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Author
Age
Files
Lines
*
mesa: update packed format layout comments
Brian Paul
2014-03-03
1
-50
/
+50
*
mesa: don't define c99 math functions for MSVC >= 1800
Hans
2014-03-03
1
-1
/
+1
*
util: don't define isfinite(), isnan() for MSVC >= 1800
Hans
2014-03-03
1
-0
/
+4
*
mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
Brian Paul
2014-03-03
1
-4
/
+8
*
softpipe: use 64-bit arithmetic in softpipe_resource_layout()
Brian Paul
2014-03-03
1
-3
/
+3
*
NV_vdpau_interop: fix IsSurfaceNV return type
Grigori Goronzy
2014-03-03
4
-6
/
+8
*
st/vdpau: fix possible NULL dereference
Grigori Goronzy
2014-03-03
1
-4
/
+4
*
st/omx: always advertise all components
Christian König
2014-03-03
2
-33
/
+23
*
clover: Fix building with latest llvm
Bruno Jiménez
2014-03-03
1
-3
/
+2
*
configure: Remove more flags from llvm-config
Bruno Jiménez
2014-03-03
1
-1
/
+8
*
configure.ac: consolidate dependencies version check
Fabio Pedretti
2014-03-03
1
-7
/
+14
*
glx/dri2: fix build failure on HURD
Julien Cristau
2014-03-03
1
-0
/
+5
*
st/dri: add support for dma-buf importer (DRIimage v8)
Dave Airlie
2014-03-03
2
-1
/
+57
*
st/dri: move fourcc->format conversion to a common place
Dave Airlie
2014-03-03
1
-46
/
+35
*
mesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke
2014-03-02
2
-20
/
+23
*
glsl: Fix broken LRP algebraic optimization.
Kenneth Graunke
2014-03-02
1
-1
/
+3
*
freedreno/a3xx/compiler: overflow in trans_endif
Rob Clark
2014-03-02
1
-13
/
+5
*
freedreno/a3xx/compiler: fix for resolving PHI's
Rob Clark
2014-03-02
1
-18
/
+33
*
freedreno/lowering: two-sided-color
Rob Clark
2014-03-02
5
-57
/
+269
*
freedreno/a3xx/compiler: add SSG
Rob Clark
2014-03-02
2
-0
/
+2
*
freedreno/a3xx: fix gl_PointSize
Rob Clark
2014-03-02
5
-13
/
+20
*
freedreno: resync generated headers
Rob Clark
2014-03-02
4
-5
/
+7
*
freedreno/a3xx: binning-pass vertex shader variant
Rob Clark
2014-03-02
3
-18
/
+57
*
freedreno/a3xx: add support for frag coord/face
Rob Clark
2014-03-02
7
-123
/
+408
*
freedreno/a3xx: fix for unused inputs
Rob Clark
2014-03-02
2
-5
/
+11
*
i965: Validate (and resolve) all the bound textures.
Chris Forbes
2014-03-02
2
-2
/
+2
*
i965: Widen sampler key bitfields for 32 samplers
Chris Forbes
2014-03-02
1
-3
/
+3
*
dri/i9*5: correctly calculate the amount of system memory
Emil Velikov
2014-03-01
2
-2
/
+2
*
gallium/util: add missing u_math include
Ilia Mirkin
2014-02-28
1
-0
/
+2
*
mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul
2014-02-28
1
-0
/
+22
*
glx/apple: Fixed glx context memory leak in case of failure.
Siavash Eliasi
2014-02-28
1
-0
/
+1
*
gbm/dri: Fixed buffer object memory leak in case of failure.
Siavash Eliasi
2014-02-28
1
-2
/
+6
*
r300g/tests: Added missing fclose for FILE resource.
Siavash Eliasi
2014-02-28
1
-0
/
+3
*
i915: Allocate the sys_buffer using _mesa_align_malloc
Ian Romanick
2014-02-28
1
-7
/
+8
*
i915: Only allow 8 vertex texture units
Ian Romanick
2014-02-28
1
-0
/
+1
*
i965: Assert array index on access to vec4_visitor's arrays.
Petri Latvala
2014-02-28
2
-0
/
+8
*
i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dyn...
Petri Latvala
2014-02-28
4
-2
/
+28
*
gbm: export gbm_device_is_format_supported
Marek Chalupa
2014-02-28
1
-1
/
+1
*
configure: use enable_dri_glx local variable
Emil Velikov
2014-02-28
1
-6
/
+9
*
configure: enable the drm pipe-loader for non swrast drivers
Emil Velikov
2014-02-28
1
-1
/
+3
*
configure: error out when building xa only with swrast
Emil Velikov
2014-02-28
1
-0
/
+8
*
configure: avoid setting variables as empty strings
Emil Velikov
2014-02-28
1
-3
/
+3
*
configure: avoid constantly building megadrivers 'core'
Emil Velikov
2014-02-28
1
-4
/
+7
*
r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs
Tom Stellard
2014-02-28
1
-1
/
+3
*
glsl: Don't vectorize horizontal expressions.
Matt Turner
2014-02-28
1
-0
/
+15
*
glsl: Add is_horizontal() method to ir_expression.
Matt Turner
2014-02-28
1
-0
/
+12
*
glsl: Optimize lrp(x, 0, a) into x - (x * a).
Matt Turner
2014-02-28
1
-0
/
+2
*
glsl: Optimize lrp(0, y, a) into y * a.
Matt Turner
2014-02-28
1
-0
/
+2
*
mesa: do depth/stencil format conversion in glGetTexImage
Brian Paul
2014-02-28
1
-2
/
+9
*
mesa: fix depth/stencil comments in formats.h
Brian Paul
2014-02-28
1
-2
/
+2
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