2
-8
/
+75
*
tgsi/ureg: use correct limit for max input count
Marek Olšák
2015-05-16
1
-1
/
+1
*
tgsi/sanity: set implicit in/out array sizes based on patch sizes
Ilia Mirkin
2015-05-16
1
-4
/
+32
*
tgsi/scan: allow scanning tessellation shaders
Ilia Mirkin
2015-05-16
1
-1
/
+5
*
gallium: disable tessellation shaders for meta ops
Marek Olšák
2015-05-16
7
-2
/
+44
*
gallium/cso: set NULL shaders at context destruction
Marek Olšák
2015-05-16
1
-0
/
+7
*
gallium/cso: add support for tessellation shaders
Marek Olšák
2015-05-16
2
-0
/
+105
*
gallium/u_blitter: disable tessellation for all operations
Marek Olšák
2015-05-16
2
-1
/
+42
*
gallium/util: print vertices_per_patch in util_dump_draw_info
Marek Olšák
2015-05-16
1
-0
/
+2
*
trace: implement new tessellation functions
Marek Olšák
2015-05-16
2
-0
/
+28
*
gallium: add set_tess_state to configure default tessellation parameters
Ilia Mirkin
2015-05-16
2
-0
/
+9
*
gallium: add vertices_per_patch to draw info
Ilia Mirkin
2015-05-16
1
-0
/
+2
*
gallium: add tessellation shader properties
Ilia Mirkin
2015-05-16
4
-2
/
+52
*
gallium: add interfaces for controlling tess program state
Ilia Mirkin
2015-05-16
1
-0
/
+10
*
gallium: bump shader input and output limits
Marek Olšák
2015-05-16
1
-2
/
+2
*
gallium: add new semantics for tessellation
Ilia Mirkin
2015-05-16
3
-1
/
+48
*
gallium: add new PATCHES primitive type
Ilia Mirkin
2015-05-16
2
-2
/
+4
*
gallium: add tessellation shader types
Ilia Mirkin
2015-05-16
5
-5
/
+15
*
glapi: Remove offset from the DTD
Ian Romanick
2015-05-15
1
-1
/
+0
*
glapi: Whitespace clean up after the previous commit
Ian Romanick
2015-05-15
11
-443
/
+223
*
glapi: Remove all offset tags from the XML
Ian Romanick
2015-05-15
60
-1289
/
+1289
*
glapi: Use the offsets from static_data.py instead of from the XML
Ian Romanick
2015-05-15
1
-17
/
+5
*
glapi: Add a list of functions that are not used but still need dispatch slots
Ian Romanick
2015-05-15
1
-0
/
+56
*
glapi: Remove static dispatch for functions that didn't exist in NVIDIA
Ian Romanick
2015-05-15
1
-46
/
+0
*
glapi: Remove static dispatch for functions that didn't exist in fglrx
Ian Romanick
2015-05-15
1
-121
/
+0
*
glapi: Remove static dispatch for functions that didn't exist in 10.3
Ian Romanick
2015-05-15
1
-1
/
+0
*
glapi: Remove static dispatch for functions that didn't exist in 10.4
Ian Romanick
2015-05-15
1
-33
/
+0
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